Player Matchup

Discordia
Discordia
DukeToxic
Discordia
Level 126
God Stats
1W - 2L
1,707 SR
Queue Stats
26W - 31L
1,628 Elo+
Party 4
Bellona
Bellona
ItsXin
Bellona
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 55L
1,467 Elo+
Party 3
Zhong Kui
Zhong Kui
TruWeeb
Zhong Kui
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 67L
1,453 Elo+
Party 3
Thor
Thor
flamergod
Thor
Level 125
God Stats
4W - 3L
1,887 SR
Queue Stats
37W - 36L
1,669 Elo+
Party 4
Danzaburou
Danzaburou
ttvWyrksbtw
Danzaburou
Level 83
God Stats
22W - 10L
1,784 SR
Queue Stats
110W - 81L
1,485 Elo+
Party 3
Team Averages
Level 101
1,675 SR
1,541 Elo+

VS

Team Averages
Level 116
1,814 SR
1,538 Elo+
Zhong Kui
Zhong Kui
DiRtYakaHITMAN
Zhong Kui
Level 121
God Stats
3W - 4L
1,945 SR
Queue Stats
182W - 230L
1,371 Elo+
Solo
Guan Yu
Guan Yu
JRkid47
Guan Yu
Level 108
God Stats
6W - 7L
1,653 SR
Queue Stats
172W - 141L
1,609 Elo+
Party 1
Nemesis
Nemesis
Keeg43
Nemesis
Level 80
God Stats
3W - 0L
1,851 SR
Queue Stats
123W - 100L
1,558 Elo+
Party 1
Neith
Neith
LeoMosso
Neith
Level 129
God Stats
8W - 5L
1,814 SR
Queue Stats
11W - 11L
1,655 Elo+
Party 2
Janus
Janus
PPACCA
Janus
Level 143
God Stats
8W - 1L
1,807 SR
Queue Stats
198W - 187L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DukeToxic
Discordia
11
0 / 2 / 2
7,722
429
3,180
4,411
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ItsXin
Bellona
14
0 / 3 / 0
8,560
476
7,099
10,782
8,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
TruWeeb
Zhong Kui
12
1 / 4 / 2
7,620
423
7,509
11,636
8,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
16
2 / 1 / 2
9,291
516
2,106
8,878
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
ttvWyrksbtw
Danzaburou
14
7 / 6 / 1
9,944
552
10,829
13,242
3,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DiRtYakaHITMAN
Zhong Kui
14
2 / 4 / 3
8,711
484
2,667
11,512
6,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
JRkid47
Guan Yu
17
4 / 0 / 5
10,602
589
6,600
14,440
16,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Keeg43
Nemesis
16
3 / 0 / 10
10,361
576
9,959
11,157
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
LeoMosso
Neith
16
5 / 4 / 5
10,459
581
8,996
12,225
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
PPACCA
Janus
17
2 / 2 / 1
11,081
616
2,797
8,104
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
10
Kills
16
16
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DiRtYakaHITMAN
Zhong Kui
2
4
3
0.88
L
Discordia
DukeToxic
Discordia
0
2
2
0.5
L
Bellona
ItsXin
Bellona
0
3
0
0
W
Guan Yu
JRkid47
Guan Yu
4
0
5
6.5
W
Nemesis
Keeg43
Nemesis
3
0
10
8
W
Neith
LeoMosso
Neith
5
4
5
1.88
W
Janus
PPACCA
Janus
2
2
1
1.25
L
Zhong Kui
TruWeeb
Zhong Kui
1
4
2
0.5
L
Thor
2
1
2
3
L
Danzaburou
ttvWyrksbtw
Danzaburou
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,723
Damage
31,019
48,949
Taken
57,438
25,316
Mitigated
34,485
11,842
Healing
26,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DiRtYakaHITMAN
Zhong Kui
2,667
450
0
4,562
11,512
6,182
425
1,765
9,622
33,412
0
L
Discordia
DukeToxic
Discordia
3,180
168
0
2,145
4,411
1,120
0
951
3,372
36,858
0
L
Bellona
ItsXin
Bellona
7,099
2,242
0
2,684
10,782
8,730
816
893
9,425
73
51,668
W
Guan Yu
JRkid47
Guan Yu
6,600
1,018
1,646
8,074
14,440
16,384
961
1,299
13,066
0
61,109
W
Nemesis
Keeg43
Nemesis
9,959
4,872
0
4,917
11,157
4,956
1,035
1,084
9,970
0
66,034
W
Neith
LeoMosso
Neith
8,996
2,844
0
5,889
12,225
4,244
4,015
1,860
10,165
0
66,586
W
Janus
PPACCA
Janus
2,797
253
0
1,225
8,104
2,719
1,642
3,883
3,881
75,623
0
L
Zhong Kui
TruWeeb
Zhong Kui
7,509
390
0
3,257
11,636
8,654
0
1,816
9,702
36,973
0
L
Thor
2,106
408
0
335
8,878
2,975
0
241
8,584
0
72,414
L
Danzaburou
ttvWyrksbtw
Danzaburou
10,829
5,808
0
3,421
13,242
3,837
621
1,333
11,834
0
54,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,137
Gold Earned
51,214
496
Minions Killed
577
0
Camps Cleared
0
1,493,375
Distance Traveled
1,786,110
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,711
484
49
3
0
316,693
4
L
Discordia
7,722
429
87
5
0
216,731
3
L
Bellona
8,560
476
112
6
0
335,981
3
W
Guan Yu
10,602
589
117
7
0
379,910
1
W
Nemesis
10,361
576
119
7
0
406,101
5
W
Neith
10,459
581
116
6
0
295,285
2
W
Janus
11,081
616
176
10
0
388,121
10
L
Zhong Kui
7,620
423
72
4
0
312,361
2
L
Thor
9,291
516
124
7
0
354,915
0
L
Danzaburou
9,944
552
101
6
0
273,387
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role