Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
KevDog231
Chang'e
Level 69
God Stats
6W - 12L
1,394 SR
Queue Stats
294W - 317L
1,405 Elo+
Party 2
Chaac
Chaac
NBK x Lemon
Chaac
Level 66
God Stats
17W - 13L
1,500 SR
Queue Stats
523W - 507L
1,430 Elo+
Party 2
Chiron
Chiron
Requient
Chiron
Level 144
God Stats
3W - 0L
1,701 SR
Queue Stats
71W - 77L
1,577 Elo+
Party 1
Horus
Horus
rayquaza060
Horus
Level 36
God Stats
4W - 6L
1,623 SR
Queue Stats
27W - 33L
1,522 Elo+
Party 1
Team Averages
Level 66
1,543 SR
1,487 Elo+

VS

Team Averages
Level 52
1,414 SR
1,462 Elo+
Ra
Ra
D SEE 3
Ra
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
GeorgiaNation
Kumbhakarna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 265L
1,431 Elo+
Party 3
Nemesis
Nemesis
LoudLimeJuice
Nemesis
Level 14
God Stats
4W - 3L
1,242 SR
Queue Stats
236W - 258L
1,478 Elo+
Party 3
Cupid
Cupid
Xxlilluigi1xX
Cupid
Level 83
God Stats
15W - 14L
1,329 SR
Queue Stats
223W - 228L
1,436 Elo+
Party 3
Mulan
Mulan
rodo 012
Mulan
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
130W - 172L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 1 / 6
6,653
554
3,348
5,783
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
KevDog231
Chang'e
12
3 / 0 / 5
6,959
580
4,955
3,788
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 1 / 0
6,967
581
3,381
8,030
5,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
Requient
Chiron
10
3 / 0 / 1
5,903
492
6,713
5,705
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 3
6,276
523
1,135
6,002
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,727
394
2,248
4,159
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
GeorgiaNation
Kumbhakarna
8
0 / 3 / 0
5,276
440
2,294
6,878
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
9
1 / 1 / 1
5,611
468
1,967
7,197
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 2 / 0
4,812
401
1,865
5,196
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
rodo 012
Mulan
10
1 / 3 / 0
5,763
480
2,621
7,733
3,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
2
2
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
6
7
L
0
4
2
0.25
L
Kumbhakarna
GeorgiaNation
Kumbhakarna
0
3
0
0
W
Chang'e
KevDog231
Chang'e
3
0
5
5.5
L
Nemesis
1
1
1
1.5
W
2
1
0
2
W
Chiron
Requient
Chiron
3
0
1
3.5
L
0
2
0
0
W
1
0
3
2.5
L
Mulan
rodo 012
Mulan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,532
Damage
10,995
29,308
Taken
31,163
13,090
Mitigated
13,114
16,798
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,348
1,047
0
2,379
5,783
1,887
96
344
5,414
0
26,210
L
2,248
348
125
437
4,159
1,232
560
2,463
1,478
17,525
0
L
Kumbhakarna
GeorgiaNation
Kumbhakarna
2,294
131
0
1,405
6,878
4,311
0
338
6,496
20,391
0
W
Chang'e
KevDog231
Chang'e
4,955
424
835
2,170
3,788
1,189
452
1,422
2,366
35,766
0
L
Nemesis
1,967
544
0
2,462
7,197
2,357
0
1,060
6,032
0
27,252
W
3,381
848
0
3,491
8,030
5,240
0
482
7,335
0
33,336
W
Chiron
Requient
Chiron
6,713
2,129
1,390
3,115
5,705
2,036
512
1,194
4,511
0
36,998
L
1,865
676
357
1,317
5,196
1,367
0
255
4,901
0
21,520
W
1,135
919
820
2,598
6,002
2,738
3
1,100
4,902
0
13,543
L
Mulan
rodo 012
Mulan
2,621
239
0
2,327
7,733
3,847
471
415
7,076
0
21,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,758
Gold Earned
26,189
278
Minions Killed
204
0
Camps Cleared
0
1,129,114
Distance Traveled
1,109,251
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,653
554
55
5
0
228,943
0
L
Ra
4,727
394
26
2
0
187,435
0
L
Kumbhakarna
5,276
440
31
3
0
237,047
1
W
Chang'e
6,959
580
60
5
0
235,920
3
L
Nemesis
5,611
468
52
4
0
270,441
0
W
Chaac
6,967
581
81
7
0
237,597
5
W
Chiron
5,903
492
41
3
0
197,299
3
L
Cupid
4,812
401
38
3
0
201,052
0
W
Horus
6,276
523
41
3
0
229,355
0
L
Mulan
5,763
480
57
5
0
213,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role