Player Matchup

Ne Zha
Ne Zha
Bbrown0731
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,500 Elo+
Party 1
Fafnir
Fafnir
CapinNoer10
Fafnir
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,422 Elo+
Party 2
Medusa
Medusa
GS OWLZ
Medusa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 83L
1,494 Elo+
Party 2
Set
Set
OGxGRAZED
Set
Level 6
God Stats
2W - 1L
1,819 SR
Queue Stats
6W - 9L
1,335 Elo+
Party 1
Nox
Nox
XGN Mors Venit
Nox
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,576 Elo+
Party 1
Team Averages
Level 62
1,564 SR
1,465 Elo+

VS

Team Averages
Level 77
1,510 SR
1,570 Elo+
Guan Yu
Guan Yu
JayNat-_-
Guan Yu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 21L
1,332 Elo+
Party 3
Neith
Neith
KillerKyller
Neith
Level 27
God Stats
54W - 43L
1,593 SR
Queue Stats
68W - 48L
1,582 Elo+
Party 3
He Bo
He Bo
Norm_Alman
He Bo
Level 147
God Stats
2W - 3L
1,633 SR
Queue Stats
362W - 279L
1,666 Elo+
Party 3
Cerberus
Cerberus
Rick_Precision
Cerberus
Level 156
God Stats
8W - 7L
1,352 SR
Queue Stats
354W - 285L
1,786 Elo+
Party 3
Nu Wa
Nu Wa
SleepySloth1234
Nu Wa
Level 48
God Stats
3W - 4L
1,474 SR
Queue Stats
516W - 515L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bbrown0731
Ne Zha
14
4 / 2 / 3
8,771
585
7,413
8,720
6,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
10
1 / 6 / 1
6,671
445
1,831
9,566
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
GS OWLZ
Medusa
10
0 / 8 / 2
6,037
402
6,214
10,812
2,578
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 4 / 0
7,346
490
1,121
8,118
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 4
7,336
489
5,102
8,100
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JayNat-_-
Guan Yu
13
0 / 2 / 0
7,018
468
1,088
7,573
3,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
7 / 0 / 3
8,742
583
3,513
4,387
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
16
9 / 2 / 2
9,817
654
10,483
8,738
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
12
4 / 2 / 11
8,094
540
7,828
13,533
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 2 / 8
8,167
544
9,895
6,888
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
24
24
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bbrown0731
Ne Zha
4
2
3
2.75
L
Fafnir
1
6
1
0.25
L
Medusa
GS OWLZ
Medusa
0
8
2
0.13
W
Guan Yu
JayNat-_-
Guan Yu
0
2
0
0
W
7
0
3
8.5
W
He Bo
9
2
2
5
L
2
4
0
0.5
W
Cerberus
4
2
11
4.75
W
4
2
8
4
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,681
Damage
32,807
45,316
Taken
41,119
18,517
Mitigated
21,355
9,124
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bbrown0731
Ne Zha
7,413
1,216
0
2,561
8,720
6,100
0
4,994
3,399
0
46,111
L
Fafnir
1,831
443
0
1,269
9,566
4,839
0
6,146
3,202
9,667
0
L
Medusa
GS OWLZ
Medusa
6,214
3,153
0
2,370
10,812
2,578
0
6,690
4,024
0
35,689
W
Guan Yu
JayNat-_-
Guan Yu
1,088
144
0
1,852
7,573
3,660
0
156
7,027
0
26,561
W
3,513
1,435
0
1,717
4,387
1,436
2,148
605
3,780
0
43,617
W
He Bo
10,483
557
0
3,581
8,738
3,087
63
597
8,002
72,140
0
L
1,121
446
0
2,424
8,118
2,723
0
3,994
3,916
0
35,273
W
Cerberus
7,828
723
0
3,997
13,533
10,348
0
3,031
10,326
29,251
0
W
9,895
1,418
240
1,233
6,888
2,824
1,498
2,288
4,526
48,068
0
L
5,102
297
0
500
8,100
2,277
0
5,522
2,344
29,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,161
Gold Earned
41,838
309
Minions Killed
420
0
Camps Cleared
0
1,337,388
Distance Traveled
1,422,375
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,771
585
95
6
0
282,486
0
L
Fafnir
6,671
445
12
1
0
283,520
0
L
Medusa
6,037
402
71
5
0
249,600
3
W
Guan Yu
7,018
468
75
5
0
281,595
0
W
Neith
8,742
583
89
6
0
268,059
0
W
He Bo
9,817
654
132
9
0
303,573
4
L
Set
7,346
490
75
5
0
250,718
0
W
Cerberus
8,094
540
53
4
0
300,563
9
W
Nu Wa
8,167
544
71
5
0
268,585
2
L
Nox
7,336
489
56
4
0
271,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role