Player Matchup

Hades
Hades
C1DER
Hades
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,378 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CalmLotus
Tsukuyomi
Level 22
God Stats
5W - 11L
1,396 SR
Queue Stats
17W - 35L
1,322 Elo+
Party 1
Heimdallr
Heimdallr
DomJaBoy
Heimdallr
Level 23
God Stats
1W - 5L
1,351 SR
Queue Stats
20W - 27L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
MrCubikeep
Cthulhu
Level 22
God Stats
6W - 10L
1,438 SR
Queue Stats
8W - 17L
1,319 Elo+
Party 1
Anubis
Anubis
tiddlerlone
Anubis
Level 23
God Stats
7W - 8L
1,641 SR
Queue Stats
15W - 26L
1,412 Elo+
Party 1
Team Averages
Level 31
1,465 SR
1,379 Elo+

VS

Team Averages
Level 54
1,632 SR
1,494 Elo+
Thor
Thor
Ambulate
Thor
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 6L
1,628 Elo+
Party 2
Sol
Sol
June_TS1
Sol
Level 125
God Stats
12W - 10L
1,911 SR
Queue Stats
69W - 70L
1,417 Elo+
Party 3
Scylla
Scylla
RedBanish2
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Snoweth
Yemoja
Level 11
God Stats
25W - 17L
1,751 SR
Queue Stats
64W - 58L
1,422 Elo+
Party 3
Guan Yu
Guan Yu
player92934
Guan Yu
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
C1DER
Hades
4
0 / 3 / 0
3,913
435
577
4,911
1,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
CalmLotus
Tsukuyomi
8
1 / 4 / 1
4,992
555
1,879
6,371
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
DomJaBoy
Heimdallr
8
2 / 2 / 0
4,933
548
3,532
7,385
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
MrCubikeep
Cthulhu
9
1 / 2 / 1
5,129
570
3,096
6,128
3,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
1
0 / 0 / 0
3,354
373
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 0 / 0
5,291
588
1,274
5,485
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 1
5,399
600
3,597
5,844
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Scylla
RedBanish2
Scylla
12
7 / 0 / 1
6,876
764
6,155
1,936
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
Snoweth
Yemoja
9
0 / 1 / 1
5,352
595
1,591
3,854
1,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
player92934
Guan Yu
9
2 / 2 / 0
5,172
575
2,430
5,625
3,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
11
11
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
0
0
0
0
L
Hades
C1DER
Hades
0
3
0
0
L
Tsukuyomi
CalmLotus
Tsukuyomi
1
4
1
0.38
L
Heimdallr
DomJaBoy
Heimdallr
2
2
0
1
W
2
1
1
2.5
L
Cthulhu
MrCubikeep
Cthulhu
1
2
1
0.75
W
Scylla
RedBanish2
Scylla
7
0
1
7.5
W
Yemoja
Snoweth
Yemoja
0
1
1
0.5
W
Guan Yu
player92934
Guan Yu
2
2
0
1
L
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,084
Damage
15,047
24,795
Taken
22,744
9,391
Mitigated
7,971
7,522
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
1,274
674
0
2,448
5,485
1,532
0
967
4,493
0
27,183
L
Hades
C1DER
Hades
577
60
0
1,649
4,911
1,758
0
2,652
2,259
3,490
0
L
Tsukuyomi
CalmLotus
Tsukuyomi
1,879
184
0
1,671
6,371
1,975
52
2,163
4,183
0
20,596
L
Heimdallr
DomJaBoy
Heimdallr
3,532
1,796
0
2,645
7,385
2,346
0
4,489
2,896
0
20,576
W
3,597
1,273
0
3,651
5,844
1,244
2,312
309
5,535
27,753
0
L
Cthulhu
MrCubikeep
Cthulhu
3,096
100
0
1,557
6,128
3,312
416
2,039
3,939
22,371
0
W
Scylla
RedBanish2
Scylla
6,155
1,199
0
625
1,936
580
1,012
570
1,341
33,192
0
W
Yemoja
Snoweth
Yemoja
1,591
701
668
883
3,854
1,563
902
150
3,704
11,242
0
W
Guan Yu
player92934
Guan Yu
2,430
137
365
1,310
5,625
3,052
0
1,402
3,998
0
16,294
L
Anubis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,321
Gold Earned
28,090
141
Minions Killed
240
0
Camps Cleared
0
672,086
Distance Traveled
930,494
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,291
588
62
7
0
217,903
1
L
Hades
3,913
435
6
1
0
155,557
1
L
Tsukuyomi
4,992
555
59
7
0
162,532
4
L
Heimdallr
4,933
548
34
4
0
179,612
1
W
Sol
5,399
600
61
7
0
128,969
0
L
Cthulhu
5,129
570
42
5
0
174,385
3
W
Scylla
6,876
764
68
8
0
190,796
1
W
Yemoja
5,352
595
19
2
0
189,701
0
W
Guan Yu
5,172
575
30
3
0
203,125
0
L
Anubis
3,354
373
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role