Player Matchup

Cerberus
Cerberus
DylanFGC
Cerberus
Level 29
God Stats
9W - 2L
1,744 SR
Queue Stats
70W - 60L
1,566 Elo+
Party 3
Guan Yu
Guan Yu
MackeeGH
Guan Yu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 14L
1,657 Elo+
Party 3
Janus
Janus
TheCriticalCat
Janus
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
201W - 132L
1,557 Elo+
Solo
He Bo
He Bo
godimissgab
He Bo
Level 88
God Stats
5W - 3L
1,851 SR
Queue Stats
163W - 150L
1,617 Elo+
Party 3
Nemesis
Nemesis
notibi
Nemesis
Level 15
God Stats
38W - 29L
1,607 SR
Queue Stats
45W - 36L
1,584 Elo+
Party 3
Team Averages
Level 34
1,640 SR
1,596 Elo+

VS

Team Averages
Level 37
1,407 SR
1,527 Elo+
Artemis
Artemis
AvacynAvenger
Artemis
Level 22
God Stats
14W - 28L
1,157 SR
Queue Stats
45W - 65L
1,369 Elo+
Party 2
Chang'e
Chang'e
Cauxaphlaupen
Chang'e
Level 18
God Stats
38W - 44L
1,400 SR
Queue Stats
43W - 53L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
FaaQ73
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,651 Elo+
Party 1
Bacchus
Bacchus
FrijolitoSD
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,676 Elo+
Party 1
Raijin
Raijin
SpecDatName
Raijin
Level 16
God Stats
54W - 59L
1,480 SR
Queue Stats
371W - 381L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DylanFGC
Cerberus
18
4 / 1 / 31
12,100
1,210
12,018
15,845
17,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MackeeGH
Guan Yu
18
5 / 0 / 26
11,309
1,131
10,792
11,997
12,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 0 / 22
10,237
1,024
10,503
3,319
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
27 / 1 / 11
14,170
1,417
34,340
9,153
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
notibi
Nemesis
18
5 / 1 / 23
11,195
1,120
9,004
10,663
4,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

292

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
0 / 11 / 2
8,906
891
6,051
17,807
4,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
15
0 / 8 / 2
8,781
878
5,268
15,569
4,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
FaaQ73
Kukulkan
14
1 / 7 / 1
8,999
900
9,272
11,201
3,511
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
FrijolitoSD
Bacchus
15
1 / 8 / 1
10,061
1,006
12,500
21,826
17,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
14
1 / 9 / 1
9,191
919
9,121
12,563
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
10
43
Kills
3
3
Deaths
43
113
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
11
2
0.09
L
Chang'e
0
8
2
0.13
W
Cerberus
DylanFGC
Cerberus
4
1
31
19.5
L
Kukulkan
FaaQ73
Kukulkan
1
7
1
0.21
L
Bacchus
FrijolitoSD
Bacchus
1
8
1
0.19
W
Guan Yu
MackeeGH
Guan Yu
5
0
26
18
L
Raijin
1
9
1
0.17
W
2
0
22
13
W
27
1
11
32.5
W
Nemesis
notibi
Nemesis
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,657
Damage
42,212
50,977
Taken
78,966
40,225
Mitigated
34,952
11,725
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
6,051
1,453
0
0
17,807
4,957
0
13,053
4,371
0
21,480
L
Chang'e
5,268
311
3,135
2,202
15,569
4,745
0
9,901
5,470
13,914
0
W
Cerberus
DylanFGC
Cerberus
12,018
546
0
2,956
15,845
17,311
0
11,872
3,577
27,197
0
L
Kukulkan
FaaQ73
Kukulkan
9,272
1,305
0
0
11,201
3,511
0
6,018
5,089
28,013
0
L
Bacchus
FrijolitoSD
Bacchus
12,500
484
0
851
21,826
17,842
0
16,431
5,000
33,047
0
W
Guan Yu
MackeeGH
Guan Yu
10,792
2,828
1,746
1,922
11,997
12,317
0
8,323
3,674
0
16,863
L
Raijin
9,121
566
0
318
12,563
3,897
0
10,543
1,690
30,757
0
W
10,503
470
0
0
3,319
1,506
0
1,706
1,613
30,564
0
W
34,340
1,564
1,681
2,730
9,153
4,170
0
6,160
2,861
60,196
0
W
Nemesis
notibi
Nemesis
9,004
3,264
0
690
10,663
4,921
0
8,100
2,175
0
29,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,011
Gold Earned
45,938
223
Minions Killed
167
10
Camps Cleared
4
1,066,896
Distance Traveled
818,911
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,906
891
19
2
1
161,693
0
L
Chang'e
8,781
878
19
2
0
178,860
0
W
Cerberus
12,100
1,210
44
4
1
208,501
1
L
Kukulkan
8,999
900
48
5
0
140,835
0
L
Bacchus
10,061
1,006
36
4
0
196,266
0
W
Guan Yu
11,309
1,131
12
1
1
212,625
0
L
Raijin
9,191
919
45
5
3
141,257
0
W
Janus
10,237
1,024
42
4
2
197,898
0
W
He Bo
14,170
1,417
83
8
2
210,817
0
W
Nemesis
11,195
1,120
42
4
4
237,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role