Player Matchup

Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Aim Kazzy
Danzaburou
Level 103
God Stats
14W - 6L
1,716 SR
Queue Stats
92W - 59L
1,697 Elo+
Party 2
Olorun
Olorun
TTS Scopes
Olorun
Level 141
God Stats
25W - 13L
1,602 SR
Queue Stats
110W - 72L
1,657 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kennethswrld
Tsukuyomi
Level 74
God Stats
3W - 5L
1,530 SR
Queue Stats
255W - 305L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
whoibeu
Zhong Kui
Level 128
God Stats
249W - 211L
1,643 SR
Queue Stats
598W - 549L
1,581 Elo+
Solo
Team Averages
Level 118
1,598 SR
1,594 Elo+

VS

Team Averages
Level 117
1,750 SR
1,649 Elo+
Sun Wukong
Sun Wukong
MisoHoniii
Sun Wukong
Level 160
God Stats
21W - 15L
1,764 SR
Queue Stats
474W - 401L
1,776 Elo+
Party 1
Mercury
Mercury
Mrtrackstar57
Mercury
Level 97
God Stats
9W - 5L
1,875 SR
Queue Stats
136W - 109L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
Solomo__x
Danzaburou
Level 113
God Stats
10W - 12L
1,870 SR
Queue Stats
168W - 133L
1,768 Elo+
Party 1
Merlin
Merlin
Ti2anium
Merlin
Level 89
God Stats
12W - 6L
1,741 SR
Queue Stats
50W - 44L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
ado0lfo0_x3
Sylvanus
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
274W - 283L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 2 / 5
9,974
587
12,808
8,618
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Aim Kazzy
Danzaburou
15
2 / 1 / 8
9,713
571
8,267
13,416
4,178
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
TTS Scopes
Olorun
15
6 / 3 / 6
9,356
550
7,805
11,787
4,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
kennethswrld
Tsukuyomi
16
8 / 2 / 5
10,238
602
8,203
9,268
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
whoibeu
Zhong Kui
16
3 / 2 / 6
9,892
582
10,189
14,128
11,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MisoHoniii
Sun Wukong
15
3 / 8 / 0
8,857
521
11,653
18,331
14,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
14
2 / 6 / 2
8,568
504
5,307
14,263
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Solomo__x
Danzaburou
16
3 / 1 / 2
9,283
546
8,080
9,481
3,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Ti2anium
Merlin
13
1 / 3 / 0
7,780
458
4,684
7,449
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ado0lfo0_x3
Sylvanus
11
1 / 8 / 5
7,414
436
7,280
18,762
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
26
Kills
10
10
Deaths
26
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
5
4.75
W
Danzaburou
Aim Kazzy
Danzaburou
2
1
8
6
L
Sun Wukong
MisoHoniii
Sun Wukong
3
8
0
0.38
L
Mercury
2
6
2
0.5
L
Danzaburou
Solomo__x
Danzaburou
3
1
2
4
W
Olorun
TTS Scopes
Olorun
6
3
6
3
L
Merlin
Ti2anium
Merlin
1
3
0
0.33
L
Sylvanus
ado0lfo0_x3
Sylvanus
1
8
5
0.44
W
Tsukuyomi
kennethswrld
Tsukuyomi
8
2
5
5.25
W
Zhong Kui
whoibeu
Zhong Kui
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,272
Damage
37,004
57,217
Taken
68,286
26,667
Mitigated
36,399
25,751
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,808
1,132
0
810
8,618
2,880
825
3,391
5,023
57,970
0
W
Danzaburou
Aim Kazzy
Danzaburou
8,267
4,487
0
6,810
13,416
4,178
329
3,214
10,152
0
45,007
L
Sun Wukong
MisoHoniii
Sun Wukong
11,653
3,074
0
3,327
18,331
14,313
0
7,978
10,353
734
55,110
L
Mercury
5,307
2,725
0
1,255
14,263
5,530
0
5,372
8,891
0
59,512
L
Danzaburou
Solomo__x
Danzaburou
8,080
3,104
0
3,372
9,481
3,961
663
1,776
7,705
0
69,214
W
Olorun
TTS Scopes
Olorun
7,805
4,263
2,030
4,858
11,787
4,043
1,890
3,555
8,192
48,695
0
L
Merlin
Ti2anium
Merlin
4,684
0
0
571
7,449
2,852
0
5,768
1,681
34,451
0
L
Sylvanus
ado0lfo0_x3
Sylvanus
7,280
1,956
1,469
5,058
18,762
9,743
323
9,341
9,421
25,894
0
W
Tsukuyomi
kennethswrld
Tsukuyomi
8,203
2,079
0
3,251
9,268
3,819
0
1,514
7,564
0
56,218
W
Zhong Kui
whoibeu
Zhong Kui
10,189
2,741
0
7,992
14,128
11,747
1,898
377
13,714
60,973
5,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,173
Gold Earned
41,902
507
Minions Killed
443
0
Camps Cleared
0
1,594,267
Distance Traveled
1,563,116
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,974
587
125
7
0
315,300
4
W
Danzaburou
9,713
571
92
5
0
305,938
3
L
Sun Wukong
8,857
521
117
7
0
271,720
5
L
Mercury
8,568
504
96
6
0
366,076
5
L
Danzaburou
9,283
546
117
7
0
340,591
6
W
Olorun
9,356
550
66
4
0
312,361
4
L
Merlin
7,780
458
80
5
0
296,703
4
L
Sylvanus
7,414
436
33
2
0
288,026
1
W
Tsukuyomi
10,238
602
101
6
0
372,093
1
W
Zhong Kui
9,892
582
123
7
0
288,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role