Player Matchup

Pele
Pele
 
Pele
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
M3RC3LlT3
Loki
Level 29
God Stats
105W - 161L
1,356 SR
Queue Stats
108W - 165L
1,286 Elo+
Solo
Tyr
Tyr
Toilet_Payper
Tyr
Level 31
God Stats
3W - 4L
1,791 SR
Queue Stats
59W - 79L
1,431 Elo+
Party 2
Da Ji
Da Ji
hazelinacid
Da Ji
Level 29
God Stats
7W - 11L
1,831 SR
Queue Stats
66W - 81L
1,436 Elo+
Party 2
Kuzenbo
Kuzenbo
savage_fluffee
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 350L
1,251 Elo+
Party 1
Team Averages
Level 24
1,596 SR
1,381 Elo+

VS

Team Averages
Level 11
1,449 SR
1,360 Elo+
Anubis
Anubis
Goldenman Micah
Anubis
Level 18
God Stats
1W - 2L
1,280 SR
Queue Stats
124W - 114L
1,201 Elo+
Party 3
Da Ji
Da Ji
GrimReaper8604
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ItsLIGHTbruh
Skadi
Level 11
God Stats
11W - 4L
1,461 SR
Queue Stats
70W - 72L
1,265 Elo+
Party 3
Yemoja
Yemoja
MattyBPSU98
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nox
Nox
Nasty Klarity
Nox
Level 22
God Stats
10W - 11L
1,502 SR
Queue Stats
180W - 200L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 8 / 0
4,469
372
858
7,695
1,761
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
5
0 / 3 / 0
4,257
355
780
3,572
984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 6 / 1
6,050
504
3,493
10,118
3,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 3 / 1
5,153
429
2,063
6,312
1,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 7 / 0
4,742
395
3,112
9,194
4,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,160
597
3,939
4,772
1,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
13 / 1 / 6
7,958
663
7,863
6,249
2,072
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 1
6,633
553
2,471
3,982
1,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
9
2 / 1 / 8
6,762
564
1,241
2,931
1,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
8 / 1 / 9
7,356
613
8,565
4,362
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
5
Kills
27
27
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
8
0
0
W
4
0
2
5
W
13
1
6
16
W
0
2
1
0.25
L
Loki
0
3
0
0
W
Yemoja
2
1
8
6
W
8
1
9
12.5
L
3
6
1
0.58
L
1
3
1
0.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,306
Damage
24,079
36,891
Taken
22,296
12,496
Mitigated
8,329
4,574
Healing
4,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
858
418
0
903
7,695
1,761
187
1,755
5,894
0
13,274
W
3,939
530
0
2,379
4,772
1,547
1,696
0
4,722
33,137
0
W
7,863
3,231
135
612
6,249
2,072
112
1,168
5,081
0
28,997
W
2,471
1,607
0
0
3,982
1,869
3,145
0
3,982
0
30,335
L
Loki
780
77
0
928
3,572
984
0
1,858
1,614
0
6,496
W
Yemoja
1,241
586
778
610
2,931
1,357
484
1,196
1,735
12,588
0
W
8,565
1,668
0
219
4,362
1,484
1,102
748
3,539
23,095
0
L
3,493
1,126
0
1,480
10,118
3,381
0
4,801
5,127
0
16,866
L
2,063
432
0
0
6,312
1,620
0
1,213
5,067
0
11,312
L
3,112
765
0
1,263
9,194
4,750
113
3,589
5,444
11,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,671
Gold Earned
35,869
101
Minions Killed
231
0
Camps Cleared
0
848,610
Distance Traveled
1,016,580
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,469
372
34
3
0
175,213
0
W
Anubis
7,160
597
59
5
0
200,023
4
W
Da Ji
7,958
663
51
4
0
225,570
2
W
Skadi
6,633
553
52
4
0
192,908
1
L
Loki
4,257
355
8
1
0
74,840
3
W
Yemoja
6,762
564
32
3
0
206,685
1
W
Nox
7,356
613
37
3
0
191,394
2
L
Tyr
6,050
504
32
3
0
191,791
0
L
Da Ji
5,153
429
18
2
0
242,928
0
L
Kuzenbo
4,742
395
9
1
0
163,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role