Player Matchup

Loki
Loki
Love_-Darck
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,737 Elo+
Party 2
Scylla
Scylla
Nekosenpai900
Scylla
Level 102
God Stats
3W - 3L
1,741 SR
Queue Stats
33W - 44L
1,802 Elo+
Party 2
Cerberus
Cerberus
Reqed
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
2,044 Elo+
Party 1
Amaterasu
Amaterasu
YoBoiDeAndre
Amaterasu
Level 99
God Stats
1W - 1L
1,763 SR
Queue Stats
10W - 12L
2,044 Elo+
Party 1
Team Averages
Level 88
1,626 SR
1,907 Elo+

VS

Team Averages
Level 90
1,534 SR
1,480 Elo+
Cerberus
Cerberus
CloudBound
Cerberus
Level 47
God Stats
2W - 2L
1,549 SR
Queue Stats
11W - 16L
1,451 Elo+
Party 3
Discordia
Discordia
GameofMoans
Discordia
Level 157
God Stats
5W - 2L
1,536 SR
Queue Stats
88W - 87L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
JustDoJ
Sun Wukong
Level 87
God Stats
1W - 0L
1,521 SR
Queue Stats
6W - 6L
1,453 Elo+
Solo
Chernobog
Chernobog
Kyrteilla
Chernobog
Level 69
God Stats
4W - 1L
1,530 SR
Queue Stats
26W - 22L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 2
10,737
716
5,484
11,844
3,845
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 3 / 1
9,922
661
7,592
8,144
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Reqed
Cerberus
14
0 / 5 / 4
9,408
627
6,087
16,553
11,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
YoBoiDeAndre
Amaterasu
18
3 / 3 / 1
11,386
759
5,267
16,598
15,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CloudBound
Cerberus
17
3 / 2 / 6
11,771
785
5,975
10,726
9,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
GameofMoans
Discordia
17
4 / 3 / 5
12,107
807
12,693
6,613
2,752
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
JustDoJ
Sun Wukong
17
4 / 0 / 7
12,003
800
9,319
12,935
6,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Kyrteilla
Chernobog
17
6 / 4 / 5
12,392
826
13,610
13,375
5,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
17
17
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CloudBound
Cerberus
3
2
6
3
W
Discordia
GameofMoans
Discordia
4
3
5
2.17
W
Sun Wukong
JustDoJ
Sun Wukong
4
0
7
7.5
W
Chernobog
Kyrteilla
Chernobog
6
4
5
2.13
L
4
6
2
0.83
L
1
3
1
0.5
L
Cerberus
Reqed
Cerberus
0
5
4
0.4
L
Amaterasu
YoBoiDeAndre
Amaterasu
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,430
Damage
41,597
53,139
Taken
43,649
32,826
Mitigated
24,804
8,427
Healing
3,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CloudBound
Cerberus
5,975
175
0
1,170
10,726
9,427
288
3,585
6,949
21,617
0
W
Discordia
GameofMoans
Discordia
12,693
1,372
0
820
6,613
2,752
1,700
1,875
4,694
43,748
0
W
Sun Wukong
JustDoJ
Sun Wukong
9,319
2,682
0
1,698
12,935
6,763
4,296
3,476
9,371
0
42,455
W
Chernobog
Kyrteilla
Chernobog
13,610
9,723
0
0
13,375
5,862
2,789
5,221
8,036
0
49,623
L
5,484
1,132
0
210
11,844
3,845
0
4,350
7,140
0
29,953
L
7,592
66
0
433
8,144
2,268
0
2,753
5,229
38,665
0
L
Cerberus
Reqed
Cerberus
6,087
316
419
774
16,553
11,551
0
7,200
8,980
16,041
0
L
Amaterasu
YoBoiDeAndre
Amaterasu
5,267
1,938
0
6,591
16,598
15,162
0
4,140
12,354
460
49,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,453
Gold Earned
48,273
227
Minions Killed
264
15
Camps Cleared
9
941,992
Distance Traveled
1,159,436
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,771
785
41
3
1
261,814
0
W
Discordia
12,107
807
75
5
6
279,511
0
W
Sun Wukong
12,003
800
70
5
1
314,022
2
W
Chernobog
12,392
826
78
5
1
304,089
3
L
Loki
10,737
716
61
4
4
236,432
2
L
Scylla
9,922
661
64
4
2
250,842
2
L
Cerberus
9,408
627
29
2
0
189,123
0
L
Amaterasu
11,386
759
73
5
9
265,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role