Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Demonic_Lars
Nemesis
Level 110
God Stats
7W - 8L
1,519 SR
Queue Stats
272W - 249L
1,512 Elo+
Party 1
Hercules
Hercules
JEANCYRAN27542
Hercules
Level 101
God Stats
4W - 2L
1,854 SR
Queue Stats
418W - 389L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
TavoTHEGreatest
Baron Samedi
Level 101
God Stats
10W - 6L
1,500 SR
Queue Stats
207W - 184L
1,493 Elo+
Party 1
Hachiman
Hachiman
VENGEANCE4GOD
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 116
1,575 SR
1,508 Elo+

VS

Team Averages
Level 108
1,533 SR
1,506 Elo+
Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Alain-Richter
Cernunnos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,582 Elo+
Party 2
Vulcan
Vulcan
DrYeetFrog
Vulcan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
reemers11
Artio
Level 87
God Stats
8W - 13L
1,636 SR
Queue Stats
102W - 101L
1,512 Elo+
Solo
Nemesis
Nemesis
vampiredragon16
Nemesis
Level 142
God Stats
27W - 22L
1,531 SR
Queue Stats
148W - 127L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 6
7,821
521
3,755
11,577
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
Demonic_Lars
Nemesis
15
6 / 0 / 3
8,704
580
8,222
7,432
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
14
0 / 0 / 0
8,348
557
3,066
8,319
4,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
TavoTHEGreatest
Baron Samedi
14
2 / 1 / 3
7,822
521
7,414
9,808
5,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
VENGEANCE4GOD
Hachiman
13
4 / 1 / 3
8,164
544
8,801
7,051
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 0 / 0
7,235
482
5,355
7,317
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Cernunnos
Alain-Richter
Cernunnos
14
1 / 4 / 2
7,657
510
6,928
10,228
3,010
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
DrYeetFrog
Vulcan
13
1 / 3 / 0
7,521
501
7,766
7,543
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
reemers11
Artio
10
0 / 3 / 3
6,365
424
3,799
11,931
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 2
7,708
514
3,221
12,605
4,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
4
4
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
6
2
L
Osiris
 
Osiris
0
0
0
0
L
Cernunnos
Alain-Richter
Cernunnos
1
4
2
0.5
W
Nemesis
Demonic_Lars
Nemesis
6
0
3
7.5
L
Vulcan
DrYeetFrog
Vulcan
1
3
0
0.33
W
Hercules
0
0
0
0
W
Baron Samedi
TavoTHEGreatest
Baron Samedi
2
1
3
3.5
W
Hachiman
VENGEANCE4GOD
Hachiman
4
1
3
5.5
L
Artio
reemers11
Artio
0
3
3
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,258
Damage
27,069
44,187
Taken
49,624
24,946
Mitigated
23,233
22,898
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,755
643
1,994
5,364
11,577
6,639
40
2,065
9,487
16,576
0
L
Osiris
 
Osiris
5,355
1,479
0
3,743
7,317
5,468
0
225
7,092
0
40,937
L
Cernunnos
Alain-Richter
Cernunnos
6,928
3,224
0
4,434
10,228
3,010
73
1,603
8,625
0
57,295
W
Nemesis
Demonic_Lars
Nemesis
8,222
3,445
0
1,907
7,432
4,580
233
2,272
4,995
0
57,356
L
Vulcan
DrYeetFrog
Vulcan
7,766
2,267
0
686
7,543
2,813
0
4,968
2,575
50,397
0
W
Hercules
3,066
1,135
24
4,961
8,319
4,736
400
668
7,150
427
49,597
W
Baron Samedi
TavoTHEGreatest
Baron Samedi
7,414
191
285
4,786
9,808
5,189
461
5,803
3,668
51,278
0
W
Hachiman
VENGEANCE4GOD
Hachiman
8,801
4,303
0
3,577
7,051
3,802
165
346
6,705
0
59,108
L
Artio
reemers11
Artio
3,799
134
1,737
3,590
11,931
7,446
0
2,213
9,718
17,821
0
L
3,221
1,606
0
2,924
12,605
4,496
105
2,160
10,445
0
56,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
36,486
439
Minions Killed
405
0
Camps Cleared
0
1,422,380
Distance Traveled
1,391,711
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,821
521
26
2
0
276,504
2
L
Osiris
7,235
482
87
6
0
229,809
2
L
Cernunnos
7,657
510
115
8
0
255,885
4
W
Nemesis
8,704
580
105
7
0
334,537
3
L
Vulcan
7,521
501
86
6
0
296,175
4
W
Hercules
8,348
557
126
8
0
281,574
1
W
Baron Samedi
7,822
521
83
6
0
265,311
7
W
Hachiman
8,164
544
99
7
0
264,454
4
L
Artio
6,365
424
28
2
0
284,550
3
L
Nemesis
7,708
514
89
6
0
325,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role