Player Matchup

Sylvanus
Sylvanus
Bennediction
Sylvanus
Level 60
God Stats
1W - 0L
1,531 SR
Queue Stats
92W - 105L
1,546 Elo+
Party 3
Ra
Ra
NoidChan
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 68L
1,542 Elo+
Party 3
Achilles
Achilles
Spacelegs
Achilles
Level 17
God Stats
6W - 1L
1,917 SR
Queue Stats
23W - 16L
1,630 Elo+
Party 3
Izanami
Izanami
lavenduress
Izanami
Level 18
God Stats
5W - 6L
1,522 SR
Queue Stats
29W - 31L
1,554 Elo+
Party 3
Cthulhu
Cthulhu
zeWuzard
Cthulhu
Level 26
God Stats
68W - 39L
1,627 SR
Queue Stats
69W - 41L
1,620 Elo+
Solo
Team Averages
Level 30
1,619 SR
1,578 Elo+

VS

Team Averages
Level 16
1,604 SR
1,427 Elo+
Neith
Neith
EntrerrianoG
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,237 Elo+
Party 2
Artemis
Artemis
EspekTroST
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,405 Elo+
Party 2
Mulan
Mulan
Espinite
Mulan
Level 18
God Stats
8W - 4L
1,721 SR
Queue Stats
48W - 46L
1,564 Elo+
Solo
Ganesha
Ganesha
MelonBan
Ganesha
Level 26
God Stats
2W - 2L
1,800 SR
Queue Stats
62W - 69L
1,431 Elo+
Party 1
Merlin
Merlin
Ryouzou
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bennediction
Sylvanus
15
2 / 0 / 17
9,059
1,132
5,715
5,022
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 17
8,609
1,076
16,164
6,343
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Spacelegs
Achilles
15
9 / 1 / 15
9,413
1,177
11,886
7,964
8,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
lavenduress
Izanami
14
7 / 2 / 15
8,913
1,114
13,866
9,610
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
zeWuzard
Cthulhu
16
8 / 0 / 20
9,750
1,219
19,330
10,802
8,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

367

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
6,737
842
6,762
14,059
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
EspekTroST
Artemis
12
1 / 9 / 1
7,141
893
7,681
14,025
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Espinite
Mulan
12
3 / 4 / 1
7,731
966
3,468
6,538
3,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
MelonBan
Ganesha
13
0 / 7 / 4
7,884
986
4,069
22,775
15,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Ryouzou
Merlin
13
0 / 3 / 4
7,494
937
11,310
14,649
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
15
30
Kills
4
4
Deaths
31
84
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bennediction
Sylvanus
2
0
17
10.5
L
0
8
1
0.06
L
Artemis
EspekTroST
Artemis
1
9
1
0.17
L
Mulan
Espinite
Mulan
3
4
1
0.88
L
Ganesha
MelonBan
Ganesha
0
7
4
0.29
W
4
1
17
12.5
L
Merlin
Ryouzou
Merlin
0
3
4
0.67
W
Achilles
Spacelegs
Achilles
9
1
15
16.5
W
Izanami
lavenduress
Izanami
7
2
15
7.25
W
Cthulhu
zeWuzard
Cthulhu
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,961
Damage
33,290
39,741
Taken
72,046
26,991
Mitigated
34,805
18,938
Healing
4,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bennediction
Sylvanus
5,715
1,874
3,959
2,822
5,022
3,696
0
1,579
3,415
16,310
0
L
6,762
2,315
0
1,523
14,059
5,048
0
8,976
4,958
0
14,027
L
Artemis
EspekTroST
Artemis
7,681
4,135
0
1,351
14,025
5,431
0
9,037
4,788
0
14,041
L
Mulan
Espinite
Mulan
3,468
589
0
225
6,538
3,907
0
3,510
2,878
203
6,107
L
Ganesha
MelonBan
Ganesha
4,069
652
0
870
22,775
15,043
0
10,371
11,979
11,750
0
W
16,164
1,487
2,266
1,713
6,343
2,499
0
2,232
4,010
27,093
0
L
Merlin
Ryouzou
Merlin
11,310
760
0
342
14,649
5,376
0
8,640
5,709
31,640
0
W
Achilles
Spacelegs
Achilles
11,886
3,568
336
1,120
7,964
8,928
0
2,662
5,277
0
16,641
W
Izanami
lavenduress
Izanami
13,866
9,070
0
1,377
9,610
3,718
0
4,563
4,972
0
22,802
W
Cthulhu
zeWuzard
Cthulhu
19,330
1,189
668
4,677
10,802
8,150
0
4,546
6,206
35,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,744
Gold Earned
36,987
127
Minions Killed
109
3
Camps Cleared
3
764,073
Distance Traveled
569,396
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,059
1,132
29
4
0
142,928
1
L
Neith
6,737
842
12
2
2
116,943
1
L
Artemis
7,141
893
24
3
0
101,351
2
L
Mulan
7,731
966
9
1
0
71,699
2
L
Ganesha
7,884
986
0
0
0
143,774
1
W
Ra
8,609
1,076
32
4
0
151,881
0
L
Merlin
7,494
937
64
8
1
135,629
1
W
Achilles
9,413
1,177
9
1
1
154,106
0
W
Izanami
8,913
1,114
34
4
2
142,799
0
W
Cthulhu
9,750
1,219
23
3
0
172,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role