Player Matchup

Ymir
Ymir
BruhWithMyBalls
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,666 Elo+
Party 3
Bakasura
Bakasura
CrazedLlama21
Bakasura
Level 23
God Stats
4W - 3L
1,390 SR
Queue Stats
14W - 8L
1,535 Elo+
Party 3
Susano
Susano
HugeBadonkers
Susano
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 11L
1,617 Elo+
Party 3
Danzaburou
Danzaburou
MajorShoryukage
Danzaburou
Level 7
God Stats
6W - 0L
1,896 SR
Queue Stats
26W - 22L
1,616 Elo+
Solo
Geb
Geb
iLazerFoolz
Geb
Level 89
God Stats
2W - 1L
1,491 SR
Queue Stats
14W - 18L
1,498 Elo+
Party 3
Team Averages
Level 28
1,555 SR
1,587 Elo+

VS

Team Averages
Level 21
1,634 SR
1,545 Elo+
Apollo
Apollo
AlphaTazz
Apollo
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 34L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Oragwazi
Tsukuyomi
Level 13
God Stats
3W - 2L
1,712 SR
Queue Stats
21W - 17L
1,757 Elo+
Solo
Bellona
Bellona
frankythemanky
Bellona
Level 15
God Stats
1W - 1L
1,702 SR
Queue Stats
14W - 18L
1,469 Elo+
Party 1
Khepri
Khepri
thekid11go
Khepri
Level 28
God Stats
3W - 1L
1,852 SR
Queue Stats
32W - 27L
1,539 Elo+
Party 2
Scylla
Scylla
xxHIDEYOURKIDS
Scylla
Level 22
God Stats
18W - 17L
1,405 SR
Queue Stats
44W - 40L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 4
11,386
670
11,401
7,439
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
CrazedLlama21
Bakasura
15
5 / 2 / 2
9,392
552
5,452
10,154
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
10 / 0 / 1
11,547
679
12,674
10,788
8,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
MajorShoryukage
Danzaburou
16
3 / 1 / 4
9,218
542
10,702
7,688
2,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 7
8,450
497
5,050
9,773
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlphaTazz
Apollo
11
0 / 3 / 1
6,477
381
2,838
9,100
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Oragwazi
Tsukuyomi
11
1 / 8 / 4
7,698
453
6,283
15,462
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 5 / 0
7,741
455
5,834
14,210
10,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
thekid11go
Khepri
11
0 / 4 / 1
7,320
431
4,868
12,123
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 6 / 1
7,873
463
6,140
9,089
2,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
26
Kills
5
5
Deaths
26
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
AlphaTazz
Apollo
0
3
1
0.17
W
8
1
4
10
W
Bakasura
CrazedLlama21
Bakasura
5
2
2
3
W
10
0
1
10.5
W
Danzaburou
MajorShoryukage
Danzaburou
3
1
4
5
L
Tsukuyomi
Oragwazi
Tsukuyomi
1
8
4
0.38
L
1
5
0
0.2
W
0
1
7
3.5
L
Khepri
thekid11go
Khepri
0
4
1
0.13
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,279
Damage
25,963
45,842
Taken
59,984
24,154
Mitigated
29,562
10,014
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AlphaTazz
Apollo
2,838
2,078
0
3,051
9,100
3,386
120
2,399
6,503
0
35,057
W
11,401
2,117
0
367
7,439
3,934
940
2,374
5,044
75,804
0
W
Bakasura
CrazedLlama21
Bakasura
5,452
3,581
0
1,789
10,154
3,729
0
2,362
7,767
0
58,651
W
12,674
2,761
0
3,993
10,788
8,034
0
0
10,338
0
69,034
W
Danzaburou
MajorShoryukage
Danzaburou
10,702
5,385
0
1,641
7,688
2,680
1,138
2,313
5,375
0
77,130
L
Tsukuyomi
Oragwazi
Tsukuyomi
6,283
1,640
0
3,901
15,462
5,384
0
4,130
11,186
0
38,112
L
5,834
836
0
2,582
14,210
10,272
0
2,191
11,920
0
36,178
W
5,050
724
0
2,224
9,773
5,777
0
3,959
5,814
19,830
0
L
Khepri
thekid11go
Khepri
4,868
241
0
3,516
12,123
7,630
0
3,799
8,069
27,103
0
L
6,140
549
0
387
9,089
2,890
0
3,443
5,006
35,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,993
Gold Earned
37,109
563
Minions Killed
336
0
Camps Cleared
0
1,707,139
Distance Traveled
1,427,373
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,477
381
88
5
0
257,692
3
W
Ymir
11,386
670
153
9
0
340,576
6
W
Bakasura
9,392
552
107
6
0
395,663
0
W
Susano
11,547
679
152
9
0
356,721
2
W
Danzaburou
9,218
542
133
8
0
285,957
2
L
Tsukuyomi
7,698
453
64
4
0
342,839
0
L
Bellona
7,741
455
87
5
0
276,660
1
W
Geb
8,450
497
18
1
0
328,222
5
L
Khepri
7,320
431
29
2
0
299,846
3
L
Scylla
7,873
463
68
4
0
250,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role