Player Matchup

Cu Chulainn
Cu Chulainn
KarenJocelyn
Cu Chulainn
Level 108
God Stats
8W - 9L
1,974 SR
Queue Stats
558W - 568L
1,474 Elo+
Party 1
Ganesha
Ganesha
Verguetta777
Ganesha
Level 49
God Stats
8W - 6L
1,578 SR
Queue Stats
73W - 80L
1,432 Elo+
Party 1
Ne Zha
Ne Zha
cesaro1999
Ne Zha
Level 114
God Stats
15W - 10L
1,737 SR
Queue Stats
537W - 578L
1,501 Elo+
Party 1
Cupid
Cupid
stromhold
Cupid
Level 62
God Stats
3W - 2L
1,610 SR
Queue Stats
5W - 6L
1,763 Elo+
Party 1
Anubis
Anubis
xTx-Julius-xTx
Anubis
Level 154
God Stats
38W - 25L
1,452 SR
Queue Stats
182W - 203L
1,483 Elo+
Party 1
Team Averages
Level 97
1,670 SR
1,531 Elo+

VS

Team Averages
Level 67
1,663 SR
1,516 Elo+
Da Ji
Da Ji
Teco378
Da Ji
Level 64
God Stats
10W - 9L
1,626 SR
Queue Stats
50W - 72L
1,278 Elo+
Party 3
Nu Wa
Nu Wa
TrainPunch
Nu Wa
Level 29
God Stats
3W - 5L
1,455 SR
Queue Stats
10W - 17L
1,318 Elo+
Party 3
Apollo
Apollo
fluffy_gorilla1
Apollo
Level 106
God Stats
0W - 1L
1,632 SR
Queue Stats
29W - 21L
1,654 Elo+
Party 2
Ares
Ares
isu2017
Ares
Level 109
God Stats
0W - 1L
1,850 SR
Queue Stats
37W - 28L
1,651 Elo+
Party 2
Hera
Hera
swagmoneyb3
Hera
Level 29
God Stats
1W - 1L
1,750 SR
Queue Stats
45W - 40L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KarenJocelyn
Cu Chulainn
18
8 / 1 / 6
11,932
568
14,270
21,236
20,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Verguetta777
Ganesha
16
0 / 2 / 21
10,702
510
6,732
16,705
17,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
cesaro1999
Ne Zha
17
13 / 3 / 6
11,987
571
11,087
14,359
6,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
stromhold
Cupid
17
5 / 4 / 12
10,543
502
10,323
15,375
6,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
11 / 3 / 13
12,605
600
16,809
14,976
8,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Teco378
Da Ji
14
3 / 9 / 3
9,176
437
7,535
13,883
5,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nu Wa
13
0 / 6 / 2
8,374
399
9,680
11,086
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 8 / 3
10,633
506
6,606
19,499
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
isu2017
Ares
13
3 / 7 / 3
9,557
455
12,003
18,439
16,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 7 / 5
11,944
569
11,897
11,475
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
37
Kills
13
13
Deaths
37
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
KarenJocelyn
Cu Chulainn
8
1
6
11
L
Da Ji
Teco378
Da Ji
3
9
3
0.5
L
Nu Wa
0
6
2
0.17
W
Ganesha
Verguetta777
Ganesha
0
2
21
5.25
W
Ne Zha
cesaro1999
Ne Zha
13
3
6
5.33
L
4
8
3
0.69
L
Ares
isu2017
Ares
3
7
3
0.64
W
Cupid
stromhold
Cupid
5
4
12
2.75
L
3
7
5
0.79
W
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,221
Damage
47,721
82,651
Taken
74,382
59,144
Mitigated
34,908
31,775
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
KarenJocelyn
Cu Chulainn
14,270
3,168
0
8,520
21,236
20,747
589
6,312
14,560
0
72,166
L
Da Ji
Teco378
Da Ji
7,535
1,658
0
2,007
13,883
5,261
294
3,659
10,224
0
32,595
L
Nu Wa
9,680
875
0
780
11,086
3,073
0
2,146
8,940
45,893
0
W
Ganesha
Verguetta777
Ganesha
6,732
601
846
4,760
16,705
17,929
139
8,425
8,072
32,902
0
W
Ne Zha
cesaro1999
Ne Zha
11,087
3,373
0
2,862
14,359
6,099
880
4,059
10,160
0
60,843
L
6,606
4,451
0
4,114
19,499
6,683
2,406
5,730
13,769
0
69,898
L
Ares
isu2017
Ares
12,003
97
0
2,056
18,439
16,735
91
5,621
12,818
33,369
0
W
Cupid
stromhold
Cupid
10,323
5,337
1,208
3,979
15,375
6,251
4,611
5,436
9,805
0
55,631
L
11,897
2,582
366
561
11,475
3,156
160
6,385
5,090
61,146
0
W
16,809
576
834
8,766
14,976
8,118
2,602
8,334
6,474
94,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,769
Gold Earned
49,684
541
Minions Killed
431
0
Camps Cleared
0
2,011,717
Distance Traveled
1,661,767
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,932
568
156
7
0
405,090
3
L
Da Ji
9,176
437
58
3
0
326,129
0
L
Nu Wa
8,374
399
78
4
0
362,441
7
W
Ganesha
10,702
510
13
1
0
434,899
3
W
Ne Zha
11,987
571
89
4
0
419,774
0
L
Apollo
10,633
506
132
6
0
338,267
1
L
Ares
9,557
455
38
2
0
325,302
5
W
Cupid
10,543
502
110
5
0
387,699
1
L
Hera
11,944
569
125
6
0
309,628
0
W
Anubis
12,605
600
173
8
0
364,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role