Player Matchup

Ymir
Ymir
AerialAce27
Ymir
Level 33
God Stats
1W - 2L
1,356 SR
Queue Stats
81W - 104L
1,440 Elo+
Party 1
Da Ji
Da Ji
BlueJay8
Da Ji
Level 132
God Stats
2W - 6L
1,604 SR
Queue Stats
141W - 148L
1,496 Elo+
Party 1
Cernunnos
Cernunnos
CocBlocula
Cernunnos
Level 138
God Stats
0W - 4L
1,198 SR
Queue Stats
119W - 119L
1,550 Elo+
Party 1
Nox
Nox
Hotblaze98
Nox
Level 7
God Stats
7W - 12L
1,415 SR
Queue Stats
173W - 151L
1,320 Elo+
Party 1
Chang'e
Chang'e
JordyBearr
Chang'e
Level 138
God Stats
17W - 11L
1,842 SR
Queue Stats
228W - 193L
1,616 Elo+
Party 1
Team Averages
Level 90
1,483 SR
1,484 Elo+

VS

Team Averages
Level 52
1,624 SR
1,596 Elo+
Ares
Ares
Brainnaic
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 2
Fenrir
Fenrir
NoclipThunder
Fenrir
Level 28
God Stats
13W - 10L
1,802 SR
Queue Stats
42W - 29L
1,689 Elo+
Party 2
Scylla
Scylla
Snowy3777
Scylla
Level 43
God Stats
7W - 7L
1,633 SR
Queue Stats
155W - 134L
1,576 Elo+
Solo
Heimdallr
Heimdallr
TH3LIBERATOR
Heimdallr
Level 42
God Stats
16W - 15L
1,688 SR
Queue Stats
70W - 49L
1,716 Elo+
Party 2
Nemesis
Nemesis
kobknightmare
Nemesis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
9,489
499
6,437
16,229
11,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
BlueJay8
Da Ji
16
9 / 4 / 2
10,662
561
9,180
11,768
9,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
CocBlocula
Cernunnos
14
0 / 4 / 1
8,666
456
6,713
15,389
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 5 / 0
8,673
456
504
11,995
4,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
JordyBearr
Chang'e
17
4 / 4 / 0
10,598
558
12,934
14,394
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 3 / 4
8,194
431
5,999
11,298
9,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 4 / 3
8,539
449
6,928
12,631
10,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
Snowy3777
Scylla
18
4 / 3 / 5
10,922
575
10,234
9,207
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TH3LIBERATOR
Heimdallr
15
2 / 4 / 3
8,965
472
6,619
8,157
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
18
10 / 1 / 2
11,302
595
17,017
16,240
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
15
Kills
18
18
Deaths
15
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
L
Da Ji
BlueJay8
Da Ji
9
4
2
2.5
W
Ares
1
3
4
1
L
Cernunnos
CocBlocula
Cernunnos
0
4
1
0.13
L
0
5
0
0
L
Chang'e
JordyBearr
Chang'e
4
4
0
1
W
1
4
3
0.63
W
Scylla
Snowy3777
Scylla
4
3
5
2.17
W
Heimdallr
TH3LIBERATOR
Heimdallr
2
4
3
0.88
W
Nemesis
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,768
Damage
46,797
69,775
Taken
57,533
37,609
Mitigated
35,933
20,789
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,437
321
0
1,419
16,229
11,391
179
5,308
10,787
47,396
0
L
Da Ji
BlueJay8
Da Ji
9,180
2,825
0
1,772
11,768
9,428
0
3,028
8,646
0
38,465
W
Ares
5,999
432
0
888
11,298
9,620
0
4,966
6,332
16,738
0
L
Cernunnos
CocBlocula
Cernunnos
6,713
2,753
0
5,985
15,389
6,235
74
1,786
13,491
0
72,180
L
504
37
0
3,465
11,995
4,015
721
5,528
6,263
48,920
0
L
Chang'e
JordyBearr
Chang'e
12,934
1,894
1,101
7,047
14,394
6,540
1,361
164
14,005
79,610
0
W
6,928
916
0
4,366
12,631
10,580
0
7,224
5,407
0
36,770
W
Scylla
Snowy3777
Scylla
10,234
1,192
0
331
9,207
3,545
0
2,104
7,103
76,354
0
W
Heimdallr
TH3LIBERATOR
Heimdallr
6,619
2,479
0
290
8,157
4,844
715
832
7,325
0
62,579
W
Nemesis
17,017
9,145
0
5,292
16,240
7,344
0
4,749
11,491
0
79,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,088
Gold Earned
47,922
519
Minions Killed
487
0
Camps Cleared
0
1,851,694
Distance Traveled
1,862,797
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,489
499
66
3
0
455,415
5
L
Da Ji
10,662
561
64
3
0
374,178
5
W
Ares
8,194
431
16
1
0
363,970
2
L
Cernunnos
8,666
456
113
6
0
381,028
0
L
Nox
8,673
456
93
5
0
303,922
3
L
Chang'e
10,598
558
183
10
0
337,151
4
W
Fenrir
8,539
449
75
4
0
353,192
5
W
Scylla
10,922
575
155
8
0
355,843
7
W
Heimdallr
8,965
472
120
6
0
329,670
4
W
Nemesis
11,302
595
121
6
0
460,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role