Player Matchup

King Arthur
King Arthur
RomanKing0306
King Arthur
Level 36
God Stats
6W - 6L
1,312 SR
Queue Stats
42W - 53L
1,118 Elo+
Party 2
Serqet
Serqet
RomanVolcano653
Serqet
Level 35
God Stats
4W - 3L
1,459 SR
Queue Stats
31W - 43L
1,095 Elo+
Party 2
Sol
Sol
SneakyMexican39
Sol
Level 25
God Stats
16W - 21L
1,331 SR
Queue Stats
17W - 24L
1,086 Elo+
Party 2
Team Averages
Level 32
1,367 SR
1,099 Elo+

VS

Team Averages
Level 33
1,348 SR
1,171 Elo+
Loki
Loki
Alphanatedog683
Loki
Level 17
God Stats
2W - 4L
1,357 SR
Queue Stats
25W - 67L
1,104 Elo+
Party 1
Medusa
Medusa
BlaDeZ_Poterhead
Medusa
Level 58
God Stats
13W - 28L
1,316 SR
Queue Stats
40W - 62L
1,187 Elo+
Solo
Cernunnos
Cernunnos
l YBC l DC 2x
Cernunnos
Level 25
God Stats
41W - 59L
1,371 SR
Queue Stats
90W - 161L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RomanKing0306
King Arthur
15
4 / 1 / 7
13,059
653
12,951
28,224
25,478
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 6 / 9
13,263
663
6,320
11,724
7,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 1 / 7
13,830
692
26,819
19,438
5,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
11,590
580
6,267
22,997
18,768
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 7 / 4
10,590
530
10,972
17,111
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
l YBC l DC 2x
Cernunnos
15
5 / 4 / 3
12,220
611
22,049
21,723
9,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
17
Kills
8
8
Deaths
18
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
1
7
4
0.43
W
King Arthur
RomanKing0306
King Arthur
4
1
7
7.5
W
4
6
9
1.42
W
9
1
7
12.5
L
Cernunnos
l YBC l DC 2x
Cernunnos
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,090
Damage
39,288
59,386
Taken
61,831
38,346
Mitigated
34,802
20,838
Healing
17,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,267
701
841
5,095
22,997
18,768
237
8,057
13,812
0
30,613
L
10,972
5,081
1,030
3,078
17,111
6,086
1,311
8,492
7,947
0
41,669
W
King Arthur
RomanKing0306
King Arthur
12,951
1,569
0
7,325
28,224
25,478
568
1,238
26,986
0
50,441
W
6,320
1,061
0
3,324
11,724
7,043
258
52
11,672
0
36,921
W
26,819
8,445
0
10,189
19,438
5,825
2,544
644
18,519
87,077
0
L
Cernunnos
l YBC l DC 2x
Cernunnos
22,049
10,832
0
7,727
21,723
9,948
432
10,396
10,894
0
62,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,152
Gold Earned
34,400
193
Minions Killed
171
0
Camps Cleared
0
1,046,544
Distance Traveled
899,489
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,590
580
36
2
0
313,738
1
L
Medusa
10,590
530
45
2
0
308,774
3
W
King Arthur
13,059
653
40
2
0
399,996
1
W
Serqet
13,263
663
48
2
0
315,412
0
W
Sol
13,830
692
105
5
0
331,136
0
L
Cernunnos
12,220
611
90
5
0
276,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role