Player Matchup

Fenrir
Fenrir
DangItGrandpa
Fenrir
Level 103
God Stats
1W - 1L
1,299 SR
Queue Stats
35W - 38L
1,068 Elo+
Party 2
Erlang Shen
Erlang Shen
FiteMeVonderhar
Erlang Shen
Level 102
God Stats
9W - 3L
1,500 SR
Queue Stats
127W - 122L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
ThuggishPsycho9
Danzaburou
Level 69
God Stats
17W - 24L
1,489 SR
Queue Stats
75W - 68L
1,315 Elo+
Party 2
Ra
Ra
UJelxPender
Ra
Level 119
God Stats
5W - 3L
1,500 SR
Queue Stats
126W - 121L
1,506 Elo+
Party 2
Artio
Artio
reemers11
Artio
Level 87
God Stats
8W - 13L
1,597 SR
Queue Stats
102W - 101L
1,488 Elo+
Solo
Team Averages
Level 96
1,477 SR
1,356 Elo+

VS

Team Averages
Level 84
1,562 SR
1,477 Elo+
Ravana
Ravana
C_Eddwards
Ravana
Level 86
God Stats
25W - 21L
1,484 SR
Queue Stats
490W - 429L
1,562 Elo+
Solo
Cernunnos
Cernunnos
GrimiXon
Cernunnos
Level 86
God Stats
10W - 9L
1,500 SR
Queue Stats
471W - 439L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
Krillin0218
Sylvanus
Level 69
God Stats
14W - 10L
1,528 SR
Queue Stats
333W - 326L
1,484 Elo+
Party 1
Hercules
Hercules
URageQuit2eZ
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,436 Elo+
Party 3
Chang'e
Chang'e
johhhhhh-23
Chang'e
Level 89
God Stats
15W - 8L
1,799 SR
Queue Stats
79W - 100L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 7
10,768
538
14,244
15,925
10,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
FiteMeVonderhar
Erlang Shen
19
9 / 3 / 2
12,289
614
18,244
21,791
15,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ThuggishPsycho9
Danzaburou
12
0 / 8 / 5
8,467
423
8,532
15,345
4,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
10 / 1 / 11
12,285
614
14,443
13,198
8,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
reemers11
Artio
14
1 / 4 / 10
9,086
454
5,836
19,986
13,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
C_Eddwards
Ravana
14
1 / 7 / 2
8,730
437
6,677
12,919
7,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
GrimiXon
Cernunnos
16
7 / 4 / 7
10,156
508
23,010
17,331
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Krillin0218
Sylvanus
16
8 / 4 / 6
11,114
556
11,792
18,946
24,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
URageQuit2eZ
Hercules
15
3 / 5 / 1
9,164
458
10,736
16,544
14,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
johhhhhh-23
Chang'e
13
1 / 8 / 4
8,050
403
7,479
13,882
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
28
Kills
20
20
Deaths
28
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ravana
C_Eddwards
Ravana
1
7
2
0.29
W
8
4
7
2.88
W
Erlang Shen
FiteMeVonderhar
Erlang Shen
9
3
2
3.33
L
Cernunnos
GrimiXon
Cernunnos
7
4
7
2.63
L
Sylvanus
Krillin0218
Sylvanus
8
4
6
2.75
W
Danzaburou
ThuggishPsycho9
Danzaburou
0
8
5
0.31
W
10
1
11
15.5
L
Hercules
URageQuit2eZ
Hercules
3
5
1
0.7
L
Chang'e
johhhhhh-23
Chang'e
1
8
4
0.38
W
Artio
reemers11
Artio
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,299
Damage
59,694
86,245
Taken
79,622
52,336
Mitigated
58,964
35,575
Healing
24,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
C_Eddwards
Ravana
6,677
2,548
0
2,460
12,919
7,643
0
3,689
9,230
0
58,168
W
14,244
2,402
0
3,773
15,925
10,003
933
3,979
11,902
0
78,829
W
Erlang Shen
FiteMeVonderhar
Erlang Shen
18,244
11,698
0
11,506
21,791
15,751
2,846
2,559
18,860
0
72,445
L
Cernunnos
GrimiXon
Cernunnos
23,010
13,047
0
8,147
17,331
7,825
448
4,079
13,252
0
71,413
L
Sylvanus
Krillin0218
Sylvanus
11,792
2,641
2,354
5,518
18,946
24,276
0
6,137
12,809
36,517
0
W
Danzaburou
ThuggishPsycho9
Danzaburou
8,532
2,055
0
2,529
15,345
4,414
0
3,573
11,747
0
40,838
W
14,443
2,512
3,826
5,819
13,198
8,172
886
5,726
7,422
78,137
0
L
Hercules
URageQuit2eZ
Hercules
10,736
2,897
0
2,290
16,544
14,148
210
2,789
13,755
0
46,296
L
Chang'e
johhhhhh-23
Chang'e
7,479
100
630
3,317
13,882
5,072
0
3,585
10,297
38,634
0
W
Artio
reemers11
Artio
5,836
485
3,048
5,074
19,986
13,996
0
3,434
16,552
28,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,895
Gold Earned
47,214
464
Minions Killed
418
0
Camps Cleared
0
1,920,954
Distance Traveled
1,720,342
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,730
437
109
5
0
389,885
3
W
Fenrir
10,768
538
92
5
0
387,262
5
W
Erlang Shen
12,289
614
132
7
0
374,939
3
L
Cernunnos
10,156
508
98
5
0
320,652
3
L
Sylvanus
11,114
556
65
3
0
305,980
0
W
Danzaburou
8,467
423
51
3
0
356,732
4
W
Ra
12,285
614
149
7
0
419,999
2
L
Hercules
9,164
458
89
4
0
335,649
2
L
Chang'e
8,050
403
57
3
0
368,176
5
W
Artio
9,086
454
40
2
0
382,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role