Player Matchup

King Arthur
King Arthur
Silver III
 
King Arthur
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Bronze III
AvidFupaHunter
Ullr
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,403 MMR
Solo
Cernunnos
Cernunnos
Gold V
JuniorUsatiy
Cernunnos
Gold V
Level 146
God Stats
13W - 15L
1,394 SR
Queue Stats
625W - 623L
1,399 MMR
Solo
Thanatos
Thanatos
Silver V
christian8101A
Thanatos
Silver V
Level 67
God Stats
0W - 1L
1,286 SR
Queue Stats
10W - 20L
1,309 MMR
Party 2
Fafnir
Fafnir
Silver I
kingsonic
Fafnir
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 74L
1,410 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,436 SR
1,404 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,600 SR
1,425 MMR
Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold V
ActuallyAFox
Cupid
Gold V
Level 141
God Stats
9W - 4L
1,574 SR
Queue Stats
650W - 660L
1,398 MMR
Solo
Guan Yu
Guan Yu
Silver III
CT Clipz
Guan Yu
Silver III
Level 139
God Stats
12W - 5L
1,553 SR
Queue Stats
24W - 24L
1,459 MMR
Party 1
Aphrodite
Aphrodite
Silver IV
OG Bloody Grin
Aphrodite
Silver IV
Level 157
God Stats
1W - 0L
1,801 SR
Queue Stats
48W - 51L
1,367 MMR
Party 1
Artio
Artio
Silver III
ceena hernandez
Artio
Silver III
Level 117
God Stats
10W - 8L
1,572 SR
Queue Stats
15W - 17L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 7 / 1
5,715
440
3,812
12,109
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 6 / 0
5,341
411
2,536
8,123
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
JuniorUsatiy
Cernunnos
11
0 / 3 / 0
5,961
459
3,193
8,238
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
7
0 / 7 / 0
4,768
367
2,816
9,045
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
kingsonic
Fafnir
7
0 / 4 / 0
5,014
386
1,939
7,820
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Cu ChulainnJanusDanzaburouPersephoneNu Wa

VS

Bans
CthulhuScyllaSetChang'eHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
5 / 0 / 6
8,738
672
7,481
8,175
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 0 / 3
8,609
662
5,310
6,518
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
CT Clipz
Guan Yu
13
9 / 1 / 8
8,222
632
7,946
11,157
12,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
OG Bloody Grin
Aphrodite
14
7 / 0 / 6
8,682
668
7,723
8,057
5,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 11
7,752
596
3,243
10,456
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
61
1
Kills
27
27
Deaths
2
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
1
0.07
W
Nemesis
 
Nemesis
5
0
6
8
W
4
0
3
5.5
L
1
6
0
0.17
W
Guan Yu
CT Clipz
Guan Yu
9
1
8
13
L
Cernunnos
JuniorUsatiy
Cernunnos
0
3
0
0
W
Aphrodite
OG Bloody Grin
Aphrodite
7
0
6
10
W
2
1
11
7.5
L
Thanatos
0
7
0
0
L
Fafnir
kingsonic
Fafnir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,296
Damage
31,703
45,335
Taken
44,363
16,153
Mitigated
30,615
9,951
Healing
25,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,812
632
0
1,774
12,109
5,437
0
2,670
9,097
0
24,558
W
Nemesis
 
Nemesis
7,481
4,074
0
994
8,175
3,089
2,003
120
8,030
0
65,037
W
5,310
3,282
86
3,410
6,518
1,992
2,646
905
5,613
0
45,041
L
2,536
1,348
0
1,592
8,123
2,055
195
679
7,419
0
23,091
W
Guan Yu
CT Clipz
Guan Yu
7,946
1,065
1,413
3,969
11,157
12,556
365
147
10,685
0
32,291
L
Cernunnos
JuniorUsatiy
Cernunnos
3,193
1,347
0
2,108
8,238
2,385
780
4,089
4,074
0
34,894
W
Aphrodite
OG Bloody Grin
Aphrodite
7,723
941
2,971
6,445
8,057
5,110
852
0
8,007
44,396
0
W
3,243
277
1,514
4,883
10,456
7,868
953
767
9,664
16,547
0
L
Thanatos
2,816
639
0
2,468
9,045
2,057
0
1,573
7,397
0
17,715
L
Fafnir
kingsonic
Fafnir
1,939
668
0
2,009
7,820
4,219
0
1,955
5,815
10,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,799
Gold Earned
42,003
214
Minions Killed
387
0
Camps Cleared
0
982,069
Distance Traveled
1,288,997
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,715
440
56
4
0
207,993
0
W
Nemesis
8,738
672
127
10
0
305,267
1
W
Cupid
8,609
662
90
7
0
211,986
0
L
Ullr
5,341
411
38
3
0
181,689
0
W
Guan Yu
8,222
632
46
4
0
270,104
3
L
Cernunnos
5,961
459
73
6
0
202,045
0
W
Aphrodite
8,682
668
102
8
0
247,461
0
W
Artio
7,752
596
22
2
0
254,179
3
L
Thanatos
4,768
367
32
2
0
212,687
0
L
Fafnir
5,014
386
15
1
0
177,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role