Player Matchup

Loki
Loki
Blast WRLD
Loki
Level 26
God Stats
33W - 24L
1,561 SR
Queue Stats
677W - 732L
1,407 Elo+
Party 1
Apollo
Apollo
FUNGUSxAMONGUS
Apollo
Level 26
God Stats
8W - 6L
1,592 SR
Queue Stats
81W - 65L
1,596 Elo+
Solo
Thoth
Thoth
Fire915
Thoth
Level 18
God Stats
3W - 3L
1,523 SR
Queue Stats
28W - 26L
1,639 Elo+
Solo
Amaterasu
Amaterasu
Jiggy Chills
Amaterasu
Level 18
God Stats
2W - 1L
1,518 SR
Queue Stats
214W - 273L
1,384 Elo+
Party 1
Ymir
Ymir
bananaman991
Ymir
Level 22
God Stats
75W - 65L
1,590 SR
Queue Stats
91W - 87L
1,505 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,506 Elo+

VS

Team Averages
Level 27
1,400 SR
1,508 Elo+
Ah Muzen Cab
Ah Muzen Cab
ClovenEgg801652
Ah Muzen Cab
Level 26
God Stats
1W - 7L
1,384 SR
Queue Stats
9W - 19L
1,485 Elo+
Solo
Merlin
Merlin
HotSharkBoy11
Merlin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,748 Elo+
Solo
Cthulhu
Cthulhu
Zabieruu
Cthulhu
Level 27
God Stats
0W - 3L
1,157 SR
Queue Stats
40W - 44L
1,403 Elo+
Party 2
Agni
Agni
stereotomek
Agni
Level 28
God Stats
2W - 2L
1,493 SR
Queue Stats
89W - 135L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
wicholo3312
Tsukuyomi
Level 28
God Stats
26W - 24L
1,468 SR
Queue Stats
90W - 105L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
10,637
560
7,541
13,783
6,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 1 / 8
11,505
606
7,367
14,475
5,441
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Fire915
Thoth
18
8 / 1 / 6
12,353
650
8,378
11,604
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Jiggy Chills
Amaterasu
16
3 / 2 / 4
9,648
508
5,511
12,081
6,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 1 / 6
11,324
596
5,690
13,167
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ClovenEgg801652
Ah Muzen Cab
8
0 / 3 / 0
6,358
335
3,461
5,443
1,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 11 / 0
7,603
400
8,297
10,724
3,173
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Zabieruu
Cthulhu
15
2 / 2 / 2
9,164
482
7,152
12,667
12,591
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
1 / 9 / 1
8,455
445
5,762
9,553
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
wicholo3312
Tsukuyomi
15
5 / 6 / 0
9,746
513
8,204
14,124
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
30
Kills
8
10
Deaths
31
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
5
2
1
L
Ah Muzen Cab
ClovenEgg801652
Ah Muzen Cab
0
3
0
0
W
8
1
8
12
W
Thoth
Fire915
Thoth
8
1
6
11
L
0
11
0
0
W
Amaterasu
Jiggy Chills
Amaterasu
3
2
4
2.5
L
Cthulhu
Zabieruu
Cthulhu
2
2
2
1.5
W
7
1
6
10
L
1
9
1
0.17
L
Tsukuyomi
wicholo3312
Tsukuyomi
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,487
Damage
32,876
65,110
Taken
52,511
31,623
Mitigated
25,573
20,610
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,541
2,453
0
4,502
13,783
6,355
0
2,399
11,316
0
65,756
L
Ah Muzen Cab
ClovenEgg801652
Ah Muzen Cab
3,461
1,034
0
2,208
5,443
1,345
0
2,092
3,347
0
21,688
W
7,367
3,278
0
7,154
14,475
5,441
9,503
3,057
11,368
0
70,544
W
Thoth
Fire915
Thoth
8,378
442
0
2,125
11,604
4,495
0
4,627
6,977
80,984
0
L
8,297
328
0
100
10,724
3,173
707
5,241
5,201
40,474
0
W
Amaterasu
Jiggy Chills
Amaterasu
5,511
2,899
0
5,015
12,081
6,769
1,112
4,360
7,646
0
29,253
L
Cthulhu
Zabieruu
Cthulhu
7,152
294
312
450
12,667
12,591
96
1,735
10,844
42,824
0
W
5,690
860
0
1,814
13,167
8,563
630
6,575
6,592
46,313
0
L
5,762
519
0
0
9,553
2,762
550
2,727
6,826
56,938
0
L
Tsukuyomi
wicholo3312
Tsukuyomi
8,204
1,568
633
3,460
14,124
5,702
631
1,747
12,225
0
59,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,467
Gold Earned
41,326
504
Minions Killed
376
0
Camps Cleared
0
1,709,990
Distance Traveled
1,422,963
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,637
560
111
6
0
336,447
0
L
Ah Muzen Cab
6,358
335
41
2
0
141,417
0
W
Apollo
11,505
606
110
6
0
332,817
5
W
Thoth
12,353
650
155
8
0
348,277
11
L
Merlin
7,603
400
74
4
0
251,350
0
W
Amaterasu
9,648
508
41
2
0
352,150
0
L
Cthulhu
9,164
482
78
4
0
367,437
0
W
Ymir
11,324
596
87
5
0
340,299
0
L
Agni
8,455
445
85
4
0
313,540
4
L
Tsukuyomi
9,746
513
98
5
0
349,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role