Player Matchup

Danzaburou
Danzaburou
Didos__
Danzaburou
Level 66
God Stats
1W - 2L
1,699 SR
Queue Stats
114W - 88L
1,622 Elo+
Party 2
Neith
Neith
MaC_Sauce94
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Mulan
Mulan
OnePatchAway
Mulan
Level 65
God Stats
16W - 18L
1,416 SR
Queue Stats
171W - 124L
1,644 Elo+
Party 2
Mercury
Mercury
Saturday_Ferda
Mercury
Level 65
God Stats
1W - 3L
1,269 SR
Queue Stats
406W - 352L
1,643 Elo+
Party 2
Janus
Janus
Xanny_Mcbride
Janus
Level 30
God Stats
26W - 16L
1,613 SR
Queue Stats
271W - 200L
1,628 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,607 Elo+

VS

Team Averages
Level 97
1,568 SR
1,649 Elo+
Ratatoskr
Ratatoskr
BradyHodges
Ratatoskr
Level 38
God Stats
4W - 4L
1,536 SR
Queue Stats
31W - 19L
1,709 Elo+
Party 1
Geb
Geb
EternalValhalla
Geb
Level 121
God Stats
5W - 2L
1,624 SR
Queue Stats
99W - 80L
1,676 Elo+
Party 1
Ullr
Ullr
Gatotopo
Ullr
Level 153
God Stats
32W - 41L
1,501 SR
Queue Stats
232W - 201L
1,755 Elo+
Party 3
Danzaburou
Danzaburou
Mr Wamp Wamp28
Danzaburou
Level 44
God Stats
54W - 36L
1,667 SR
Queue Stats
78W - 71L
1,497 Elo+
Party 3
Raijin
Raijin
The Burlap Bean
Raijin
Level 128
God Stats
4W - 2L
1,512 SR
Queue Stats
159W - 148L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Didos__
Danzaburou
15
0 / 4 / 6
8,827
883
7,695
14,285
5,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 5
9,378
938
10,028
14,711
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 3
9,695
970
10,462
16,418
16,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 5 / 3
9,107
911
8,762
12,741
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 5 / 6
8,929
893
8,258
9,849
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

170

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BradyHodges
Ratatoskr
16
7 / 1 / 4
10,689
1,069
10,943
9,324
9,471
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 0 / 17
11,036
1,104
8,344
10,681
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
17
8 / 2 / 11
10,917
1,092
16,350
12,954
6,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Mr Wamp Wamp28
Danzaburou
16
4 / 1 / 14
10,357
1,036
12,181
7,279
3,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 4 / 10
10,041
1,004
14,919
9,492
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
8
Kills
25
25
Deaths
8
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BradyHodges
Ratatoskr
7
1
4
9
L
Danzaburou
Didos__
Danzaburou
0
4
6
0.75
W
2
0
17
10.5
W
Ullr
8
2
11
6.75
L
2
6
5
0.75
W
Danzaburou
Mr Wamp Wamp28
Danzaburou
4
1
14
11
L
4
5
3
1.1
L
2
5
3
0.7
W
4
4
10
2.25
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,205
Damage
62,737
68,004
Taken
49,730
35,401
Mitigated
36,830
5,865
Healing
3,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BradyHodges
Ratatoskr
10,943
265
0
1,063
9,324
9,471
0
2,050
7,124
0
25,695
L
Danzaburou
Didos__
Danzaburou
7,695
3,686
0
1,107
14,285
5,540
0
4,819
9,466
0
15,757
W
8,344
1,538
0
1,137
10,681
11,973
0
2,869
7,687
15,519
0
W
Ullr
16,350
4,426
0
46
12,954
6,816
0
2,290
10,514
0
37,023
L
10,028
5,100
0
2,406
14,711
5,804
0
5,776
8,935
0
25,067
W
Danzaburou
Mr Wamp Wamp28
Danzaburou
12,181
5,848
0
1,014
7,279
3,530
0
680
6,549
0
29,397
L
10,462
1,727
0
1,321
16,418
16,152
0
7,136
9,282
184
24,250
L
8,762
1,972
0
1,031
12,741
4,696
0
3,054
9,687
0
26,278
W
14,919
1,442
0
0
9,492
5,040
0
543
8,924
29,234
0
L
8,258
474
0
0
9,849
3,209
0
2,478
7,371
32,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,936
Gold Earned
53,040
170
Minions Killed
180
6
Camps Cleared
8
896,580
Distance Traveled
979,715
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,689
1,069
33
3
1
226,254
0
L
Danzaburou
8,827
883
29
3
0
187,536
0
W
Geb
11,036
1,104
8
1
0
220,299
0
W
Ullr
10,917
1,092
57
6
4
193,194
0
L
Neith
9,378
938
31
3
2
140,235
0
W
Danzaburou
10,357
1,036
41
4
2
177,443
0
L
Mulan
9,695
970
34
3
1
176,112
0
L
Mercury
9,107
911
29
3
1
227,328
3
W
Raijin
10,041
1,004
41
4
1
162,525
0
L
Janus
8,929
893
47
5
2
165,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role