Player Matchup

Mulan
Mulan
HumanSandtipede
Mulan
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
262W - 293L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
LadyGadwa
Cernunnos
Level 60
God Stats
11W - 11L
1,311 SR
Queue Stats
90W - 115L
1,545 Elo+
Party 1
King Arthur
King Arthur
THORwig39
King Arthur
Level 101
God Stats
13W - 7L
1,635 SR
Queue Stats
286W - 321L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
camtheram45
Nu Wa
Level 85
God Stats
37W - 29L
1,650 SR
Queue Stats
243W - 274L
1,488 Elo+
Party 1
Athena
Athena
sheffdaddy
Athena
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 73L
1,464 Elo+
Party 1
Team Averages
Level 76
1,519 SR
1,506 Elo+

VS

Team Averages
Level 74
1,746 SR
1,709 Elo+
Xing Tian
Xing Tian
Anthony2188
Xing Tian
Level 6
God Stats
2W - 0L
1,706 SR
Queue Stats
10W - 2L
1,781 Elo+
Party 2
Janus
Janus
Ascendisy
Janus
Level 122
God Stats
3W - 1L
1,722 SR
Queue Stats
116W - 83L
1,651 Elo+
Party 2
Zhong Kui
Zhong Kui
Toomlg_4you
Zhong Kui
Level 84
God Stats
11W - 2L
1,642 SR
Queue Stats
38W - 20L
1,781 Elo+
Party 2
Bastet
Bastet
elPichonaso
Bastet
Level 128
God Stats
5W - 3L
1,698 SR
Queue Stats
212W - 169L
1,617 Elo+
Party 2
Danzaburou
Danzaburou
shooowerrs
Danzaburou
Level 29
God Stats
39W - 18L
1,961 SR
Queue Stats
67W - 45L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 2
10,232
487
10,651
21,539
9,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
LadyGadwa
Cernunnos
15
1 / 2 / 1
8,898
424
8,993
13,202
4,148
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
THORwig39
King Arthur
16
0 / 5 / 1
9,476
451
6,051
18,730
17,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 10 / 5
9,397
447
14,500
15,647
4,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
sheffdaddy
Athena
12
0 / 10 / 1
7,124
339
3,589
23,130
11,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Anthony2188
Xing Tian
17
1 / 0 / 17
11,902
567
7,890
16,528
18,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Janus
Ascendisy
Janus
17
2 / 3 / 4
11,225
535
10,577
7,722
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Toomlg_4you
Zhong Kui
19
4 / 1 / 6
12,546
597
15,444
11,990
13,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
19
8 / 5 / 8
12,468
594
14,709
17,558
6,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
shooowerrs
Danzaburou
19
18 / 1 / 3
14,054
669
24,312
11,747
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
10
Kills
33
33
Deaths
10
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Anthony2188
Xing Tian
1
0
17
9.5
W
Janus
Ascendisy
Janus
2
3
4
1.33
L
6
6
2
1.17
L
Cernunnos
LadyGadwa
Cernunnos
1
2
1
0.75
L
King Arthur
THORwig39
King Arthur
0
5
1
0.1
W
Zhong Kui
Toomlg_4you
Zhong Kui
4
1
6
7
L
3
10
5
0.55
W
Bastet
8
5
8
2.4
L
Athena
sheffdaddy
Athena
0
10
1
0.05
W
Danzaburou
shooowerrs
Danzaburou
18
1
3
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,784
Damage
72,932
92,248
Taken
65,545
47,536
Mitigated
44,897
17,209
Healing
19,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Anthony2188
Xing Tian
7,890
530
1,641
2,721
16,528
18,069
538
3,660
12,670
34,045
0
W
Janus
Ascendisy
Janus
10,577
235
0
728
7,722
2,334
893
2,710
4,768
83,868
0
L
10,651
1,281
0
6,223
21,539
9,683
0
8,195
13,246
0
67,968
L
Cernunnos
LadyGadwa
Cernunnos
8,993
4,181
0
6,099
13,202
4,148
0
3,184
9,996
0
62,223
L
King Arthur
THORwig39
King Arthur
6,051
1,142
0
552
18,730
17,889
0
9,405
9,236
0
64,045
W
Zhong Kui
Toomlg_4you
Zhong Kui
15,444
2,262
0
6,609
11,990
13,423
3,408
3,096
8,171
81,865
0
L
14,500
3,174
0
250
15,647
4,725
0
4,909
10,649
53,510
0
W
Bastet
14,709
3,011
0
5,460
17,558
6,377
365
4,856
12,339
0
90,845
L
Athena
sheffdaddy
Athena
3,589
1,065
461
3,624
23,130
11,091
0
7,760
15,210
20,792
0
W
Danzaburou
shooowerrs
Danzaburou
24,312
12,808
0
2,531
11,747
4,694
2,167
2,475
9,033
0
96,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,127
Gold Earned
62,195
507
Minions Killed
625
0
Camps Cleared
0
1,825,454
Distance Traveled
1,978,344
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,902
567
52
2
0
414,126
4
W
Janus
11,225
535
156
7
0
400,612
3
L
Mulan
10,232
487
120
6
0
365,113
3
L
Cernunnos
8,898
424
121
6
0
337,359
3
L
King Arthur
9,476
451
130
6
0
374,626
1
W
Zhong Kui
12,546
597
180
9
0
329,647
0
L
Nu Wa
9,397
447
103
5
0
328,124
6
W
Bastet
12,468
594
121
6
0
461,273
3
L
Athena
7,124
339
33
2
0
420,232
9
W
Danzaburou
14,054
669
116
6
0
372,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role