Player Matchup

Fenrir
Fenrir
DNHT THUNDER
Fenrir
Level 109
God Stats
7W - 7L
1,616 SR
Queue Stats
297W - 260L
1,593 Elo+
Party 3
Neith
Neith
SAGA01
Neith
Level 117
God Stats
0W - 3L
1,372 SR
Queue Stats
70W - 48L
1,478 Elo+
Party 2
Thoth
Thoth
StormBlessed42
Thoth
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 58L
1,453 Elo+
Party 3
Chaac
Chaac
ThatGuy749
Chaac
Level 67
God Stats
7W - 6L
1,500 SR
Queue Stats
327W - 310L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
murdererwolfsao
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 104
1,497 SR
1,505 Elo+

VS

Team Averages
Level 126
1,673 SR
1,558 Elo+
Fafnir
Fafnir
Zombie Dandere
Fafnir
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
36W - 36L
1,546 Elo+
Party 1
Scylla
Scylla
Zombie Yandere
Scylla
Level 147
God Stats
45W - 41L
1,828 SR
Queue Stats
523W - 461L
1,576 Elo+
Party 1
Izanami
Izanami
magg0tbr4in
Izanami
Level 104
God Stats
59W - 50L
1,629 SR
Queue Stats
325W - 310L
1,578 Elo+
Solo
Vamana
Vamana
pvtm33rkat
Vamana
Level 157
God Stats
4W - 4L
1,676 SR
Queue Stats
433W - 418L
1,519 Elo+
Party 1
Thor
Thor
timithetooth
Thor
Level 118
God Stats
6W - 3L
1,730 SR
Queue Stats
139W - 125L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 2 / 6
10,784
490
6,065
15,718
7,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
SAGA01
Neith
15
1 / 3 / 6
9,664
439
13,528
14,293
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 7 / 3
11,016
501
11,053
12,519
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
14
0 / 9 / 0
8,678
394
9,501
18,185
12,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Zhong Kui
murdererwolfsao
Zhong Kui
14
2 / 5 / 3
9,130
415
11,527
14,980
16,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 12
10,195
463
6,021
14,943
15,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 6 / 3
11,533
524
11,022
11,956
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
magg0tbr4in
Izanami
16
1 / 2 / 5
9,563
435
7,606
9,201
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
pvtm33rkat
Vamana
19
8 / 1 / 12
12,047
548
16,107
16,186
18,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 2 / 9
12,208
555
10,776
18,504
7,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
13
Kills
26
26
Deaths
13
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
2
6
3
L
Neith
SAGA01
Neith
1
3
6
1.33
L
7
7
3
1.21
L
Chaac
0
9
0
0
W
0
2
12
3
W
9
6
3
1.75
W
Izanami
magg0tbr4in
Izanami
1
2
5
1.75
L
Zhong Kui
murdererwolfsao
Zhong Kui
2
5
3
0.7
W
Vamana
pvtm33rkat
Vamana
8
1
12
14
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,674
Damage
51,532
75,695
Taken
70,790
46,131
Mitigated
49,677
22,598
Healing
19,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,065
1,088
0
8,741
15,718
7,210
0
1,897
13,741
0
78,016
L
Neith
SAGA01
Neith
13,528
5,496
0
6,684
14,293
5,274
124
4,062
10,158
0
73,304
L
11,053
967
0
1,505
12,519
4,787
0
3,899
8,480
55,303
0
L
Chaac
9,501
1,350
0
3,313
18,185
12,126
210
3,740
14,346
0
47,017
W
6,021
780
0
4,336
14,943
15,405
485
4,834
10,067
16,991
0
W
11,022
864
0
1,196
11,956
4,198
1,163
5,337
6,311
62,008
0
W
Izanami
magg0tbr4in
Izanami
7,606
3,559
0
1,695
9,201
4,406
2,445
3,965
5,236
0
65,083
L
Zhong Kui
murdererwolfsao
Zhong Kui
11,527
1,187
0
2,355
14,980
16,734
38
3,009
11,927
40,847
0
W
Vamana
pvtm33rkat
Vamana
16,107
6,360
0
4,236
16,186
18,006
1,782
2,821
13,272
0
66,056
W
10,776
3,192
0
7,646
18,504
7,662
0
4,958
13,324
0
92,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,272
Gold Earned
55,546
495
Minions Killed
517
0
Camps Cleared
0
1,855,066
Distance Traveled
2,035,277
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,784
490
131
6
0
409,198
11
L
Neith
9,664
439
115
5
0
370,973
7
L
Thoth
11,016
501
112
5
0
368,965
1
L
Chaac
8,678
394
93
4
0
356,739
2
W
Fafnir
10,195
463
25
1
0
421,725
2
W
Scylla
11,533
524
121
6
0
381,833
8
W
Izanami
9,563
435
125
6
0
401,476
8
L
Zhong Kui
9,130
415
44
2
0
349,191
0
W
Vamana
12,047
548
105
5
0
407,722
0
W
Thor
12,208
555
141
6
0
422,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role