Player Matchup

Izanami
Izanami
Hitabill
Izanami
Level 5
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo
Ymir
Ymir
PolarDraggon
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,498 Elo+
Party 1
Susano
Susano
Rog3rRog3r03
Susano
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 71L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
VicTh0r
Cthulhu
Level 7
God Stats
0W - 4L
1,400 SR
Queue Stats
6W - 13L
1,463 Elo+
Solo
Hel
Hel
imthexanman
Hel
Level 21
God Stats
3W - 3L
1,235 SR
Queue Stats
48W - 49L
1,382 Elo+
Solo
Team Averages
Level 16
1,388 SR
1,400 Elo+

VS

Team Averages
Level 24
1,537 SR
1,374 Elo+
Olorun
Olorun
BrokenTurtle4
Olorun
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 26L
1,144 Elo+
Party 2
Bellona
Bellona
Spangbobbu
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 2
Ares
Ares
jesuslovesyew
Ares
Level 25
God Stats
24W - 17L
1,500 SR
Queue Stats
96W - 84L
1,466 Elo+
Party 3
Heimdallr
Heimdallr
tyjuly
Heimdallr
Level 29
God Stats
4W - 0L
1,721 SR
Queue Stats
139W - 121L
1,529 Elo+
Party 3
Ratatoskr
Ratatoskr
xXxG0DK1LL3RxXx
Ratatoskr
Level 28
God Stats
28W - 28L
1,466 SR
Queue Stats
167W - 153L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hitabill
Izanami
13
1 / 6 / 4
9,405
409
5,126
11,290
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 9 / 1
9,518
414
8,152
22,793
17,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
16
3 / 7 / 1
10,663
464
4,320
14,089
4,666
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
VicTh0r
Cthulhu
16
2 / 2 / 4
10,042
437
10,921
13,458
11,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
10 / 5 / 4
12,898
561
21,270
16,924
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 4
11,096
482
7,287
14,387
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Spangbobbu
Bellona
16
0 / 4 / 1
9,876
429
6,658
13,699
8,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 1 / 11
11,265
490
10,251
17,355
13,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
tyjuly
Heimdallr
18
11 / 3 / 3
12,035
523
22,141
18,926
7,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
xXxG0DK1LL3RxXx
Ratatoskr
19
7 / 4 / 7
12,219
531
10,756
18,605
7,130
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
17
Kills
28
29
Deaths
17
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
5
4
1.2
L
Izanami
Hitabill
Izanami
1
6
4
0.5
L
1
9
1
0.17
L
Susano
3
7
1
0.5
W
Bellona
Spangbobbu
Bellona
0
4
1
0.13
L
Cthulhu
VicTh0r
Cthulhu
2
2
4
2
L
10
5
4
2.4
W
6
1
11
11.5
W
Heimdallr
tyjuly
Heimdallr
11
3
3
4.17
W
Ratatoskr
xXxG0DK1LL3RxXx
Ratatoskr
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,789
Damage
57,093
78,554
Taken
82,972
43,417
Mitigated
42,174
13,767
Healing
25,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,287
2,418
347
6,097
14,387
4,471
3,162
8,891
5,446
51,262
0
L
Izanami
Hitabill
Izanami
5,126
2,944
0
2,281
11,290
2,981
1,404
2,640
8,622
0
38,534
L
8,152
2,298
0
528
22,793
17,770
831
3,500
19,293
40,896
0
L
Susano
4,320
1,283
0
2,246
14,089
4,666
0
1,284
12,780
0
58,896
W
Bellona
Spangbobbu
Bellona
6,658
1,443
0
1,286
13,699
8,910
1,346
8,561
4,588
0
39,056
L
Cthulhu
VicTh0r
Cthulhu
10,921
1,214
249
1,258
13,458
11,560
0
3,192
9,886
45,305
0
L
21,270
1,279
1,113
6,092
16,924
6,440
1,061
6,922
9,927
80,427
0
W
10,251
718
528
3,790
17,355
13,853
45
6,488
10,792
45,123
0
W
Heimdallr
tyjuly
Heimdallr
22,141
14,597
0
8,509
18,926
7,810
1,563
10,129
8,747
0
77,061
W
Ratatoskr
xXxG0DK1LL3RxXx
Ratatoskr
10,756
3,630
0
5,124
18,605
7,130
0
5,499
13,056
0
105,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,526
Gold Earned
56,491
434
Minions Killed
522
0
Camps Cleared
0
2,047,494
Distance Traveled
2,180,516
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,096
482
102
4
0
368,307
0
L
Izanami
9,405
409
82
4
0
379,629
2
L
Ymir
9,518
414
62
3
0
464,288
0
L
Susano
10,663
464
85
4
0
398,682
0
W
Bellona
9,876
429
84
4
0
450,121
1
L
Cthulhu
10,042
437
73
3
0
397,475
0
L
Hel
12,898
561
132
6
0
407,420
2
W
Ares
11,265
490
49
2
0
484,823
11
W
Heimdallr
12,035
523
131
6
0
394,705
0
W
Ratatoskr
12,219
531
156
7
0
482,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role