Player Matchup

Hercules
Hercules
Taknara
Hercules
Level 151
God Stats
56W - 51L
1,668 SR
Queue Stats
401W - 471L
1,512 Elo+
Solo
Thor
Thor
egvolk6002
Thor
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
mrhellme
Olorun
Level 18
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 60
1,543 SR
1,504 Elo+

VS

Team Averages
Level 103
1,686 SR
1,555 Elo+
Zeus
Zeus
DrillRock
Zeus
Level 127
God Stats
4W - 5L
1,841 SR
Queue Stats
357W - 421L
1,539 Elo+
Solo
Heimdallr
Heimdallr
Helfost87
Heimdallr
Level 55
God Stats
6W - 3L
1,715 SR
Queue Stats
129W - 140L
1,435 Elo+
Solo
Guan Yu
Guan Yu
theGODoWAR
Guan Yu
Level 128
God Stats
15W - 8L
1,500 SR
Queue Stats
1,128W - 733L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Taknara
Hercules
10
2 / 2 / 2
6,770
677
4,322
10,104
8,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 5 / 2
6,645
665
2,816
8,424
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
mrhellme
Olorun
9
1 / 7 / 0
6,375
638
5,309
8,869
2,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
6 / 2 / 5
8,535
854
9,629
5,809
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Helfost87
Heimdallr
10
1 / 2 / 10
7,459
746
4,513
5,624
2,186
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
theGODoWAR
Guan Yu
12
7 / 0 / 7
9,319
932
8,516
7,416
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
14
14
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
2
5
4.25
W
Heimdallr
Helfost87
Heimdallr
1
2
10
3
L
Hercules
Taknara
Hercules
2
2
2
1.5
L
1
5
2
0.4
L
Olorun
mrhellme
Olorun
1
7
0
0.14
W
Guan Yu
theGODoWAR
Guan Yu
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,447
Damage
22,658
27,397
Taken
18,849
12,861
Mitigated
10,582
5,211
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
9,629
2,279
0
2,495
5,809
1,722
726
1,855
3,954
30,160
0
W
Heimdallr
Helfost87
Heimdallr
4,513
1,747
0
1,396
5,624
2,186
1,362
1,217
4,407
0
23,480
L
Hercules
Taknara
Hercules
4,322
2,335
0
3,894
10,104
8,723
0
3,955
5,978
0
20,887
L
2,816
522
0
305
8,424
1,714
0
2,590
5,698
0
17,749
L
Olorun
mrhellme
Olorun
5,309
2,687
146
866
8,869
2,424
0
3,838
4,831
15,054
0
W
Guan Yu
theGODoWAR
Guan Yu
8,516
882
1,123
2,346
7,416
6,674
548
2,287
5,129
4,907
18,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,790
Gold Earned
25,313
78
Minions Killed
117
0
Camps Cleared
0
493,761
Distance Traveled
541,940
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,535
854
48
5
0
154,571
1
W
Heimdallr
7,459
746
49
5
0
166,029
2
L
Hercules
6,770
677
29
3
0
186,887
1
L
Thor
6,645
665
26
3
0
156,260
1
L
Olorun
6,375
638
23
2
0
150,614
0
W
Guan Yu
9,319
932
20
2
0
221,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role