Player Matchup

Hel
Hel
Psylent77
Hel
Level 25
God Stats
9W - 9L
1,373 SR
Queue Stats
151W - 172L
1,293 Elo+
Solo
Baba Yaga
Baba Yaga
Spideynik
Baba Yaga
Level 28
God Stats
2W - 1L
1,699 SR
Queue Stats
7W - 8L
1,292 Elo+
Solo
Thor
Thor
TG Bosak
Thor
Level 15
God Stats
1W - 2L
1,143 SR
Queue Stats
12W - 20L
1,283 Elo+
Party 1
Yemoja
Yemoja
TG Moonz
Yemoja
Level 16
God Stats
3W - 2L
1,256 SR
Queue Stats
17W - 34L
1,282 Elo+
Party 1
Nemesis
Nemesis
TG Sasori
Nemesis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,288 Elo+
Party 1
Team Averages
Level 36
1,394 SR
1,288 Elo+

VS

Team Averages
Level 15
1,569 SR
1,418 Elo+
Chaac
Chaac
Naorxm
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
TheInfiniteWolf
Ah Puch
Level 21
God Stats
2W - 1L
1,843 SR
Queue Stats
4W - 8L
1,338 Elo+
Solo
Bakasura
Bakasura
sharkduckey
Bakasura
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
shipley0219
He Bo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,253 Elo+
Solo
Serqet
Serqet
yourlocalparis
Serqet
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 21
12,473
1,039
13,216
10,324
4,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Spideynik
Baba Yaga
19
7 / 0 / 21
12,688
1,057
12,694
3,757
1,734
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
19
5 / 2 / 23
12,430
1,036
10,808
12,825
10,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
TG Moonz
Yemoja
19
2 / 0 / 28
12,644
1,054
6,506
13,176
8,162
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
TG Sasori
Nemesis
20
26 / 1 / 12
14,686
1,224
42,382
13,983
5,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Naorxm
Chaac
15
1 / 10 / 0
10,152
846
13,635
24,549
24,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 4 / 2
11,660
972
18,417
16,836
8,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
sharkduckey
Bakasura
15
0 / 6 / 1
9,681
807
2,302
12,109
5,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 11 / 2
10,603
884
9,227
21,083
8,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 15 / 1
10,704
892
4,266
21,724
9,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
9
46
Kills
3
3
Deaths
46
105
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Naorxm
Chaac
1
10
0
0.1
W
6
0
21
16.5
W
Baba Yaga
Spideynik
Baba Yaga
7
0
21
17.5
W
Thor
5
2
23
8.25
W
Yemoja
TG Moonz
Yemoja
2
0
28
16
W
Nemesis
TG Sasori
Nemesis
26
1
12
32
L
1
4
2
0.5
L
Bakasura
sharkduckey
Bakasura
0
6
1
0.08
L
0
11
2
0.09
L
1
15
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,606
Damage
47,847
54,065
Taken
96,301
30,538
Mitigated
56,227
28,816
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Naorxm
Chaac
13,635
3,022
0
1,993
24,549
24,434
0
10,646
13,903
0
23,110
W
13,216
1,628
7,152
6,719
10,324
4,474
0
5,012
5,212
24,939
0
W
Baba Yaga
Spideynik
Baba Yaga
12,694
1,915
0
829
3,757
1,734
0
1,142
2,503
31,151
0
W
Thor
10,808
7,209
0
1,072
12,825
10,288
0
6,017
6,598
0
16,376
W
Yemoja
TG Moonz
Yemoja
6,506
2,937
5,939
2,035
13,176
8,162
0
7,199
5,764
14,603
0
W
Nemesis
TG Sasori
Nemesis
42,382
26,697
0
5,070
13,983
5,880
0
8,274
5,534
0
63,711
L
18,417
2,999
0
39
16,836
8,231
0
3,198
13,638
61,658
0
L
Bakasura
sharkduckey
Bakasura
2,302
1,380
295
878
12,109
5,471
0
5,158
6,951
0
5,641
L
9,227
2,645
507
456
21,083
8,914
0
4,329
16,754
20,977
0
L
4,266
3,430
0
1,548
21,724
9,177
0
9,085
12,639
0
20,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,921
Gold Earned
52,800
184
Minions Killed
167
2
Camps Cleared
6
1,125,255
Distance Traveled
952,193
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,152
846
14
1
0
297,647
0
W
Hel
12,473
1,039
29
2
0
265,103
0
W
Baba Yaga
12,688
1,057
64
5
0
188,438
0
W
Thor
12,430
1,036
19
2
0
195,207
0
W
Yemoja
12,644
1,054
23
2
0
197,904
0
W
Nemesis
14,686
1,224
49
4
2
278,603
1
L
Ah Puch
11,660
972
103
9
1
212,915
0
L
Bakasura
9,681
807
7
1
0
86,485
1
L
He Bo
10,603
884
22
2
1
179,035
0
L
Serqet
10,704
892
21
2
4
176,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role