Player Matchup

Thanatos
Thanatos
Silver III
Demonspeeding
Thanatos
Silver III
Level 160
God Stats
6W - 8L
1,503 SR
Queue Stats
195W - 202L
798 MMR
Party 2
Cerberus
Cerberus
Silver II
HopefulLizard78
Cerberus
Silver II
Level 42
God Stats
3W - 3L
1,256 SR
Queue Stats
25W - 40L
1,185 MMR
Party 2
Apollo
Apollo
Silver I
MeatyManLink
Apollo
Silver I
Level 144
God Stats
4W - 0L
1,897 SR
Queue Stats
26W - 20L
1,288 MMR
Solo
Guan Yu
Guan Yu
Silver I
ULose22
Guan Yu
Silver I
Level 107
God Stats
16W - 5L
1,500 SR
Queue Stats
229W - 215L
1,188 MMR
Party 3
Nu Wa
Nu Wa
Gold IV
milesteve13
Nu Wa
Gold IV
Level 68
God Stats
10W - 6L
1,383 SR
Queue Stats
141W - 140L
1,395 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,508 SR
1,171 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,270 SR
1,240 MMR
Hun Batz
Hun Batz
Bronze IV
CARPHEN
Hun Batz
Bronze IV
Level 127
God Stats
3W - 3L
1,255 SR
Queue Stats
38W - 42L
1,220 MMR
Solo
Chang'e
Chang'e
Silver IV
ElGusiWey
Chang'e
Silver IV
Level 115
God Stats
0W - 4L
991 SR
Queue Stats
18W - 22L
1,252 MMR
Party 1
Cthulhu
Cthulhu
Silver I
ItsShoopie
Cthulhu
Silver I
Level 87
God Stats
1W - 4L
1,102 SR
Queue Stats
214W - 252L
978 MMR
Solo
Chernobog
Chernobog
Silver IV
XswiftorX
Chernobog
Silver IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,251 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
ZapmanPayUrTeam
Tsukuyomi
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Demonspeeding
Thanatos
20
10 / 7 / 6
18,218
569
19,315
26,100
13,658
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
20
6 / 6 / 13
17,169
537
16,570
32,826
41,327
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
20
5 / 2 / 16
20,887
653
26,887
28,482
14,046
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
ULose22
Guan Yu
20
6 / 4 / 9
18,287
571
18,945
41,997
47,229
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 4 / 13
18,637
582
38,804
17,590
7,439
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Cu ChulainnSetScyllaDanzaburouErlang Shen

VS

Bans
PersephoneOsirisAnhurFenrirYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CARPHEN
Hun Batz
20
6 / 6 / 7
15,520
485
23,028
27,280
10,768
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
ElGusiWey
Chang'e
20
2 / 9 / 5
14,320
448
19,208
27,990
9,607
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
ItsShoopie
Cthulhu
20
7 / 6 / 8
16,392
512
14,226
39,945
49,313
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
XswiftorX
Chernobog
20
2 / 10 / 6
14,214
444
17,131
28,599
11,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
ZapmanPayUrTeam
Tsukuyomi
20
6 / 6 / 4
16,216
507
28,990
30,921
27,046
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
53
37
Kills
23
23
Deaths
37
57
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CARPHEN
Hun Batz
6
6
7
1.58
W
Thanatos
Demonspeeding
Thanatos
10
7
6
1.86
L
Chang'e
ElGusiWey
Chang'e
2
9
5
0.5
W
Cerberus
6
6
13
2.08
L
Cthulhu
ItsShoopie
Cthulhu
7
6
8
1.83
W
Apollo
5
2
16
6.5
W
Guan Yu
ULose22
Guan Yu
6
4
9
2.63
L
Chernobog
XswiftorX
Chernobog
2
10
6
0.5
L
Tsukuyomi
ZapmanPayUrTeam
Tsukuyomi
6
6
4
1.33
W
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,521
Damage
102,583
146,995
Taken
154,735
123,699
Mitigated
107,799
84,356
Healing
47,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CARPHEN
Hun Batz
23,028
5,620
0
9,011
27,280
10,768
0
10,784
15,971
0
128,085
W
Thanatos
Demonspeeding
Thanatos
19,315
5,433
0
18,722
26,100
13,658
191
6,975
18,677
0
132,825
L
Chang'e
ElGusiWey
Chang'e
19,208
919
2,115
8,996
27,990
9,607
0
14,717
12,888
118,972
0
W
Cerberus
16,570
561
0
12,078
32,826
41,327
516
10,933
21,288
90,266
0
L
Cthulhu
ItsShoopie
Cthulhu
14,226
2,193
312
6,409
39,945
49,313
70
12,223
26,303
74,851
0
W
Apollo
26,887
18,574
0
16,651
28,482
14,046
3,826
4,423
23,326
0
203,404
W
Guan Yu
ULose22
Guan Yu
18,945
3,041
5,884
24,594
41,997
47,229
3,625
5,149
35,757
2,344
106,619
L
Chernobog
XswiftorX
Chernobog
17,131
12,476
0
8,571
28,599
11,065
3,720
9,878
18,255
0
107,350
L
Tsukuyomi
ZapmanPayUrTeam
Tsukuyomi
28,990
6,027
0
11,952
30,921
27,046
0
8,777
20,798
0
130,138
W
38,804
5,355
446
5,981
17,590
7,439
2,873
6,405
10,887
154,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,198
Gold Earned
76,662
968
Minions Killed
861
0
Camps Cleared
0
3,087,599
Distance Traveled
2,881,607
42
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
15,520
485
178
6
0
596,717
15
W
Thanatos
18,218
569
160
5
0
656,295
7
L
Chang'e
14,320
448
208
7
0
545,384
10
W
Cerberus
17,169
537
157
5
0
596,218
9
L
Cthulhu
16,392
512
121
4
0
532,589
3
W
Apollo
20,887
653
287
9
0
627,389
15
W
Guan Yu
18,287
571
177
6
0
624,468
6
L
Chernobog
14,214
444
176
6
0
561,941
3
L
Tsukuyomi
16,216
507
178
6
0
644,976
7
W
Nu Wa
18,637
582
187
6
0
583,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role