Player Matchup

Hades
Hades
DeathOfAnubis
Hades
Level 27
God Stats
41W - 44L
1,552 SR
Queue Stats
138W - 155L
1,572 Elo+
Solo
Ganesha
Ganesha
Gstuffy
Ganesha
Level 9
God Stats
8W - 7L
1,619 SR
Queue Stats
32W - 26L
1,528 Elo+
Solo
Jing Wei
Jing Wei
PolishKIng0913
Jing Wei
Level 27
God Stats
17W - 14L
1,669 SR
Queue Stats
92W - 96L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
WatchUrHeadChief
Tsukuyomi
Level 22
God Stats
11W - 8L
1,707 SR
Queue Stats
113W - 98L
1,489 Elo+
Solo
Chaac
Chaac
skeeyeepawpaw
Chaac
Level 16
God Stats
8W - 12L
1,554 SR
Queue Stats
13W - 23L
1,378 Elo+
Solo
Team Averages
Level 20
1,620 SR
1,494 Elo+

VS

Team Averages
Level 21
1,568 SR
1,454 Elo+
Athena
Athena
Double Bean3515
Athena
Level 16
God Stats
7W - 4L
1,500 SR
Queue Stats
37W - 38L
1,354 Elo+
Solo
Nike
Nike
RAG3xxNIGHTMARE
Nike
Level 29
God Stats
8W - 2L
1,777 SR
Queue Stats
214W - 225L
1,393 Elo+
Party 1
Hades
Hades
RAG3xxNIMROD
Hades
Level 25
God Stats
11W - 9L
1,484 SR
Queue Stats
99W - 114L
1,395 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ToXiCGaNoN
Tsukuyomi
Level 23
God Stats
7W - 2L
1,600 SR
Queue Stats
54W - 46L
1,658 Elo+
Solo
Olorun
Olorun
Trollorun
Olorun
Level 13
God Stats
37W - 30L
1,476 SR
Queue Stats
55W - 53L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 3
11,417
457
10,587
21,475
22,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Gstuffy
Ganesha
18
0 / 10 / 8
11,876
475
8,755
21,960
22,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
19
2 / 4 / 1
11,971
479
7,994
20,135
8,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
17
5 / 8 / 4
11,719
469
21,526
21,765
17,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 9 / 3
8,215
329
5,569
11,651
7,038
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 17
10,446
418
5,470
18,244
16,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 4 / 23
13,189
528
17,657
21,763
21,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 3 / 8
12,441
498
16,345
16,272
8,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ToXiCGaNoN
Tsukuyomi
20
13 / 2 / 10
15,705
628
18,606
20,214
10,681
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Trollorun
Olorun
20
9 / 0 / 3
16,367
655
14,716
14,855
11,367
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
99
13
Kills
38
39
Deaths
14
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
W
0
5
17
1.7
L
Ganesha
Gstuffy
Ganesha
0
10
8
0.4
L
Jing Wei
2
4
1
0.63
W
6
4
23
4.38
W
10
3
8
4.67
W
Tsukuyomi
ToXiCGaNoN
Tsukuyomi
13
2
10
9
W
Olorun
Trollorun
Olorun
9
0
3
10.5
L
Tsukuyomi
5
8
4
0.88
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,431
Damage
72,794
96,986
Taken
91,348
78,009
Mitigated
68,371
16,781
Healing
29,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,587
1,197
1,482
3,423
21,475
22,205
774
8,612
12,863
47,860
1,663
W
5,470
1,300
0
0
18,244
16,228
766
7,221
11,023
15,306
0
L
Ganesha
Gstuffy
Ganesha
8,755
1,467
0
837
21,960
22,670
118
9,341
12,379
56,973
0
L
Jing Wei
7,994
6,667
0
8,361
20,135
8,336
620
4,763
15,292
0
105,121
W
17,657
5,248
0
0
21,763
21,290
1,729
8,253
13,510
0
63,516
W
16,345
1,739
1,563
6,461
16,272
8,805
1,007
3,503
12,769
64,235
0
W
Tsukuyomi
ToXiCGaNoN
Tsukuyomi
18,606
6,002
0
8,155
20,214
10,681
486
1,580
18,634
0
157,637
W
Olorun
Trollorun
Olorun
14,716
8,948
1,828
11,176
14,855
11,367
7,413
2,502
12,353
137,287
7,899
L
Tsukuyomi
21,526
6,899
0
1,593
21,765
17,760
0
9,408
12,357
0
85,806
L
5,569
1,177
0
1,085
11,651
7,038
0
3,648
8,003
0
19,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,198
Gold Earned
68,148
511
Minions Killed
600
0
Camps Cleared
0
2,025,026
Distance Traveled
2,354,618
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,417
457
103
4
0
355,415
7
W
Athena
10,446
418
25
1
0
449,794
0
L
Ganesha
11,876
475
74
3
0
425,880
0
L
Jing Wei
11,971
479
161
6
0
414,725
0
W
Nike
13,189
528
90
4
0
523,084
0
W
Hades
12,441
498
61
2
0
409,177
2
W
Tsukuyomi
15,705
628
187
7
0
517,758
2
W
Olorun
16,367
655
237
9
0
454,805
3
L
Tsukuyomi
11,719
469
122
5
0
483,964
6
L
Chaac
8,215
329
51
2
0
345,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role