Player Matchup

Cthulhu
Cthulhu
Megabriel
Cthulhu
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 175L
1,530 Elo+
Party 3
King Arthur
King Arthur
Rangerray1999
King Arthur
Level 62
God Stats
1W - 1L
1,277 SR
Queue Stats
51W - 53L
1,366 Elo+
Party 1
Skadi
Skadi
Skylord583
Skadi
Level 46
God Stats
4W - 7L
1,353 SR
Queue Stats
17W - 41L
1,239 Elo+
Party 1
Olorun
Olorun
Superhobomans
Olorun
Level 29
God Stats
2W - 2L
1,518 SR
Queue Stats
87W - 102L
1,389 Elo+
Party 1
Ravana
Ravana
eduxlux
Ravana
Level 129
God Stats
2W - 1L
1,715 SR
Queue Stats
262W - 234L
1,573 Elo+
Party 3
Team Averages
Level 75
1,473 SR
1,419 Elo+

VS

Team Averages
Level 39
1,499 SR
1,395 Elo+
Ymir
Ymir
Amaneata
Ymir
Level 47
God Stats
7W - 18L
1,500 SR
Queue Stats
7W - 21L
1,500 Elo+
Party 2
Skadi
Skadi
CapnPat96
Skadi
Level 38
God Stats
4W - 11L
1,498 SR
Queue Stats
13W - 20L
1,356 Elo+
Party 2
Zhong Kui
Zhong Kui
CatFlemington
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,356 Elo+
Party 2
Kali
Kali
JamesFlemington
Kali
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,356 Elo+
Party 2
Erlang Shen
Erlang Shen
Mrscarn
Erlang Shen
Level 58
God Stats
11W - 16L
1,500 SR
Queue Stats
32W - 55L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Megabriel
Cthulhu
8
2 / 0 / 1
5,454
545
2,694
5,048
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Rangerray1999
King Arthur
12
4 / 0 / 0
7,036
704
5,591
7,547
3,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
9
0 / 1 / 2
5,052
505
1,150
1,893
378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 1
5,640
564
3,105
4,107
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
eduxlux
Ravana
10
4 / 0 / 2
6,012
601
6,326
3,833
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 1 / 1
4,432
443
805
4,257
1,429
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
CapnPat96
Skadi
7
0 / 1 / 1
4,452
445
2,056
3,868
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
CatFlemington
Zhong Kui
8
0 / 4 / 0
4,379
438
1,055
5,862
3,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 1 / 0
4,962
496
2,584
5,807
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
Mrscarn
Erlang Shen
9
0 / 4 / 0
4,961
496
2,537
8,931
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
11
Kills
1
1
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
1
0.5
L
Skadi
CapnPat96
Skadi
0
1
1
0.5
L
Zhong Kui
CatFlemington
Zhong Kui
0
4
0
0
L
1
1
0
1
W
Cthulhu
Megabriel
Cthulhu
2
0
1
2.5
L
Erlang Shen
Mrscarn
Erlang Shen
0
4
0
0
W
King Arthur
Rangerray1999
King Arthur
4
0
0
4
W
Skadi
0
1
2
1
W
1
0
1
1.5
W
Ravana
eduxlux
Ravana
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,866
Damage
9,037
22,428
Taken
28,725
8,545
Mitigated
12,554
9,542
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
805
245
183
788
4,257
1,429
0
1,169
3,088
11,930
0
L
Skadi
CapnPat96
Skadi
2,056
783
0
999
3,868
989
0
2,171
1,697
0
14,076
L
Zhong Kui
CatFlemington
Zhong Kui
1,055
163
0
1,215
5,862
3,914
0
1,871
3,991
12,532
0
L
2,584
918
0
2,152
5,807
3,077
0
588
5,219
0
27,409
W
Cthulhu
Megabriel
Cthulhu
2,694
61
0
1,594
5,048
2,532
0
473
4,575
18,371
0
L
Erlang Shen
Mrscarn
Erlang Shen
2,537
1,698
0
3,530
8,931
3,145
0
0
8,931
0
23,136
W
King Arthur
Rangerray1999
King Arthur
5,591
1,456
0
3,406
7,547
3,088
0
0
7,547
0
44,997
W
Skadi
1,150
612
0
888
1,893
378
270
259
1,634
0
15,769
W
3,105
1,079
128
3,012
4,107
1,121
2,061
538
3,469
27,470
0
W
Ravana
eduxlux
Ravana
6,326
2,361
0
514
3,833
1,426
0
490
3,343
0
32,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,194
Gold Earned
23,186
267
Minions Killed
176
0
Camps Cleared
0
954,700
Distance Traveled
896,016
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,432
443
20
2
0
186,602
2
L
Skadi
4,452
445
36
4
0
178,508
5
L
Zhong Kui
4,379
438
17
2
0
162,626
0
L
Kali
4,962
496
52
5
0
181,313
1
W
Cthulhu
5,454
545
23
2
0
182,782
2
L
Erlang Shen
4,961
496
51
5
0
186,967
0
W
King Arthur
7,036
704
90
9
0
210,598
1
W
Skadi
5,052
505
41
4
0
182,218
1
W
Olorun
5,640
564
49
5
0
160,707
0
W
Ravana
6,012
601
64
6
0
218,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role