Player Matchup

Heimdallr
Heimdallr
Chanddler
Heimdallr
Level 37
God Stats
2W - 3L
1,172 SR
Queue Stats
44W - 30L
1,583 Elo+
Solo
Ymir
Ymir
Pilva55
Ymir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,610 Elo+
Party 3
Cerberus
Cerberus
SintenPray
Cerberus
Level 109
God Stats
21W - 24L
1,153 SR
Queue Stats
781W - 706L
1,562 Elo+
Party 1
Raijin
Raijin
fdssdgghjkjhgbgt
Raijin
Level 89
God Stats
25W - 29L
1,648 SR
Queue Stats
653W - 583L
1,555 Elo+
Party 1
Mercury
Mercury
ibibilinda
Mercury
Level 124
God Stats
14W - 15L
1,500 SR
Queue Stats
758W - 800L
1,368 Elo+
Party 3
Team Averages
Level 88
1,394 SR
1,536 Elo+

VS

Team Averages
Level 83
1,618 SR
1,681 Elo+
Kukulkan
Kukulkan
ImBarryAllan
Kukulkan
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 48L
1,591 Elo+
Solo
Sobek
Sobek
XXgustiXX1
Sobek
Level 128
God Stats
10W - 6L
1,718 SR
Queue Stats
49W - 21L
1,765 Elo+
Party 2
Medusa
Medusa
Zalwolf
Medusa
Level 44
God Stats
4W - 1L
1,919 SR
Queue Stats
318W - 191L
1,824 Elo+
Party 2
Nu Wa
Nu Wa
aj_wjsn14
Nu Wa
Level 44
God Stats
56W - 56L
1,451 SR
Queue Stats
260W - 278L
1,401 Elo+
Solo
Nemesis
Nemesis
codrinplays
Nemesis
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 67L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chanddler
Heimdallr
20
5 / 8 / 0
12,420
518
15,493
24,777
10,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Pilva55
Ymir
14
0 / 11 / 2
8,772
366
3,836
24,963
18,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
SintenPray
Cerberus
16
6 / 5 / 4
10,950
456
18,231
22,571
21,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 9 / 3
9,853
411
9,345
18,587
5,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
ibibilinda
Mercury
16
4 / 6 / 3
10,317
430
7,293
18,850
6,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ImBarryAllan
Kukulkan
20
7 / 3 / 14
14,190
591
23,494
10,362
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
18
5 / 3 / 21
13,832
576
9,644
18,379
17,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Zalwolf
Medusa
20
13 / 1 / 3
16,837
702
22,899
16,736
6,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
aj_wjsn14
Nu Wa
19
1 / 8 / 12
12,882
537
11,913
12,699
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
codrinplays
Nemesis
20
13 / 3 / 11
15,278
637
20,368
20,137
8,087
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
100
18
Kills
39
39
Deaths
18
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chanddler
Heimdallr
5
8
0
0.63
W
Kukulkan
ImBarryAllan
Kukulkan
7
3
14
4.67
L
Ymir
Pilva55
Ymir
0
11
2
0.09
L
Cerberus
SintenPray
Cerberus
6
5
4
1.6
W
Sobek
5
3
21
5.17
W
Medusa
Zalwolf
Medusa
13
1
3
14.5
W
Nu Wa
aj_wjsn14
Nu Wa
1
8
12
0.88
W
Nemesis
codrinplays
Nemesis
13
3
11
6.17
L
3
9
3
0.5
L
Mercury
ibibilinda
Mercury
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,198
Damage
88,318
109,748
Taken
78,313
63,094
Mitigated
39,566
19,099
Healing
17,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chanddler
Heimdallr
15,493
11,166
0
7,166
24,777
10,131
0
5,444
19,215
0
106,633
W
Kukulkan
ImBarryAllan
Kukulkan
23,494
1,817
0
154
10,362
3,889
2,523
5,510
4,558
90,479
0
L
Ymir
Pilva55
Ymir
3,836
592
249
3,460
24,963
18,352
0
12,231
12,264
43,228
0
L
Cerberus
SintenPray
Cerberus
18,231
1,123
0
7,230
22,571
21,801
0
7,456
15,023
62,898
0
W
Sobek
9,644
629
0
5,019
18,379
17,456
660
6,403
11,534
29,996
0
W
Medusa
Zalwolf
Medusa
22,899
12,135
0
3,138
16,736
6,828
4,454
3,895
12,740
0
145,009
W
Nu Wa
aj_wjsn14
Nu Wa
11,913
3,249
0
1,986
12,699
3,306
3,684
7,513
4,816
78,506
0
W
Nemesis
codrinplays
Nemesis
20,368
11,115
0
7,357
20,137
8,087
2,794
6,677
13,160
0
128,516
L
9,345
588
0
764
18,587
5,904
0
10,292
8,006
56,328
0
L
Mercury
ibibilinda
Mercury
7,293
2,224
0
230
18,850
6,906
0
8,609
10,109
0
67,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,312
Gold Earned
73,019
590
Minions Killed
719
0
Camps Cleared
0
2,113,186
Distance Traveled
2,399,335
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,420
518
165
7
0
381,811
4
W
Kukulkan
14,190
591
172
7
0
471,780
7
L
Ymir
8,772
366
85
4
0
414,259
1
L
Cerberus
10,950
456
124
5
0
369,050
1
W
Sobek
13,832
576
41
2
0
521,464
11
W
Medusa
16,837
702
237
10
0
490,024
5
W
Nu Wa
12,882
537
118
5
0
383,763
2
W
Nemesis
15,278
637
151
6
0
532,304
4
L
Raijin
9,853
411
107
4
0
417,290
5
L
Mercury
10,317
430
109
5
0
530,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role