Player Matchup

Scylla
Scylla
JhoTaro1
Scylla
Level 28
God Stats
5W - 13L
1,278 SR
Queue Stats
281W - 317L
1,371 Elo+
Solo
Ra
Ra
PolarDraggon
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
Rog3rRog3r03
Hou Yi
Level 39
God Stats
3W - 5L
1,491 SR
Queue Stats
78W - 71L
1,429 Elo+
Party 1
Ratatoskr
Ratatoskr
ZurgGryphon
Ratatoskr
Level 25
God Stats
38W - 26L
1,500 SR
Queue Stats
456W - 424L
1,396 Elo+
Solo
Hercules
Hercules
doodooood
Hercules
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,444 Elo+
Solo
Team Averages
Level 20
1,454 SR
1,418 Elo+

VS

Team Averages
Level 10
1,470 SR
1,176 Elo+
Zeus
Zeus
BigChimp40
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,214 Elo+
Party 2
Ares
Ares
CheekClapper782
Ares
Level 8
God Stats
1W - 1L
1,583 SR
Queue Stats
2W - 14L
1,083 Elo+
Party 2
Set
Set
Seyajin
Set
Level 15
God Stats
0W - 2L
1,265 SR
Queue Stats
22W - 33L
1,332 Elo+
Party 2
Cupid
Cupid
anthonujeff
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,307 Elo+
Party 2
Vamana
Vamana
aratigato
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
941 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JhoTaro1
Scylla
20
10 / 3 / 4
16,198
523
26,138
19,688
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 5 / 14
14,527
469
11,030
19,381
8,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
20
16 / 1 / 8
16,319
526
37,840
26,717
12,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
ZurgGryphon
Ratatoskr
20
5 / 0 / 19
15,404
497
16,175
22,506
20,314
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
doodooood
Hercules
20
2 / 2 / 15
15,025
485
15,311
36,200
48,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 3
11,606
374
12,407
20,866
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 6 / 5
11,494
371
8,120
25,708
22,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
20
7 / 8 / 1
14,314
462
24,564
28,425
13,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 8 / 6
11,434
369
14,011
24,480
9,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
aratigato
Vamana
19
1 / 7 / 4
12,065
389
11,389
27,451
17,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
38
Kills
11
11
Deaths
38
60
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
1
6
5
0.58
W
Scylla
JhoTaro1
Scylla
10
3
4
4
W
5
5
14
2.4
W
Hou Yi
16
1
8
20
L
Set
7
8
1
0.94
W
Ratatoskr
ZurgGryphon
Ratatoskr
5
0
19
14.5
L
1
8
6
0.5
L
Vamana
aratigato
Vamana
1
7
4
0.43
W
Hercules
doodooood
Hercules
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,494
Damage
70,491
124,492
Taken
126,930
96,353
Mitigated
69,586
60,026
Healing
24,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,407
1,762
0
2,590
20,866
6,894
444
9,830
10,541
62,350
0
L
8,120
844
0
3,934
25,708
22,348
344
8,509
16,998
30,444
0
W
Scylla
JhoTaro1
Scylla
26,138
1,962
0
6,557
19,688
7,161
3,651
6,010
13,653
106,538
0
W
11,030
2,288
2,160
8,026
19,381
8,292
1,243
3,892
15,464
83,450
0
W
Hou Yi
37,840
28,291
0
20,566
26,717
12,103
6,289
5,203
21,439
0
135,371
L
Set
24,564
7,210
0
5,574
28,425
13,271
576
6,825
21,216
0
99,006
W
Ratatoskr
ZurgGryphon
Ratatoskr
16,175
4,571
0
6,708
22,506
20,314
0
5,256
17,150
0
86,331
L
14,011
4,988
336
8,135
24,480
9,127
1,124
5,057
19,391
0
84,670
L
Vamana
aratigato
Vamana
11,389
6,729
0
4,287
27,451
17,946
1,440
6,097
20,932
0
54,898
W
Hercules
doodooood
Hercules
15,311
5,286
0
16,009
36,200
48,483
1,184
3,355
32,370
0
94,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,473
Gold Earned
60,913
726
Minions Killed
497
0
Camps Cleared
0
2,745,578
Distance Traveled
2,641,491
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,606
374
104
3
0
446,984
4
L
Ares
11,494
371
55
2
0
528,190
0
W
Scylla
16,198
523
170
5
0
498,034
5
W
Ra
14,527
469
154
5
0
509,461
0
W
Hou Yi
16,319
526
132
4
0
532,753
5
L
Set
14,314
462
124
4
0
560,552
8
W
Ratatoskr
15,404
497
120
4
0
653,781
0
L
Cupid
11,434
369
120
4
0
512,054
1
L
Vamana
12,065
389
94
3
0
593,711
5
W
Hercules
15,025
485
150
5
0
551,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role