Player Matchup

Anubis
Anubis
ImEvolved
Anubis
Level 20
God Stats
1W - 2L
1,559 SR
Queue Stats
7W - 4L
1,423 Elo+
Party 1
Scylla
Scylla
Kiwis2K
Scylla
Level 2
God Stats
1W - 1L
1,270 SR
Queue Stats
1W - 1L
1,253 Elo+
Party 1
Fenrir
Fenrir
Lobomidkey
Fenrir
Level 7
God Stats
16W - 21L
1,500 SR
Queue Stats
26W - 43L
1,408 Elo+
Party 3
Danzaburou
Danzaburou
Mr-_-Meme2
Danzaburou
Level 44
God Stats
1W - 0L
1,485 SR
Queue Stats
4W - 4L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
iDomitius
Cthulhu
Level 84
God Stats
18W - 14L
1,649 SR
Queue Stats
107W - 96L
1,505 Elo+
Party 3
Team Averages
Level 31
1,493 SR
1,403 Elo+

VS

Team Averages
Level 13
1,456 SR
1,452 Elo+
Hercules
Hercules
Bohnner
Hercules
Level 14
God Stats
7W - 5L
1,456 SR
Queue Stats
17W - 20L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
RockinRobey
Kukulkan
Level 10
God Stats
21W - 15L
1,545 SR
Queue Stats
21W - 19L
1,425 Elo+
Party 2
Ymir
Ymir
Vikesfan102
Ymir
Level 15
God Stats
9W - 10L
1,568 SR
Queue Stats
11W - 16L
1,389 Elo+
Party 2
Scylla
Scylla
ViridianBreeze
Scylla
Level 11
God Stats
5W - 5L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Jormungandr
Jormungandr
cjthepro
Jormungandr
Level 15
God Stats
0W - 3L
1,212 SR
Queue Stats
14W - 13L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ImEvolved
Anubis
18
9 / 4 / 11
12,094
1,209
19,530
11,066
6,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Kiwis2K
Scylla
18
4 / 2 / 20
11,361
1,136
17,842
6,451
2,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Lobomidkey
Fenrir
16
1 / 7 / 13
9,726
973
2,270
11,793
4,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Mr-_-Meme2
Danzaburou
19
12 / 0 / 11
13,621
1,362
18,502
9,493
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
iDomitius
Cthulhu
16
4 / 2 / 8
10,059
1,006
13,654
10,367
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

257

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bohnner
Hercules
17
5 / 8 / 8
10,618
1,062
9,512
23,419
16,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
RockinRobey
Kukulkan
17
5 / 8 / 7
11,286
1,129
17,724
14,041
4,458
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 6 / 9
9,641
964
3,683
11,014
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 7 / 7
10,349
1,035
6,939
12,516
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
cjthepro
Jormungandr
16
2 / 2 / 8
9,585
959
7,381
16,604
11,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
54
30
Kills
15
15
Deaths
31
63
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bohnner
Hercules
5
8
8
1.13
W
Anubis
ImEvolved
Anubis
9
4
11
3.63
W
Scylla
Kiwis2K
Scylla
4
2
20
7
W
Fenrir
Lobomidkey
Fenrir
1
7
13
1.07
W
Danzaburou
Mr-_-Meme2
Danzaburou
12
0
11
17.5
L
Kukulkan
RockinRobey
Kukulkan
5
8
7
1.06
L
0
6
9
0.75
L
3
7
7
0.93
L
Jormungandr
cjthepro
Jormungandr
2
2
8
3
W
Cthulhu
iDomitius
Cthulhu
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,798
Damage
45,239
49,170
Taken
77,594
27,347
Mitigated
43,648
12,339
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bohnner
Hercules
9,512
2,492
0
3,891
23,419
16,753
0
16,001
7,193
0
14,800
W
Anubis
ImEvolved
Anubis
19,530
939
0
4,292
11,066
6,387
0
7,749
3,067
42,264
0
W
Scylla
Kiwis2K
Scylla
17,842
2,928
2
705
6,451
2,354
0
5,829
447
30,469
0
W
Fenrir
Lobomidkey
Fenrir
2,270
991
0
195
11,793
4,897
0
6,959
4,584
0
9,153
W
Danzaburou
Mr-_-Meme2
Danzaburou
18,502
8,856
558
4,474
9,493
3,619
0
7,767
1,675
0
50,932
L
Kukulkan
RockinRobey
Kukulkan
17,724
1,376
0
0
14,041
4,458
0
9,183
4,783
52,930
0
L
3,683
165
0
455
11,014
7,157
0
7,439
3,475
6,699
0
L
6,939
450
0
0
12,516
3,436
0
6,837
5,604
19,245
0
L
Jormungandr
cjthepro
Jormungandr
7,381
1,136
0
329
16,604
11,844
0
10,970
4,321
20,019
0
W
Cthulhu
iDomitius
Cthulhu
13,654
917
628
1,485
10,367
10,090
0
6,902
3,135
23,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,861
Gold Earned
51,479
200
Minions Killed
165
7
Camps Cleared
5
934,957
Distance Traveled
894,230
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,618
1,062
12
1
0
202,166
0
W
Anubis
12,094
1,209
59
6
1
169,921
0
W
Scylla
11,361
1,136
36
4
1
195,015
0
W
Fenrir
9,726
973
10
1
1
159,510
1
W
Danzaburou
13,621
1,362
85
9
2
204,705
0
L
Kukulkan
11,286
1,129
103
10
1
158,780
0
L
Ymir
9,641
964
9
1
0
160,075
0
L
Scylla
10,349
1,035
23
2
3
204,185
0
L
Jormungandr
9,585
959
18
2
1
169,024
0
W
Cthulhu
10,059
1,006
10
1
2
205,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role