Player Matchup

Geb
Geb
FtwOblivion
Geb
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,493 Elo+
Party 3
Artemis
Artemis
Huraji
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,393 Elo+
Party 3
Kukulkan
Kukulkan
JPswaglord420
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 81L
1,750 Elo+
Solo
Guan Yu
Guan Yu
PeachGobler
Guan Yu
Level 27
God Stats
14W - 6L
1,642 SR
Queue Stats
77W - 70L
1,562 Elo+
Party 2
Hun Batz
Hun Batz
Pruz420
Hun Batz
Level 25
God Stats
15W - 18L
1,587 SR
Queue Stats
169W - 154L
1,626 Elo+
Party 2
Team Averages
Level 43
1,546 SR
1,565 Elo+

VS

Team Averages
Level 26
1,654 SR
1,689 Elo+
Thor
Thor
Blackkiller88
Thor
Level 22
God Stats
2W - 3L
1,472 SR
Queue Stats
58W - 59L
1,701 Elo+
Party 1
Chernobog
Chernobog
Kaos90
Chernobog
Level 27
God Stats
6W - 2L
1,840 SR
Queue Stats
97W - 66L
1,648 Elo+
Party 1
Janus
Janus
Kawazoo
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 50L
1,659 Elo+
Party 1
Ymir
Ymir
Maicho
Ymir
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,620 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SmurfBcBanned
Tsukuyomi
Level 6
God Stats
74W - 56L
1,956 SR
Queue Stats
130W - 114L
1,817 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,031
419
3,407
10,211
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Huraji
Artemis
9
0 / 1 / 1
5,027
419
2,479
3,618
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
JPswaglord420
Kukulkan
11
2 / 1 / 0
6,885
574
5,357
3,130
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
PeachGobler
Guan Yu
9
0 / 2 / 1
5,494
458
2,108
7,256
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
Pruz420
Hun Batz
8
0 / 6 / 0
4,971
414
4,189
9,167
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,107
509
2,130
6,709
3,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
Kaos90
Chernobog
10
4 / 1 / 3
6,213
518
6,913
5,744
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Kawazoo
Janus
11
0 / 1 / 1
6,074
506
930
4,059
1,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Maicho
Ymir
10
1 / 0 / 6
6,341
528
3,467
7,249
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
SmurfBcBanned
Tsukuyomi
11
8 / 0 / 0
7,045
587
9,042
6,120
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
14
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
4
0
0
L
Artemis
Huraji
Artemis
0
1
1
0.5
L
Kukulkan
JPswaglord420
Kukulkan
2
1
0
2
W
Chernobog
Kaos90
Chernobog
4
1
3
5.5
W
Janus
Kawazoo
Janus
0
1
1
0.5
W
Ymir
Maicho
Ymir
1
0
6
4
L
Guan Yu
PeachGobler
Guan Yu
0
2
1
0.25
L
Hun Batz
Pruz420
Hun Batz
0
6
0
0
W
Tsukuyomi
SmurfBcBanned
Tsukuyomi
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,540
Damage
22,482
33,382
Taken
29,881
14,775
Mitigated
12,961
7,684
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,130
824
0
2,636
6,709
3,490
0
1,235
5,334
0
30,431
L
3,407
585
0
2,186
10,211
4,429
0
2,325
7,861
11,946
0
L
Artemis
Huraji
Artemis
2,479
938
0
1,392
3,618
958
0
315
3,278
0
20,686
L
Kukulkan
JPswaglord420
Kukulkan
5,357
623
0
385
3,130
1,037
0
930
2,175
40,025
0
W
Chernobog
Kaos90
Chernobog
6,913
4,202
0
2,494
5,744
1,847
670
1,685
4,039
0
29,572
W
Janus
Kawazoo
Janus
930
0
0
813
4,059
1,130
574
1,943
1,994
31,080
0
W
Ymir
Maicho
Ymir
3,467
696
0
2,225
7,249
4,313
272
2,595
4,584
16,280
0
L
Guan Yu
PeachGobler
Guan Yu
2,108
355
220
1,955
7,256
5,924
0
0
7,206
0
23,202
L
Hun Batz
Pruz420
Hun Batz
4,189
1,227
0
1,546
9,167
2,427
0
827
8,315
0
24,801
W
Tsukuyomi
SmurfBcBanned
Tsukuyomi
9,042
1,854
0
971
6,120
2,181
0
874
5,166
0
32,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,408
Gold Earned
31,780
246
Minions Killed
271
0
Camps Cleared
0
1,111,123
Distance Traveled
1,177,968
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,107
509
64
5
0
242,998
3
L
Geb
5,031
419
4
0
0
227,248
3
L
Artemis
5,027
419
56
5
0
186,202
0
L
Kukulkan
6,885
574
91
8
0
232,816
3
W
Chernobog
6,213
518
55
5
0
211,579
4
W
Janus
6,074
506
65
5
0
244,109
1
W
Ymir
6,341
528
25
2
0
222,242
6
L
Guan Yu
5,494
458
48
4
0
229,029
0
L
Hun Batz
4,971
414
47
4
0
235,828
4
W
Tsukuyomi
7,045
587
62
5
0
257,040
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role