Player Matchup

Hercules
Hercules
Adalar
Hercules
Level 53
God Stats
1W - 0L
1,712 SR
Queue Stats
11W - 2L
1,809 Elo+
Party 2
Janus
Janus
TJD18
Janus
Level 6
God Stats
4W - 1L
1,284 SR
Queue Stats
11W - 2L
1,809 Elo+
Party 2
Anhur
Anhur
Vizje
Anhur
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 1L
1,953 Elo+
Party 2
Team Averages
Level 28
1,499 SR
1,857 Elo+

VS

Team Averages
Level 43
1,442 SR
1,245 Elo+
Heimdallr
Heimdallr
Frunah
Heimdallr
Level 29
God Stats
11W - 15L
1,388 SR
Queue Stats
334W - 518L
1,351 Elo+
Solo
Nike
Nike
PapiDesto23
Nike
Level 98
God Stats
3W - 11L
1,437 SR
Queue Stats
16W - 30L
1,093 Elo+
Party 1
Scylla
Scylla
jirenRD
Scylla
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 62L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adalar
Hercules
12
3 / 2 / 7
8,305
755
5,028
6,936
4,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
TJD18
Janus
12
3 / 0 / 10
8,597
782
6,059
2,568
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Vizje
Anhur
13
9 / 1 / 5
9,513
865
10,375
7,130
2,978
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Frunah
Heimdallr
9
0 / 6 / 2
6,914
629
2,469
8,880
2,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 4 / 0
7,873
716
4,109
10,069
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
jirenRD
Scylla
11
1 / 5 / 2
7,746
704
4,220
6,815
1,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
3
3
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
Adalar
Hercules
3
2
7
3.25
L
Heimdallr
Frunah
Heimdallr
0
6
2
0.17
L
2
4
0
0.5
W
Janus
TJD18
Janus
3
0
10
8
W
Anhur
Vizje
Anhur
9
1
5
11.5
L
Scylla
jirenRD
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
10,798
16,634
Taken
25,764
8,232
Mitigated
8,060
4,913
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Adalar
Hercules
5,028
1,158
0
2,754
6,936
4,659
253
1,602
5,334
0
16,983
L
Heimdallr
Frunah
Heimdallr
2,469
880
0
956
8,880
2,357
0
3,121
5,563
0
15,036
L
4,109
1,022
195
1,378
10,069
4,442
0
1,478
8,321
0
28,576
W
Janus
TJD18
Janus
6,059
391
0
386
2,568
595
893
1,104
1,464
31,095
0
W
Anhur
Vizje
Anhur
10,375
5,389
0
1,773
7,130
2,978
1,811
1,602
5,528
0
43,737
L
Scylla
jirenRD
Scylla
4,220
176
0
909
6,815
1,261
0
1,149
5,461
22,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,415
Gold Earned
22,533
151
Minions Killed
114
0
Camps Cleared
0
605,010
Distance Traveled
575,785
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,305
755
25
2
0
215,916
0
L
Heimdallr
6,914
629
25
2
0
186,440
0
L
Nike
7,873
716
48
4
0
215,792
2
W
Janus
8,597
782
56
5
0
195,653
0
W
Anhur
9,513
865
70
6
0
193,441
2
L
Scylla
7,746
704
41
4
0
173,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role