Player Matchup

Danzaburou
Danzaburou
CoopD90
Danzaburou
Level 142
God Stats
7W - 13L
1,185 SR
Queue Stats
80W - 92L
1,427 Elo+
Solo
Jormungandr
Jormungandr
D_C00P_
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,422 Elo+
Solo
Cthulhu
Cthulhu
DaemonDogge
Cthulhu
Level 63
God Stats
129W - 102L
1,540 SR
Queue Stats
551W - 536L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
Vapgner
Ao Kuang
Level 147
God Stats
1W - 0L
1,237 SR
Queue Stats
46W - 42L
1,535 Elo+
Solo
He Bo
He Bo
YoloSwg4Jesus420
He Bo
Level 109
God Stats
3W - 2L
1,466 SR
Queue Stats
46W - 51L
1,455 Elo+
Solo
Team Averages
Level 98
1,386 SR
1,447 Elo+

VS

Team Averages
Level 77
1,440 SR
1,355 Elo+
Neith
Neith
G0udaSmok24
Neith
Level 107
God Stats
7W - 7L
1,611 SR
Queue Stats
22W - 32L
1,384 Elo+
Solo
Skadi
Skadi
SirStuffy
Skadi
Level 67
God Stats
19W - 15L
1,459 SR
Queue Stats
159W - 205L
1,402 Elo+
Party 1
Ra
Ra
mctease
Ra
Level 47
God Stats
9W - 31L
1,350 SR
Queue Stats
32W - 75L
1,294 Elo+
Party 1
Discordia
Discordia
portajohn4
Discordia
Level 89
God Stats
3W - 3L
1,453 SR
Queue Stats
35W - 66L
1,305 Elo+
Party 1
Kuzenbo
Kuzenbo
waifuwu4laifuwu
Kuzenbo
Level 74
God Stats
9W - 18L
1,326 SR
Queue Stats
149W - 185L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoopD90
Danzaburou
17
3 / 2 / 1
10,747
716
7,165
11,503
4,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
D_C00P_
Jormungandr
17
2 / 3 / 11
10,580
705
6,713
11,980
11,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
DaemonDogge
Cthulhu
18
6 / 5 / 5
12,017
801
13,167
19,229
14,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Vapgner
Ao Kuang
17
6 / 2 / 6
11,827
788
9,588
12,703
5,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 5 / 6
9,975
665
7,516
10,794
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,506
567
4,473
5,725
2,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
SirStuffy
Skadi
18
7 / 1 / 5
12,099
807
17,018
9,817
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 5 / 6
10,928
729
7,339
11,233
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
portajohn4
Discordia
16
3 / 6 / 5
10,630
709
9,385
10,405
3,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 5 / 7
10,363
691
10,163
15,584
21,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
19
Kills
17
17
Deaths
19
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CoopD90
Danzaburou
3
2
1
1.75
W
Jormungandr
D_C00P_
Jormungandr
2
3
11
2.5
W
Cthulhu
DaemonDogge
Cthulhu
6
5
5
1.7
L
1
2
3
1.25
L
Skadi
SirStuffy
Skadi
7
1
5
9.5
W
Ao Kuang
Vapgner
Ao Kuang
6
2
6
4.5
W
2
5
6
1
L
4
5
6
1.4
L
Discordia
portajohn4
Discordia
3
6
5
0.92
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,149
Damage
48,378
66,209
Taken
52,764
38,946
Mitigated
36,733
18,892
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CoopD90
Danzaburou
7,165
1,003
0
2,998
11,503
4,749
3,496
6,122
5,291
0
44,220
W
Jormungandr
D_C00P_
Jormungandr
6,713
986
729
1,699
11,980
11,048
345
4,313
7,547
23,747
0
W
Cthulhu
DaemonDogge
Cthulhu
13,167
927
782
4,308
19,229
14,200
416
4,965
14,172
43,974
0
L
4,473
1,130
0
746
5,725
2,005
0
3,821
1,536
0
19,730
L
Skadi
SirStuffy
Skadi
17,018
8,344
0
1,456
9,817
4,845
665
5,865
3,763
0
39,596
W
Ao Kuang
Vapgner
Ao Kuang
9,588
1,699
0
4,806
12,703
5,279
1,000
5,103
7,554
24,565
0
W
7,516
372
708
2,862
10,794
3,670
1,259
6,541
4,167
29,297
0
L
7,339
433
940
726
11,233
4,466
281
7,927
2,972
39,983
0
L
Discordia
portajohn4
Discordia
9,385
88
0
118
10,405
3,825
0
6,859
3,184
18,053
0
L
10,163
3,165
0
741
15,584
21,592
130
10,953
4,256
34,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,146
Gold Earned
52,526
310
Minions Killed
258
10
Camps Cleared
6
1,333,231
Distance Traveled
1,268,062
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,747
716
89
6
5
257,645
1
W
Jormungandr
10,580
705
34
2
0
250,467
0
W
Cthulhu
12,017
801
86
6
0
298,696
1
L
Neith
8,506
567
36
2
3
135,415
0
L
Skadi
12,099
807
61
4
2
312,788
0
W
Ao Kuang
11,827
788
28
2
5
277,796
0
W
He Bo
9,975
665
73
5
0
248,627
0
L
Ra
10,928
729
95
6
1
270,071
0
L
Discordia
10,630
709
25
2
0
270,751
0
L
Kuzenbo
10,363
691
41
3
0
279,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role