Player Matchup

Bellona
Bellona
Coleinator
Bellona
Level 20
God Stats
15W - 17L
1,784 SR
Queue Stats
27W - 37L
1,584 Elo+
Party 2
Ra
Ra
JakeyU25
Ra
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 5L
1,477 Elo+
Party 2
Ares
Ares
Jetfast101
Ares
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 28L
1,477 Elo+
Party 2
Anubis
Anubis
Kingtomthe3rd
Anubis
Level 54
God Stats
6W - 11L
1,627 SR
Queue Stats
31W - 41L
1,584 Elo+
Party 2
Thor
Thor
Sigs Grill
Thor
Level 15
God Stats
14W - 19L
1,623 SR
Queue Stats
19W - 26L
1,477 Elo+
Party 2
Team Averages
Level 29
1,607 SR
1,520 Elo+

VS

Team Averages
Level 4
1,270 SR
1,160 Elo+
Ao Kuang
Ao Kuang
KaydogisAmerican
Ao Kuang
Level 4
God Stats
1W - 4L
1,186 SR
Queue Stats
1W - 4L
1,148 Elo+
Party 3
Jormungandr
Jormungandr
NOV4_LEADER54
Jormungandr
Level 3
God Stats
0W - 3L
1,186 SR
Queue Stats
0W - 3L
1,148 Elo+
Party 3
Cerberus
Cerberus
NOV4_Shloppy
Cerberus
Level 3
God Stats
0W - 3L
1,186 SR
Queue Stats
0W - 3L
1,148 Elo+
Party 3
Neith
Neith
Sam-the-Gray3119
Neith
Level 6
God Stats
0W - 2L
1,291 SR
Queue Stats
118W - 149L
1,178 Elo+
Party 1
Olorun
Olorun
TheCrazyCacti
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 196L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Coleinator
Bellona
18
7 / 2 / 26
11,663
1,060
25,698
11,804
12,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
9 / 0 / 34
12,512
1,137
19,543
7,025
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 33
10,754
978
11,032
10,486
9,773
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
21 / 0 / 27
13,537
1,231
32,138
9,596
4,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
14 / 0 / 25
11,753
1,068
19,619
6,074
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

369

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 17 / 1
9,585
871
7,020
24,792
7,881
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
NOV4_LEADER54
Jormungandr
14
1 / 11 / 2
9,273
843
6,678
31,440
20,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
NOV4_Shloppy
Cerberus
14
0 / 11 / 1
8,901
809
11,208
29,713
21,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 5 / 1
9,386
853
12,675
18,814
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 10 / 0
8,502
773
2,606
14,380
4,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

199
Kill Participation
8
54
Kills
3
3
Deaths
54
145
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Coleinator
Bellona
7
2
26
10
W
9
0
34
26
W
3
1
33
19.5
L
2
17
1
0.15
W
21
0
27
34.5
L
Jormungandr
NOV4_LEADER54
Jormungandr
1
11
2
0.18
L
Cerberus
NOV4_Shloppy
Cerberus
0
11
1
0.05
L
0
5
1
0.1
W
14
0
25
26.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,030
Damage
40,187
44,985
Taken
119,139
33,157
Mitigated
60,963
13,297
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Coleinator
Bellona
25,698
15,417
0
1,618
11,804
12,608
0
5,844
5,577
0
41,956
W
19,543
3,177
3,535
2,547
7,025
2,323
0
5,392
1,583
32,994
0
W
11,032
1,990
0
864
10,486
9,773
0
6,036
4,375
12,431
0
L
7,020
2,685
0
2,175
24,792
7,881
0
13,010
11,657
18,972
0
W
32,138
5,870
0
4,116
9,596
4,972
0
5,908
3,613
51,644
0
L
Jormungandr
NOV4_LEADER54
Jormungandr
6,678
3,387
0
250
31,440
20,508
0
17,484
13,731
13,144
0
L
Cerberus
NOV4_Shloppy
Cerberus
11,208
584
0
3,746
29,713
21,717
0
15,477
14,086
15,454
0
L
12,675
5,170
0
3,178
18,814
6,118
0
9,327
9,287
0
37,729
W
19,619
5,006
0
617
6,074
3,481
0
3,994
2,055
0
23,909
L
2,606
1,696
99
1,045
14,380
4,739
0
7,415
6,940
10,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,219
Gold Earned
45,647
134
Minions Killed
100
4
Camps Cleared
1
995,930
Distance Traveled
827,885
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,663
1,060
45
4
3
214,804
0
W
Ra
12,512
1,137
42
4
0
226,563
1
W
Ares
10,754
978
4
0
0
183,515
1
L
Ao Kuang
9,585
871
25
2
0
167,070
1
W
Anubis
13,537
1,231
39
4
1
182,996
0
L
Jormungandr
9,273
843
6
1
0
183,305
1
L
Cerberus
8,901
809
10
1
0
200,261
0
L
Neith
9,386
853
48
4
1
181,424
0
W
Thor
11,753
1,068
4
0
0
188,052
0
L
Olorun
8,502
773
11
1
0
95,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role