Player Matchup

Cthulhu
Cthulhu
Grandore
Cthulhu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,206 Elo+
Party 2
Cernunnos
Cernunnos
TheRealKingBBB
Cernunnos
Level 23
God Stats
41W - 35L
1,622 SR
Queue Stats
137W - 146L
1,535 Elo+
Party 2
Merlin
Merlin
XIV_Official
Merlin
Level 43
God Stats
8W - 10L
1,332 SR
Queue Stats
527W - 560L
1,446 Elo+
Party 2
King Arthur
King Arthur
tiddiesucker
King Arthur
Level 27
God Stats
21W - 32L
1,612 SR
Queue Stats
260W - 297L
1,441 Elo+
Party 2
Camazotz
Camazotz
x6xAstroZombieX
Camazotz
Level 8
God Stats
3W - 9L
1,332 SR
Queue Stats
456W - 493L
1,348 Elo+
Party 2
Team Averages
Level 32
1,480 SR
1,395 Elo+

VS

Team Averages
Level 21
1,480 SR
1,473 Elo+
Da Ji
Da Ji
FLF13
Da Ji
Level 17
God Stats
1W - 2L
1,260 SR
Queue Stats
56W - 94L
1,389 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NeMousse
Cu Chulainn
Level 37
God Stats
11W - 15L
1,521 SR
Queue Stats
55W - 79L
1,519 Elo+
Party 1
Neith
Neith
UzakiChan03
Neith
Level 9
God Stats
1W - 1L
1,748 SR
Queue Stats
2W - 1L
1,809 Elo+
Solo
Ares
Ares
dustydangler3
Ares
Level 17
God Stats
1W - 2L
1,435 SR
Queue Stats
42W - 41L
1,271 Elo+
Solo
Kukulkan
Kukulkan
facu425
Kukulkan
Level 24
God Stats
26W - 45L
1,434 SR
Queue Stats
41W - 71L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grandore
Cthulhu
16
4 / 2 / 25
12,013
546
11,050
15,423
17,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
TheRealKingBBB
Cernunnos
18
21 / 2 / 12
13,440
611
30,487
23,399
11,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
18
5 / 2 / 12
11,927
542
11,811
10,539
5,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
tiddiesucker
King Arthur
16
3 / 5 / 11
10,635
483
8,010
16,475
8,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Camazotz
15
1 / 3 / 6
9,952
452
3,869
15,909
6,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FLF13
Da Ji
14
6 / 8 / 0
9,602
436
7,574
19,445
8,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
NeMousse
Cu Chulainn
16
6 / 6 / 3
10,644
484
21,011
25,701
26,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 7 / 4
8,000
364
7,724
13,702
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 7 / 4
7,915
360
6,239
16,698
15,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
facu425
Kukulkan
14
1 / 6 / 1
8,662
394
9,357
12,298
4,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
34
Kills
14
14
Deaths
34
66
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
FLF13
Da Ji
6
8
0
0.75
W
Cthulhu
Grandore
Cthulhu
4
2
25
8.25
L
Cu Chulainn
NeMousse
Cu Chulainn
6
6
3
1.25
W
Cernunnos
TheRealKingBBB
Cernunnos
21
2
12
13.5
L
1
7
4
0.43
W
Merlin
5
2
12
5.5
L
0
7
4
0.29
L
Kukulkan
facu425
Kukulkan
1
6
1
0.25
W
King Arthur
tiddiesucker
King Arthur
3
5
11
1.7
W
Camazotz
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,227
Damage
51,905
81,745
Taken
87,844
48,375
Mitigated
60,810
30,951
Healing
17,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
FLF13
Da Ji
7,574
1,314
0
6,626
19,445
8,336
0
2,915
16,382
0
53,924
W
Cthulhu
Grandore
Cthulhu
11,050
1,485
252
1,920
15,423
17,455
633
4,744
10,589
25,742
0
L
Cu Chulainn
NeMousse
Cu Chulainn
21,011
2,273
0
1,991
25,701
26,978
184
4,957
20,223
15,211
55,299
W
Cernunnos
TheRealKingBBB
Cernunnos
30,487
16,199
0
14,448
23,399
11,015
4,686
4,650
18,574
0
96,550
L
7,724
3,614
0
4,860
13,702
4,622
1,140
4,897
8,729
0
33,403
W
Merlin
11,811
1,002
0
436
10,539
5,237
1,496
3,415
7,074
69,895
0
L
6,239
868
0
821
16,698
15,893
0
5,576
10,970
21,499
0
L
Kukulkan
facu425
Kukulkan
9,357
392
0
2,933
12,298
4,981
577
3,698
8,318
54,008
0
W
King Arthur
tiddiesucker
King Arthur
8,010
1,253
0
4,371
16,475
8,132
427
4,552
11,454
0
39,155
W
Camazotz
3,869
886
0
9,524
15,909
6,536
1,698
3,359
12,450
0
55,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,967
Gold Earned
44,823
429
Minions Killed
365
0
Camps Cleared
0
2,012,430
Distance Traveled
1,766,715
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,602
436
75
3
0
343,009
0
W
Cthulhu
12,013
546
24
1
0
421,016
4
L
Cu Chulainn
10,644
484
113
5
0
344,621
0
W
Cernunnos
13,440
611
115
5
0
350,370
3
L
Neith
8,000
364
48
2
0
335,415
0
W
Merlin
11,927
542
115
5
0
393,928
4
L
Ares
7,915
360
22
1
0
363,921
0
L
Kukulkan
8,662
394
107
5
0
379,749
0
W
King Arthur
10,635
483
80
4
0
401,762
2
W
Camazotz
9,952
452
95
4
0
445,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role