Player Matchup

Bellona
Bellona
Allstargamer57
Bellona
Level 48
God Stats
4W - 1L
1,714 SR
Queue Stats
135W - 134L
1,514 Elo+
Party 2
Osiris
Osiris
ChefSleeziey
Osiris
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,653 Elo+
Party 2
Ne Zha
Ne Zha
DonStem
Ne Zha
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 55L
1,652 Elo+
Party 2
Hou Yi
Hou Yi
Drivingskunk
Hou Yi
Level 4
God Stats
1W - 1L
1,260 SR
Queue Stats
1W - 1L
1,335 Elo+
Party 2
Nu Wa
Nu Wa
crazy_gamer_4803
Nu Wa
Level 32
God Stats
1W - 0L
1,240 SR
Queue Stats
36W - 50L
1,606 Elo+
Solo
Team Averages
Level 70
1,443 SR
1,552 Elo+

VS

Team Averages
Level 91
1,604 SR
1,566 Elo+
Serqet
Serqet
T9Vert
Serqet
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
383W - 414L
1,509 Elo+
Solo
Cupid
Cupid
VzFroze
Cupid
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 33L
1,412 Elo+
Party 1
Guan Yu
Guan Yu
cwmicheal
Guan Yu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
394W - 397L
1,495 Elo+
Solo
Janus
Janus
joseblancogbt
Janus
Level 46
God Stats
14W - 9L
1,764 SR
Queue Stats
50W - 34L
1,835 Elo+
Party 1
Cerberus
Cerberus
wP Fragger
Cerberus
Level 101
God Stats
0W - 1L
1,755 SR
Queue Stats
32W - 19L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,716
520
3,849
6,277
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
12
2 / 0 / 2
6,776
616
5,214
4,271
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
DonStem
Ne Zha
12
5 / 0 / 3
6,776
616
5,478
5,381
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
9
0 / 1 / 0
5,040
458
1,094
2,852
603
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

10
1 / 2 / 1
5,434
494
2,651
5,431
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
T9Vert
Serqet
8
1 / 2 / 0
5,203
473
2,219
7,335
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
VzFroze
Cupid
11
2 / 1 / 1
6,155
560
4,039
5,514
1,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
cwmicheal
Guan Yu
9
0 / 3 / 0
5,093
463
1,813
8,088
4,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 1 / 1
6,230
566
3,788
3,957
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
wP Fragger
Cerberus
7
0 / 2 / 2
4,998
454
2,430
6,262
2,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
4
4
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Osiris
2
0
2
3
W
Ne Zha
DonStem
Ne Zha
5
0
3
6.5
W
Hou Yi
0
1
0
0
L
Serqet
T9Vert
Serqet
1
2
0
0.5
L
Cupid
VzFroze
Cupid
2
1
1
2.5
W
1
2
1
0.75
L
Guan Yu
cwmicheal
Guan Yu
0
3
0
0
L
1
1
1
1.5
L
Cerberus
wP Fragger
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,286
Damage
14,289
24,212
Taken
31,156
10,304
Mitigated
11,216
7,352
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,849
692
0
2,046
6,277
3,098
0
2,510
3,325
0
16,503
W
Osiris
5,214
1,940
0
735
4,271
3,507
550
436
3,624
0
37,997
W
Ne Zha
DonStem
Ne Zha
5,478
1,626
0
2,845
5,381
1,685
0
416
4,940
0
37,931
W
Hou Yi
1,094
769
0
992
2,852
603
0
192
2,660
0
13,173
L
Serqet
T9Vert
Serqet
2,219
931
0
546
7,335
2,041
0
392
6,933
0
26,211
L
Cupid
VzFroze
Cupid
4,039
3,094
193
2,440
5,514
1,647
52
271
5,197
0
34,538
W
2,651
661
0
734
5,431
1,411
0
2,401
2,880
27,740
0
L
Guan Yu
cwmicheal
Guan Yu
1,813
469
35
3,497
8,088
4,280
0
254
7,788
0
18,719
L
3,788
151
0
809
3,957
860
0
618
3,281
45,257
0
L
Cerberus
wP Fragger
Cerberus
2,430
160
0
2,033
6,262
2,388
54
902
5,306
9,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,742
Gold Earned
27,679
251
Minions Killed
298
0
Camps Cleared
0
1,092,312
Distance Traveled
1,002,376
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,716
520
27
2
0
241,260
2
W
Osiris
6,776
616
80
7
0
241,579
3
W
Ne Zha
6,776
616
70
6
0
241,659
0
W
Hou Yi
5,040
458
24
2
0
173,662
1
L
Serqet
5,203
473
51
5
0
239,038
0
L
Cupid
6,155
560
75
7
0
184,872
4
W
Nu Wa
5,434
494
50
5
0
194,152
2
L
Guan Yu
5,093
463
53
5
0
127,354
0
L
Janus
6,230
566
103
9
0
215,099
3
L
Cerberus
4,998
454
16
1
0
236,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role