Player Matchup

Heimdallr
Heimdallr
Ag Edgar
Heimdallr
Level 105
God Stats
6W - 5L
1,526 SR
Queue Stats
246W - 201L
1,559 Elo+
Party 2
Ares
Ares
ApeManJuan
Ares
Level 47
God Stats
3W - 10L
1,215 SR
Queue Stats
64W - 68L
1,590 Elo+
Solo
Anubis
Anubis
M0NKKEY661
Anubis
Level 18
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Bellona
Bellona
danthgamer556
Bellona
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Tsukuyomi
Tsukuyomi
paschalfoil3548
Tsukuyomi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Team Averages
Level 67
1,402 SR
1,393 Elo+

VS

Team Averages
Level 65
1,539 SR
1,632 Elo+
Cthulhu
Cthulhu
OperationCHAN
Cthulhu
Level 29
God Stats
4W - 3L
1,369 SR
Queue Stats
95W - 78L
1,648 Elo+
Party 1
Medusa
Medusa
PetroBooomin
Medusa
Level 129
God Stats
10W - 1L
1,722 SR
Queue Stats
172W - 137L
1,679 Elo+
Party 1
Ne Zha
Ne Zha
Steely21
Ne Zha
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 143L
1,675 Elo+
Party 1
Cerberus
Cerberus
TobiasRieperZ
Cerberus
Level 77
God Stats
57W - 45L
1,604 SR
Queue Stats
259W - 268L
1,481 Elo+
Solo
Nu Wa
Nu Wa
YoooDuude
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 71L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ag Edgar
Heimdallr
19
3 / 2 / 1
11,652
507
14,793
16,067
6,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 6 / 4
9,577
416
9,057
22,185
16,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
M0NKKEY661
Anubis
15
0 / 6 / 1
8,692
378
3,845
10,095
3,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
15
0 / 7 / 0
8,861
385
2,614
15,715
9,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
paschalfoil3548
Tsukuyomi
18
2 / 5 / 2
10,297
448
5,702
17,762
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
4 / 2 / 8
12,583
547
9,323
19,981
22,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
19
2 / 0 / 6
13,118
570
7,901
12,266
5,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Steely21
Ne Zha
20
8 / 2 / 4
13,699
596
11,836
17,716
9,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
TobiasRieperZ
Cerberus
20
8 / 0 / 5
14,191
617
15,704
16,336
21,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
YoooDuude
Nu Wa
20
4 / 3 / 9
13,300
578
15,527
8,688
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
26
26
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ag Edgar
Heimdallr
3
2
1
1.75
L
2
6
4
0.67
L
Anubis
M0NKKEY661
Anubis
0
6
1
0.08
W
Cthulhu
4
2
8
4
W
Medusa
2
0
6
5
W
Ne Zha
Steely21
Ne Zha
8
2
4
5
W
Cerberus
TobiasRieperZ
Cerberus
8
0
5
10.5
W
Nu Wa
YoooDuude
Nu Wa
4
3
9
2.83
L
Bellona
0
7
0
0
L
Tsukuyomi
paschalfoil3548
Tsukuyomi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,011
Damage
60,291
81,824
Taken
74,987
43,059
Mitigated
62,424
19,617
Healing
31,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ag Edgar
Heimdallr
14,793
8,273
0
6,375
16,067
6,968
0
5,201
10,674
0
100,972
L
9,057
207
246
1,625
22,185
16,790
0
12,051
9,740
36,592
0
L
Anubis
M0NKKEY661
Anubis
3,845
99
0
1,573
10,095
3,334
0
5,112
4,669
49,744
0
W
Cthulhu
9,323
396
398
6,229
19,981
22,763
735
5,618
14,363
47,284
0
W
Medusa
7,901
5,089
0
5,257
12,266
5,795
7,316
2,535
9,731
0
111,557
W
Ne Zha
Steely21
Ne Zha
11,836
4,668
0
8,167
17,716
9,514
1,627
1,446
16,270
0
103,213
W
Cerberus
TobiasRieperZ
Cerberus
15,704
717
0
10,007
16,336
21,077
0
2,166
14,170
93,665
0
W
Nu Wa
YoooDuude
Nu Wa
15,527
2,928
0
1,639
8,688
3,275
984
3,163
5,521
104,799
0
L
Bellona
2,614
737
0
3,349
15,715
9,333
0
9,762
5,349
0
49,071
L
Tsukuyomi
paschalfoil3548
Tsukuyomi
5,702
1,234
0
6,449
17,762
6,634
0
6,728
10,838
0
75,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,079
Gold Earned
66,891
558
Minions Killed
785
0
Camps Cleared
0
2,003,947
Distance Traveled
2,215,469
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,652
507
194
8
0
447,260
10
L
Ares
9,577
416
37
2
0
387,131
4
L
Anubis
8,692
378
98
4
0
349,829
1
W
Cthulhu
12,583
547
81
4
0
426,073
1
W
Medusa
13,118
570
169
7
0
433,004
4
W
Ne Zha
13,699
596
151
7
0
482,064
6
W
Cerberus
14,191
617
206
9
0
446,860
8
W
Nu Wa
13,300
578
178
8
0
427,468
3
L
Bellona
8,861
385
88
4
0
380,053
2
L
Tsukuyomi
10,297
448
141
6
0
439,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role