Player Matchup

Cerberus
Cerberus
DI-KNOWS_OG2
Cerberus
Level 22
God Stats
7W - 3L
1,864 SR
Queue Stats
52W - 52L
1,565 Elo+
Party 1
Skadi
Skadi
Professor__Drip
Skadi
Level 23
God Stats
15W - 10L
1,564 SR
Queue Stats
43W - 39L
1,529 Elo+
Party 1
Bastet
Bastet
adamzixvzi
Bastet
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 78L
1,597 Elo+
Party 1
Team Averages
Level 41
1,643 SR
1,564 Elo+

VS

Team Averages
Level 43
1,274 SR
1,419 Elo+
Heimdallr
Heimdallr
Angryfacebtr
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Tyr
Tyr
Majira_Wild__
Tyr
Level 88
God Stats
1W - 7L
1,236 SR
Queue Stats
116W - 121L
1,520 Elo+
Party 2
Yemoja
Yemoja
munch-munch5
Yemoja
Level 25
God Stats
2W - 13L
1,087 SR
Queue Stats
8W - 26L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DI-KNOWS_OG2
Cerberus
14
3 / 3 / 14
12,961
589
8,637
17,528
21,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
9 / 8 / 7
14,411
655
18,089
17,143
6,018
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
adamzixvzi
Bastet
18
11 / 5 / 10
14,970
680
29,288
16,800
6,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Angryfacebtr
Heimdallr
12
2 / 13 / 0
11,125
506
1,736
19,766
9,971
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
12 / 6 / 1
15,268
694
21,847
31,129
26,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
16
2 / 4 / 12
13,809
628
13,364
18,422
7,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
23
Kills
16
16
Deaths
23
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Angryfacebtr
Heimdallr
2
13
0
0.15
W
Cerberus
DI-KNOWS_OG2
Cerberus
3
3
14
3.33
L
12
6
1
2.08
W
9
8
7
1.56
W
Bastet
adamzixvzi
Bastet
11
5
10
3.2
L
Yemoja
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,014
Damage
36,947
51,471
Taken
69,317
33,774
Mitigated
43,942
4,493
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Angryfacebtr
Heimdallr
1,736
1,039
0
117
19,766
9,971
271
2,063
17,703
0
12,306
W
Cerberus
DI-KNOWS_OG2
Cerberus
8,637
248
0
2,651
17,528
21,615
81
5,636
11,098
20,000
0
L
21,847
2,513
440
11,985
31,129
26,548
350
4,502
26,627
0
83,730
W
18,089
12,044
0
1,842
17,143
6,018
1,815
3,913
12,405
0
58,548
W
Bastet
adamzixvzi
Bastet
29,288
11,534
0
0
16,800
6,141
58
2,452
13,776
0
77,794
L
Yemoja
13,364
1,311
1,501
1,848
18,422
7,423
162
2,263
16,159
30,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
40,202
174
Minions Killed
140
0
Camps Cleared
0
1,074,683
Distance Traveled
955,452
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,125
506
17
1
0
201,621
0
W
Cerberus
12,961
589
37
2
0
360,531
0
L
Tyr
15,268
694
80
4
0
412,361
5
W
Skadi
14,411
655
62
3
0
267,954
0
W
Bastet
14,970
680
75
3
0
446,198
2
L
Yemoja
13,809
628
43
2
0
341,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role