Player Matchup

Hel
Hel
CrazzyDuker
Hel
Level 47
God Stats
8W - 7L
1,371 SR
Queue Stats
134W - 156L
1,381 Elo+
Party 3
Loki
Loki
DEATHPUNCH1020
Loki
Level 23
God Stats
4W - 3L
1,372 SR
Queue Stats
91W - 95L
1,356 Elo+
Party 3
Medusa
Medusa
JUICYJUICE1020
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 125L
1,613 Elo+
Party 3
Thanatos
Thanatos
Rojo102594
Thanatos
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,338 Elo+
Solo
Anhur
Anhur
shadowlayover21
Anhur
Level 21
God Stats
13W - 12L
1,552 SR
Queue Stats
94W - 79L
1,495 Elo+
Solo
Team Averages
Level 24
1,459 SR
1,437 Elo+

VS

Team Averages
Level 22
1,441 SR
1,281 Elo+
Cerberus
Cerberus
FAUSTX
Cerberus
Level 68
God Stats
18W - 18L
1,353 SR
Queue Stats
70W - 90L
1,280 Elo+
Party 1
Cernunnos
Cernunnos
Irish1MTL
Cernunnos
Level 4
God Stats
39W - 50L
1,474 SR
Queue Stats
79W - 100L
1,500 Elo+
Party 1
Bellona
Bellona
KD Galaxy8997
Bellona
Level 14
God Stats
7W - 5L
1,379 SR
Queue Stats
41W - 36L
1,318 Elo+
Solo
Olorun
Olorun
Lim Jahey57
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,154 Elo+
Party 2
Set
Set
stonedbuddist
Set
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 5
7,536
685
9,095
4,290
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
4 / 1 / 7
6,175
561
3,537
4,457
1,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 5
6,056
551
5,083
5,366
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Rojo102594
Thanatos
8
4 / 2 / 0
5,258
478
1,849
5,139
1,533
9
2 / 3 / 0
5,488
499
3,607
6,298
1,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FAUSTX
Cerberus
10
3 / 1 / 0
6,127
557
3,000
8,387
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Irish1MTL
Cernunnos
7
0 / 3 / 2
4,760
433
1,099
5,780
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
10
4 / 5 / 0
6,099
554
6,103
8,478
6,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
7
0 / 7 / 0
4,671
425
1,955
7,691
2,510
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

7
0 / 6 / 0
4,528
412
397
7,424
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
22
Kills
7
8
Deaths
22
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
W
4
1
7
7.5
L
Cerberus
FAUSTX
Cerberus
3
1
0
3
L
Cernunnos
Irish1MTL
Cernunnos
0
3
2
0.33
W
2
2
5
2.25
L
Bellona
4
5
0
0.8
L
Olorun
0
7
0
0
W
Thanatos
Rojo102594
Thanatos
4
2
0
2
W
2
3
0
0.67
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,171
Damage
12,554
25,550
Taken
37,760
7,212
Mitigated
15,674
8,985
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,095
1,536
156
2,578
4,290
1,409
1,018
1,557
2,733
41,093
0
W
3,537
1,070
87
619
4,457
1,214
0
759
3,698
0
15,020
L
Cerberus
FAUSTX
Cerberus
3,000
309
147
4,029
8,387
3,203
59
1,295
7,092
20,650
0
L
Cernunnos
Irish1MTL
Cernunnos
1,099
732
0
946
5,780
1,255
172
815
4,965
0
10,501
W
5,083
1,972
0
1,809
5,366
1,575
2,098
353
5,013
0
26,286
L
Bellona
6,103
2,879
0
1,767
8,478
6,771
0
0
8,478
0
24,503
L
Olorun
1,955
1,194
251
1,665
7,691
2,510
551
4,379
3,312
16,014
0
W
Thanatos
Rojo102594
Thanatos
1,849
250
0
1,950
5,139
1,533
216
0
5,139
0
7,843
W
3,607
1,498
0
1,786
6,298
1,481
0
2,286
4,012
0
23,896
L
397
194
0
224
7,424
1,935
529
2,606
4,818
0
15,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,513
Gold Earned
26,185
193
Minions Killed
170
0
Camps Cleared
0
1,036,264
Distance Traveled
897,249
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,536
685
77
7
0
209,518
0
W
Loki
6,175
561
19
2
0
222,025
0
L
Cerberus
6,127
557
57
5
0
189,670
4
L
Cernunnos
4,760
433
15
1
0
167,457
2
W
Medusa
6,056
551
52
5
0
197,061
0
L
Bellona
6,099
554
51
5
0
195,162
0
L
Olorun
4,671
425
22
2
0
162,490
2
W
Thanatos
5,258
478
9
1
0
213,287
1
W
Anhur
5,488
499
36
3
0
194,373
2
L
Set
4,528
412
25
2
0
182,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role