Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KoolKidKairo
Jing Wei
Level 57
God Stats
19W - 15L
1,535 SR
Queue Stats
286W - 306L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
L33T PUN15H3R
Zhong Kui
Level 58
God Stats
3W - 1L
1,635 SR
Queue Stats
31W - 42L
1,412 Elo+
Solo
Mercury
Mercury
NexxAres
Mercury
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 62L
991 Elo+
Solo
Guan Yu
Guan Yu
tobi 478
Guan Yu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 27L
1,410 Elo+
Solo
Team Averages
Level 86
1,534 SR
1,345 Elo+

VS

Team Averages
Level 106
1,589 SR
1,445 Elo+
Da Ji
Da Ji
DankSinatra__
Da Ji
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
946W - 939L
1,396 Elo+
Solo
Jormungandr
Jormungandr
DosBlacNMild
Jormungandr
Level 81
God Stats
10W - 15L
1,399 SR
Queue Stats
679W - 760L
1,470 Elo+
Solo
Ullr
Ullr
NxDeezy
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Chang'e
Chang'e
Thuggin Noise
Chang'e
Level 114
God Stats
0W - 1L
1,974 SR
Queue Stats
637W - 599L
1,419 Elo+
Solo
Chaac
Chaac
XxStewy42
Chaac
Level 105
God Stats
74W - 64L
1,573 SR
Queue Stats
132W - 132L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 1 / 7
9,002
474
10,263
13,407
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
KoolKidKairo
Jing Wei
16
7 / 3 / 3
9,923
522
14,339
18,872
6,765
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
L33T PUN15H3R
Zhong Kui
17
2 / 2 / 2
10,061
530
10,478
13,061
9,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
NexxAres
Mercury
15
2 / 1 / 3
9,282
489
4,243
10,662
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
tobi 478
Guan Yu
16
2 / 0 / 2
9,736
512
11,054
15,719
15,236
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,539
449
6,593
12,502
7,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
DosBlacNMild
Jormungandr
13
2 / 5 / 1
8,108
427
10,167
16,398
7,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
NxDeezy
Ullr
15
2 / 3 / 1
8,801
463
8,434
15,122
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
16
1 / 1 / 1
9,518
501
11,066
16,522
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
XxStewy42
Chaac
16
0 / 2 / 0
9,181
483
10,820
13,029
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
7
7
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
7
6.5
L
2
5
1
0.5
L
Jormungandr
DosBlacNMild
Jormungandr
2
5
1
0.5
W
Jing Wei
KoolKidKairo
Jing Wei
7
3
3
2.83
W
Zhong Kui
L33T PUN15H3R
Zhong Kui
2
2
2
1.5
W
Mercury
NexxAres
Mercury
2
1
3
3.5
L
Ullr
NxDeezy
Ullr
2
3
1
0.83
L
Chang'e
1
1
1
1.5
L
Chaac
XxStewy42
Chaac
0
2
0
0
W
Guan Yu
tobi 478
Guan Yu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,377
Damage
47,080
71,721
Taken
73,573
48,597
Mitigated
32,888
35,347
Healing
24,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,263
1,573
2,266
4,993
13,407
12,286
102
4,716
8,616
25,467
0
L
6,593
1,502
0
982
12,502
7,640
0
2,784
9,641
0
51,777
L
Jormungandr
DosBlacNMild
Jormungandr
10,167
3,694
776
2,189
16,398
7,115
0
4,911
11,443
43,909
0
W
Jing Wei
KoolKidKairo
Jing Wei
14,339
12,170
465
9,364
18,872
6,765
831
5,316
13,556
0
64,081
W
Zhong Kui
L33T PUN15H3R
Zhong Kui
10,478
622
0
5,624
13,061
9,946
733
7,480
5,556
69,380
0
W
Mercury
NexxAres
Mercury
4,243
1,647
0
4,808
10,662
4,364
0
569
10,018
0
59,755
L
Ullr
NxDeezy
Ullr
8,434
3,064
181
4,116
15,122
4,841
1,134
2,868
12,218
0
49,479
L
Chang'e
11,066
1,164
484
9,148
16,522
5,808
0
7,641
8,525
75,779
0
L
Chaac
XxStewy42
Chaac
10,820
3,554
0
6,179
13,029
7,484
576
1,970
11,005
0
64,643
W
Guan Yu
tobi 478
Guan Yu
11,054
2,525
1,778
6,049
15,719
15,236
844
3,152
12,067
0
53,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,004
Gold Earned
44,147
502
Minions Killed
534
0
Camps Cleared
0
1,725,382
Distance Traveled
1,706,318
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,002
474
26
1
0
336,992
5
L
Da Ji
8,539
449
84
4
0
337,813
3
L
Jormungandr
8,108
427
80
4
0
301,098
6
W
Jing Wei
9,923
522
99
5
0
326,656
1
W
Zhong Kui
10,061
530
140
7
0
311,850
2
W
Mercury
9,282
489
122
6
0
369,417
0
L
Ullr
8,801
463
84
4
0
346,411
2
L
Chang'e
9,518
501
151
8
0
371,634
2
L
Chaac
9,181
483
135
7
0
349,362
1
W
Guan Yu
9,736
512
115
6
0
380,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role