Player Matchup

Zhong Kui
Zhong Kui
Juncie
Zhong Kui
Level 20
God Stats
45W - 44L
1,628 SR
Queue Stats
427W - 501L
1,456 Elo+
Party 1
Achilles
Achilles
NearsWrld
Achilles
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,386 Elo+
Solo
Fenrir
Fenrir
Rex-_-Jez
Fenrir
Level 29
God Stats
33W - 23L
1,479 SR
Queue Stats
49W - 54L
1,403 Elo+
Solo
Artemis
Artemis
Yoshis_my_dad
Artemis
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
93W - 108L
1,473 Elo+
Party 1
Ares
Ares
maddogg5996
Ares
Level 16
God Stats
5W - 5L
1,574 SR
Queue Stats
27W - 34L
1,448 Elo+
Party 1
Team Averages
Level 22
1,536 SR
1,433 Elo+

VS

Team Averages
Level 21
1,352 SR
1,347 Elo+
Sol
Sol
RaizinBren
Sol
Level 28
God Stats
9W - 20L
1,289 SR
Queue Stats
258W - 293L
1,320 Elo+
Party 2
Cerberus
Cerberus
Spuushyman
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,290 Elo+
Party 2
Thanatos
Thanatos
TsSxSama
Thanatos
Level 27
God Stats
5W - 8L
1,406 SR
Queue Stats
71W - 68L
1,469 Elo+
Solo
Chronos
Chronos
Y0RGY
Chronos
Level 8
God Stats
4W - 6L
1,476 SR
Queue Stats
150W - 181L
1,334 Elo+
Party 2
Merlin
Merlin
movieduck108
Merlin
Level 26
God Stats
0W - 3L
1,087 SR
Queue Stats
229W - 256L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Juncie
Zhong Kui
12
5 / 1 / 1
6,883
574
7,058
6,802
4,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
NearsWrld
Achilles
12
3 / 1 / 3
6,618
552
3,904
7,719
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Rex-_-Jez
Fenrir
12
7 / 1 / 2
7,389
616
6,080
7,946
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
9
5 / 1 / 1
5,910
493
4,788
6,278
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 3 / 5
5,666
472
3,115
6,719
3,311
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,599
467
6,206
6,424
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
Spuushyman
Cerberus
7
0 / 3 / 3
4,909
409
2,242
7,032
3,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
TsSxSama
Thanatos
10
3 / 4 / 0
6,009
501
4,394
9,292
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Y0RGY
Chronos
8
3 / 4 / 1
5,544
462
3,927
4,833
1,044
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
9
1 / 5 / 0
5,465
455
2,870
8,068
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
21
Kills
7
7
Deaths
21
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Juncie
Zhong Kui
5
1
1
5.5
W
Achilles
NearsWrld
Achilles
3
1
3
4.5
L
0
5
0
0
W
Fenrir
Rex-_-Jez
Fenrir
7
1
2
8
L
Cerberus
Spuushyman
Cerberus
0
3
3
0.5
L
Thanatos
TsSxSama
Thanatos
3
4
0
0.75
L
Chronos
Y0RGY
Chronos
3
4
1
0.88
W
Artemis
5
1
1
5.5
W
1
3
5
1.17
L
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,945
Damage
19,639
35,464
Taken
35,649
17,057
Mitigated
12,061
14,181
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Juncie
Zhong Kui
7,058
834
0
3,812
6,802
4,245
1,396
2,760
4,042
31,644
0
W
Achilles
NearsWrld
Achilles
3,904
789
0
3,687
7,719
5,154
92
5,253
2,466
0
23,218
L
6,206
1,448
0
1,541
6,424
1,466
0
0
6,024
31,646
0
W
Fenrir
Rex-_-Jez
Fenrir
6,080
1,205
0
3,785
7,946
2,450
67
1,063
6,883
0
37,035
L
Cerberus
Spuushyman
Cerberus
2,242
60
198
1,655
7,032
3,879
0
2,139
4,893
12,870
0
L
Thanatos
TsSxSama
Thanatos
4,394
1,245
99
7,294
9,292
2,938
0
1,271
7,996
0
28,205
L
Chronos
Y0RGY
Chronos
3,927
1,126
0
331
4,833
1,044
76
929
3,904
17,124
0
W
Artemis
4,788
2,362
0
2,206
6,278
1,897
592
2,821
3,382
0
18,229
W
3,115
495
305
386
6,719
3,311
0
3,148
3,446
15,856
0
L
Merlin
2,870
361
0
1,492
8,068
2,734
262
5,834
2,234
22,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
27,526
217
Minions Killed
216
0
Camps Cleared
0
1,031,711
Distance Traveled
956,046
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,883
574
56
5
0
194,023
0
W
Achilles
6,618
552
40
3
0
206,761
2
L
Sol
5,599
467
51
4
0
194,849
0
W
Fenrir
7,389
616
70
6
0
226,690
3
L
Cerberus
4,909
409
34
3
0
208,522
1
L
Thanatos
6,009
501
62
5
0
220,746
1
L
Chronos
5,544
462
27
2
0
148,252
0
W
Artemis
5,910
493
28
2
0
196,660
0
W
Ares
5,666
472
23
2
0
207,577
0
L
Merlin
5,465
455
42
4
0
183,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role