Player Matchup

Cthulhu
Cthulhu
Dr PrOulX oO
Cthulhu
Level 28
God Stats
12W - 6L
1,889 SR
Queue Stats
56W - 47L
1,511 Elo+
Party 1
Chiron
Chiron
El Beeni
Chiron
Level 38
God Stats
23W - 10L
1,889 SR
Queue Stats
62W - 44L
1,596 Elo+
Party 1
Ra
Ra
TwoLIL purple
Ra
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 39L
1,595 Elo+
Party 1
Team Averages
Level 43
1,759 SR
1,567 Elo+

VS

Team Averages
Level 81
1,422 SR
1,456 Elo+
Arachne
Arachne
EvilGummiBear98
Arachne
Level 29
God Stats
0W - 2L
1,531 SR
Queue Stats
15W - 25L
1,396 Elo+
Party 2
He Bo
He Bo
KingSmallDong
He Bo
Level 94
God Stats
20W - 35L
1,275 SR
Queue Stats
347W - 407L
1,418 Elo+
Solo
Achilles
Achilles
tiger_hoods1215
Achilles
Level 121
God Stats
6W - 13L
1,460 SR
Queue Stats
48W - 47L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dr PrOulX oO
Cthulhu
12
1 / 4 / 3
10,095
673
8,395
21,478
11,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
El Beeni
Chiron
13
2 / 1 / 3
9,478
632
8,474
8,365
2,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 2
9,732
649
8,247
7,428
2,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
9,342
623
6,675
10,380
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 5
9,242
616
11,876
8,901
2,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
13
4 / 1 / 4
9,966
664
10,463
13,552
11,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
8
8
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dr PrOulX oO
Cthulhu
1
4
3
0.63
W
Chiron
El Beeni
Chiron
2
1
3
3.5
L
2
2
5
2.25
L
2
2
5
2.25
W
2
3
2
1
L
Achilles
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,116
Damage
29,014
37,271
Taken
32,833
17,587
Mitigated
18,481
17,033
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dr PrOulX oO
Cthulhu
8,395
455
388
6,163
21,478
11,993
222
6,070
15,408
30,541
0
W
Chiron
El Beeni
Chiron
8,474
2,329
2,512
4,265
8,365
2,884
1,797
3,767
4,597
0
37,995
L
6,675
5,405
879
2,911
10,380
4,325
605
5,808
4,572
0
29,254
L
11,876
604
0
4,085
8,901
2,956
60
4,043
4,858
48,313
0
W
8,247
314
1,964
1,741
7,428
2,710
618
2,679
4,749
52,113
0
L
Achilles
10,463
4,237
0
1,204
13,552
11,200
780
6,924
6,628
0
34,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
28,550
171
Minions Killed
148
0
Camps Cleared
0
818,484
Distance Traveled
815,582
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,095
673
39
3
0
278,367
7
W
Chiron
9,478
632
55
4
0
252,055
6
L
Arachne
9,342
623
41
3
0
303,422
0
L
He Bo
9,242
616
66
4
0
247,688
4
W
Ra
9,732
649
77
5
0
288,062
3
L
Achilles
9,966
664
41
3
0
264,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role