Player Matchup

Ymir
Ymir
ArchGuardian
Ymir
Level 29
God Stats
7W - 12L
1,603 SR
Queue Stats
75W - 96L
1,449 Elo+
Party 1
Pele
Pele
MarsYT
Pele
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 91L
1,487 Elo+
Party 1
Cupid
Cupid
Tihshewz
Cupid
Level 47
God Stats
6W - 8L
1,509 SR
Queue Stats
15W - 16L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
ZodrickZheioh
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
kaw1558
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,571 Elo+
Party 2
Team Averages
Level 69
1,522 SR
1,514 Elo+

VS

Team Averages
Level 67
1,527 SR
1,637 Elo+
Tyr
Tyr
OperationCHAN
Tyr
Level 29
God Stats
5W - 7L
1,118 SR
Queue Stats
95W - 78L
1,637 Elo+
Party 3
Ymir
Ymir
PetroBooomin
Ymir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 137L
1,672 Elo+
Party 3
Anhur
Anhur
Steely21
Anhur
Level 64
God Stats
2W - 1L
1,715 SR
Queue Stats
170W - 143L
1,668 Elo+
Party 3
Kukulkan
Kukulkan
YoooDuude
Kukulkan
Level 28
God Stats
40W - 38L
1,554 SR
Queue Stats
92W - 71L
1,668 Elo+
Party 3
Chaac
Chaac
aronousqui20
Chaac
Level 84
God Stats
10W - 7L
1,747 SR
Queue Stats
699W - 645L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,344
488
3,634
7,057
4,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
MarsYT
Pele
11
0 / 3 / 2
6,548
504
3,115
9,473
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
Tihshewz
Cupid
10
0 / 3 / 0
5,875
452
3,297
5,043
885
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ZodrickZheioh
Kukulkan
12
0 / 1 / 0
6,618
509
858
4,844
2,050
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
kaw1558
Sobek
9
0 / 4 / 0
5,463
420
1,134
8,393
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,223
556
5,766
8,908
3,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
0 / 0 / 10
7,305
562
4,123
8,328
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Steely21
Anhur
14
9 / 0 / 0
8,502
654
8,572
5,115
1,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
YoooDuude
Kukulkan
14
1 / 0 / 1
7,664
590
2,640
2,548
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 2
6,865
528
2,950
5,023
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
13
13
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Pele
MarsYT
Pele
0
3
2
0.33
W
1
2
0
0.5
W
0
0
10
5
W
Anhur
Steely21
Anhur
9
0
0
9
L
Cupid
Tihshewz
Cupid
0
3
0
0
W
Kukulkan
YoooDuude
Kukulkan
1
0
1
1.5
L
Kukulkan
ZodrickZheioh
Kukulkan
0
1
0
0
W
2
0
2
3
L
Sobek
kaw1558
Sobek
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,038
Damage
24,051
34,810
Taken
29,922
14,574
Mitigated
15,600
7,934
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,634
558
0
275
7,057
4,280
0
0
7,057
20,943
0
L
Pele
MarsYT
Pele
3,115
884
0
3,164
9,473
2,494
0
1,115
8,294
0
38,173
W
5,766
434
0
2,912
8,908
3,854
0
3,235
5,348
0
41,580
W
4,123
865
0
3,645
8,328
5,484
0
1,144
7,184
24,400
0
W
Anhur
Steely21
Anhur
8,572
4,439
0
2,782
5,115
1,773
70
484
4,631
0
59,408
L
Cupid
Tihshewz
Cupid
3,297
1,656
71
1,610
5,043
885
0
1,002
4,041
0
33,104
W
Kukulkan
YoooDuude
Kukulkan
2,640
468
0
514
2,548
980
0
168
2,380
62,163
0
L
Kukulkan
ZodrickZheioh
Kukulkan
858
0
0
837
4,844
2,050
0
3,018
1,762
43,482
0
W
2,950
325
0
2,550
5,023
3,509
0
248
4,753
0
41,128
L
Sobek
kaw1558
Sobek
1,134
186
0
1,977
8,393
4,865
0
1,500
6,893
7,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,848
Gold Earned
37,559
338
Minions Killed
457
0
Camps Cleared
0
1,174,514
Distance Traveled
1,224,812
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,344
488
52
4
0
230,828
1
L
Pele
6,548
504
87
7
0
261,895
2
W
Tyr
7,223
556
89
7
0
217,155
2
W
Ymir
7,305
562
24
2
0
254,917
5
W
Anhur
8,502
654
133
10
0
234,896
6
L
Cupid
5,875
452
84
6
0
220,595
2
W
Kukulkan
7,664
590
132
10
0
244,354
3
L
Kukulkan
6,618
509
104
8
0
229,885
2
W
Chaac
6,865
528
79
6
0
273,490
3
L
Sobek
5,463
420
11
1
0
231,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role