Player Matchup

Aphrodite
Aphrodite
PurfectOZ
Aphrodite
Level 28
God Stats
16W - 16L
1,500 SR
Queue Stats
263W - 293L
1,429 Elo+
Solo
Chaac
Chaac
Violetexlipse
Chaac
Level 26
God Stats
11W - 13L
1,462 SR
Queue Stats
219W - 213L
1,359 Elo+
Party 2
Neith
Neith
maxlum123
Neith
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 209L
1,278 Elo+
Party 3
Horus
Horus
valearu
Horus
Level 18
God Stats
1W - 2L
1,360 SR
Queue Stats
37W - 51L
1,372 Elo+
Party 2
Pele
Pele
xldavid98
Pele
Level 28
God Stats
9W - 13L
1,575 SR
Queue Stats
112W - 169L
1,336 Elo+
Party 3
Team Averages
Level 25
1,479 SR
1,355 Elo+

VS

Team Averages
Level 14
1,418 SR
1,307 Elo+
Artemis
Artemis
ForreztGump
Artemis
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
26W - 27L
1,107 Elo+
Party 4
Kukulkan
Kukulkan
KamisLookout
Kukulkan
Level 8
God Stats
4W - 3L
1,460 SR
Queue Stats
21W - 14L
1,358 Elo+
Party 1
Fenrir
Fenrir
Megadboy
Fenrir
Level 8
God Stats
6W - 3L
1,227 SR
Queue Stats
26W - 27L
1,107 Elo+
Party 4
Thanatos
Thanatos
SpaceRangerStew
Thanatos
Level 43
God Stats
7W - 10L
1,455 SR
Queue Stats
173W - 173L
1,574 Elo+
Party 1
Hachiman
Hachiman
thebergerkingx
Hachiman
Level 8
God Stats
11W - 7L
1,448 SR
Queue Stats
17W - 12L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PurfectOZ
Aphrodite
14
2 / 5 / 1
9,146
457
6,941
13,140
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 9 / 2
9,417
471
8,663
19,375
16,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
maxlum123
Neith
13
1 / 9 / 2
8,673
434
6,389
17,278
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
valearu
Horus
12
1 / 10 / 1
8,084
404
3,376
16,026
8,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
13
1 / 10 / 1
8,209
410
6,414
16,419
5,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ForreztGump
Artemis
18
14 / 3 / 6
12,240
612
17,378
18,392
7,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
KamisLookout
Kukulkan
18
8 / 1 / 2
11,461
573
12,883
6,820
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Megadboy
Fenrir
14
5 / 1 / 9
9,466
473
8,000
8,424
3,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
17
5 / 1 / 10
10,434
522
6,717
9,410
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
20
11 / 0 / 4
12,473
624
17,118
14,446
5,874
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
5
Kills
43
43
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
ForreztGump
Artemis
14
3
6
5.67
W
Kukulkan
KamisLookout
Kukulkan
8
1
2
9
W
Fenrir
Megadboy
Fenrir
5
1
9
9.5
L
Aphrodite
PurfectOZ
Aphrodite
2
5
1
0.5
W
Thanatos
5
1
10
10
L
0
9
2
0.11
L
Neith
maxlum123
Neith
1
9
2
0.22
W
Hachiman
11
0
4
13
L
Horus
valearu
Horus
1
10
1
0.15
L
Pele
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,783
Damage
62,096
82,238
Taken
57,492
40,578
Mitigated
23,471
20,140
Healing
34,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ForreztGump
Artemis
17,378
10,747
0
11,662
18,392
7,659
3,928
2,644
15,748
0
79,369
W
Kukulkan
KamisLookout
Kukulkan
12,883
2,313
0
0
6,820
3,148
2,689
2,095
4,725
77,925
0
W
Fenrir
Megadboy
Fenrir
8,000
2,036
0
2,751
8,424
3,186
0
2,696
5,728
0
30,773
L
Aphrodite
PurfectOZ
Aphrodite
6,941
1,158
1,412
5,534
13,140
5,125
1,079
3,898
9,242
41,207
0
W
Thanatos
6,717
1,672
0
10,826
9,410
3,604
2,460
1,617
7,793
0
47,311
L
8,663
2,365
0
2,761
19,375
16,008
887
261
19,114
2,644
44,388
L
Neith
maxlum123
Neith
6,389
1,889
248
5,700
17,278
5,269
801
3,578
13,700
0
42,782
W
Hachiman
17,118
9,225
0
9,067
14,446
5,874
3,460
1,012
13,434
0
93,352
L
Horus
valearu
Horus
3,376
1,922
598
1,004
16,026
8,730
0
3,396
12,630
0
40,631
L
Pele
6,414
1,672
147
2,736
16,419
5,446
661
1,750
14,669
0
44,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,529
Gold Earned
56,074
368
Minions Killed
530
0
Camps Cleared
0
1,681,044
Distance Traveled
1,881,723
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,240
612
100
5
0
342,223
0
W
Kukulkan
11,461
573
152
8
0
379,030
1
W
Fenrir
9,466
473
40
2
0
425,829
2
L
Aphrodite
9,146
457
72
4
0
341,765
2
W
Thanatos
10,434
522
83
4
0
392,380
0
L
Chaac
9,417
471
64
3
0
349,469
1
L
Neith
8,673
434
81
4
0
300,622
0
W
Hachiman
12,473
624
155
8
0
342,261
3
L
Horus
8,084
404
81
4
0
325,706
2
L
Pele
8,209
410
70
4
0
363,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role