Player Matchup

Artemis
Artemis
Silver IV
Averywjohnson
Artemis
Silver IV
Level 86
God Stats
21W - 14L
1,365 SR
Queue Stats
332W - 397L
769 MMR
Party 1
Ravana
Ravana
Silver IV
CnTrLrGnG-DeeKay
Ravana
Silver IV
Level 56
God Stats
9W - 10L
1,367 SR
Queue Stats
103W - 119L
777 MMR
Solo
Scylla
Scylla
Silver IV
LikeMike25_
Scylla
Silver IV
Level 69
God Stats
9W - 8L
1,500 SR
Queue Stats
56W - 82L
888 MMR
Solo
Ymir
Ymir
Silver IV
ggonzales2
Ymir
Silver IV
Level 86
God Stats
21W - 18L
1,675 SR
Queue Stats
332W - 397L
769 MMR
Party 1
Cerberus
Cerberus
Silver V
xXJuniorXx1127
Cerberus
Silver V
Level 73
God Stats
90W - 60L
1,304 SR
Queue Stats
623W - 606L
661 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,442 SR
773 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,301 SR
763 MMR
Artio
Artio
Silver IV
DG xXBuckeyeXx
Artio
Silver IV
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 167L
693 MMR
Solo
Thanatos
Thanatos
Silver V
Dead Toads
Thanatos
Silver V
Level 66
God Stats
2W - 4L
1,436 SR
Queue Stats
40W - 59L
668 MMR
Solo
Neith
Neith
Silver IV
LegendX20
Neith
Silver IV
Level 109
God Stats
13W - 17L
1,258 SR
Queue Stats
338W - 359L
895 MMR
Solo
Hercules
Hercules
Silver IV
Sleepy1383
Hercules
Silver IV
Level 127
God Stats
0W - 13L
1,070 SR
Queue Stats
184W - 197L
666 MMR
Solo
The Morrigan
The Morrigan
Silver III
Zedd21
The Morrigan
Silver III
Level 160
God Stats
1W - 5L
1,243 SR
Queue Stats
592W - 584L
894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
2 / 2 / 5
9,907
450
10,291
14,611
5,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 2 / 3
10,431
474
5,285
13,154
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
17
5 / 2 / 3
10,975
499
10,006
10,961
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 1 / 3
9,557
434
9,794
14,569
9,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
18
3 / 1 / 3
11,562
526
11,445
14,316
12,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
Nu WaCu ChulainnCthulhuArachneSet

VS

Bans
BakasuraAchillesJanusVamanaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,837
447
6,536
20,666
17,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Dead Toads
Thanatos
14
0 / 3 / 1
9,217
419
1,488
10,959
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
LegendX20
Neith
15
2 / 2 / 3
9,757
444
10,072
12,602
3,961
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Sleepy1383
Hercules
14
0 / 4 / 2
8,912
405
10,995
22,472
12,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Morrigan
Zedd21
The Morrigan
17
5 / 4 / 0
11,014
501
8,177
9,682
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
8
8
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
2
2
5
2.25
W
3
2
3
2.25
L
1
3
2
0.67
L
Thanatos
Dead Toads
Thanatos
0
3
1
0.17
L
Neith
LegendX20
Neith
2
2
3
1.75
W
Scylla
5
2
3
3.25
L
Hercules
Sleepy1383
Hercules
0
4
2
0.25
L
The Morrigan
Zedd21
The Morrigan
5
4
0
1.25
W
3
1
3
4.5
W
Cerberus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,821
Damage
37,268
67,611
Taken
76,381
36,206
Mitigated
40,453
27,118
Healing
31,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
10,291
5,418
0
5,132
14,611
5,319
2,057
1,122
13,468
0
62,964
W
5,285
1,656
0
6,664
13,154
5,542
340
1,752
11,319
0
74,842
L
6,536
441
132
5,495
20,666
17,001
0
10,706
9,312
49,470
0
L
Thanatos
Dead Toads
Thanatos
1,488
980
318
7,579
10,959
3,483
1,088
1,404
9,440
0
51,398
L
Neith
LegendX20
Neith
10,072
5,120
0
6,229
12,602
3,961
46
4,662
7,824
0
65,212
W
Scylla
10,006
680
320
3,012
10,961
3,692
742
2,965
7,971
59,400
0
L
Hercules
Sleepy1383
Hercules
10,995
2,403
0
9,228
22,472
12,585
0
10,225
12,127
6,917
52,658
L
The Morrigan
Zedd21
The Morrigan
8,177
2,646
0
2,719
9,682
3,423
396
3,077
6,289
68,136
1,804
W
9,794
837
404
3,082
14,569
9,304
168
2,952
11,574
49,218
0
W
Cerberus
11,445
670
1,456
7,048
14,316
12,349
83
4,539
9,327
71,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,432
Gold Earned
48,737
578
Minions Killed
502
0
Camps Cleared
0
2,019,577
Distance Traveled
1,782,166
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,907
450
91
4
0
401,258
2
W
Ravana
10,431
474
119
5
0
429,259
1
L
Artio
9,837
447
104
5
0
362,108
1
L
Thanatos
9,217
419
102
5
0
295,830
1
L
Neith
9,757
444
107
5
0
339,413
4
W
Scylla
10,975
499
114
5
0
400,277
1
L
Hercules
8,912
405
76
3
0
393,792
8
L
The Morrigan
11,014
501
113
5
0
391,023
5
W
Ymir
9,557
434
64
3
0
420,973
6
W
Cerberus
11,562
526
190
9
0
367,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role