Player Matchup

Sylvanus
Sylvanus
C1DER
Sylvanus
Level 65
God Stats
1W - 3L
1,374 SR
Queue Stats
33W - 51L
1,387 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CalmLotus
Tsukuyomi
Level 22
God Stats
5W - 11L
1,422 SR
Queue Stats
17W - 35L
1,336 Elo+
Party 1
Heimdallr
Heimdallr
DomJaBoy
Heimdallr
Level 23
God Stats
1W - 5L
1,404 SR
Queue Stats
20W - 27L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
MrCubikeep
Cthulhu
Level 22
God Stats
6W - 10L
1,466 SR
Queue Stats
8W - 17L
1,335 Elo+
Party 1
Anubis
Anubis
tiddlerlone
Anubis
Level 23
God Stats
7W - 8L
1,709 SR
Queue Stats
15W - 26L
1,427 Elo+
Party 1
Team Averages
Level 31
1,475 SR
1,392 Elo+

VS

Team Averages
Level 14
1,634 SR
1,515 Elo+
King Arthur
King Arthur
Andyst
King Arthur
Level 7
God Stats
9W - 5L
1,826 SR
Queue Stats
137W - 117L
1,743 Elo+
Party 2
Hades
Hades
DelsinRyder
Hades
Level 7
God Stats
2W - 1L
1,377 SR
Queue Stats
19W - 24L
1,267 Elo+
Solo
Loki
Loki
FryMcEggs
Loki
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
157W - 123L
1,484 Elo+
Solo
Bacchus
Bacchus
bEED0N
Bacchus
Level 17
God Stats
5W - 0L
1,905 SR
Queue Stats
57W - 73L
1,550 Elo+
Solo
Neith
Neith
wisewolf19
Neith
Level 21
God Stats
3W - 0L
1,560 SR
Queue Stats
9W - 5L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
C1DER
Sylvanus
12
3 / 1 / 1
7,286
455
6,909
10,208
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
CalmLotus
Tsukuyomi
11
3 / 5 / 0
7,121
445
5,271
11,904
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
DomJaBoy
Heimdallr
12
1 / 3 / 4
7,129
446
7,300
11,549
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
MrCubikeep
Cthulhu
11
1 / 6 / 0
6,790
424
4,522
13,469
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
13
3 / 6 / 1
7,801
488
7,359
9,787
4,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andyst
King Arthur
15
5 / 1 / 6
8,812
551
14,638
11,549
10,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 3 / 1
8,953
560
7,891
10,893
5,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
15
7 / 2 / 4
9,099
569
9,500
11,406
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
bEED0N
Bacchus
11
1 / 2 / 3
7,019
439
5,289
10,117
9,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
11
0 / 3 / 2
6,578
411
6,456
7,566
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
11
Kills
21
21
Deaths
11
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Andyst
King Arthur
5
1
6
8
L
Sylvanus
C1DER
Sylvanus
3
1
1
3.5
L
Tsukuyomi
CalmLotus
Tsukuyomi
3
5
0
0.6
W
8
3
1
2.83
L
Heimdallr
DomJaBoy
Heimdallr
1
3
4
1
W
Loki
7
2
4
4.5
L
Cthulhu
MrCubikeep
Cthulhu
1
6
0
0.17
W
Bacchus
bEED0N
Bacchus
1
2
3
1.25
L
Anubis
3
6
1
0.58
W
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,361
Damage
43,774
56,917
Taken
51,531
28,172
Mitigated
31,864
17,345
Healing
17,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Andyst
King Arthur
14,638
2,322
0
4,377
11,549
10,582
0
4,235
6,800
103
50,406
L
Sylvanus
C1DER
Sylvanus
6,909
2,389
929
2,850
10,208
6,063
1,034
2,385
7,651
32,986
7,832
L
Tsukuyomi
CalmLotus
Tsukuyomi
5,271
1,025
0
3,243
11,904
3,949
0
1,013
10,716
0
29,790
W
7,891
436
86
5,047
10,893
5,719
681
5,899
4,971
43,866
0
L
Heimdallr
DomJaBoy
Heimdallr
7,300
2,851
0
4,218
11,549
4,677
334
2,452
9,097
0
33,532
W
Loki
9,500
2,652
0
3,830
11,406
3,706
545
1,908
9,473
0
53,343
L
Cthulhu
MrCubikeep
Cthulhu
4,522
387
0
3,758
13,469
8,559
0
2,687
10,352
25,965
0
W
Bacchus
bEED0N
Bacchus
5,289
279
0
1,388
10,117
9,472
161
2,671
7,423
15,817
0
L
Anubis
7,359
80
0
2,347
9,787
4,924
56
4,746
5,016
43,285
0
W
Neith
6,456
3,181
0
2,778
7,566
2,385
504
3,053
4,513
0
37,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,127
Gold Earned
40,461
297
Minions Killed
357
0
Camps Cleared
0
1,351,943
Distance Traveled
1,576,872
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,812
551
87
5
0
336,408
6
L
Sylvanus
7,286
455
74
5
0
263,773
4
L
Tsukuyomi
7,121
445
55
3
0
282,312
8
W
Hades
8,953
560
86
5
0
305,284
3
L
Heimdallr
7,129
446
56
4
0
278,380
0
W
Loki
9,099
569
83
5
0
319,179
0
L
Cthulhu
6,790
424
35
2
0
285,122
3
W
Bacchus
7,019
439
27
2
0
336,859
3
L
Anubis
7,801
488
77
5
0
242,356
6
W
Neith
6,578
411
74
5
0
279,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role