Player Matchup

Anubis
Anubis
Franco_Walker13
Anubis
Level 11
God Stats
4W - 3L
1,746 SR
Queue Stats
91W - 56L
1,798 Elo+
Solo
Nemesis
Nemesis
Mufasa4410
Nemesis
Level 14
God Stats
5W - 4L
1,616 SR
Queue Stats
6W - 4L
1,601 Elo+
Solo
Medusa
Medusa
PebbleSnatch
Medusa
Level 24
God Stats
3W - 4L
1,499 SR
Queue Stats
161W - 113L
1,651 Elo+
Solo
Cthulhu
Cthulhu
Phosu
Cthulhu
Level 16
God Stats
15W - 10L
1,905 SR
Queue Stats
46W - 40L
1,643 Elo+
Solo
Ymir
Ymir
cspsycho73
Ymir
Level 28
God Stats
55W - 35L
1,626 SR
Queue Stats
107W - 108L
1,591 Elo+
Solo
Team Averages
Level 19
1,678 SR
1,657 Elo+

VS

Team Averages
Level 28
1,591 SR
1,517 Elo+
Xbalanque
Xbalanque
AdrianThicc
Xbalanque
Level 29
God Stats
14W - 12L
1,633 SR
Queue Stats
48W - 54L
1,500 Elo+
Solo
Ares
Ares
Azn_Rocker
Ares
Level 29
God Stats
18W - 16L
1,614 SR
Queue Stats
97W - 112L
1,467 Elo+
Solo
Anubis
Anubis
iSemir
Anubis
Level 24
God Stats
15W - 9L
1,604 SR
Queue Stats
144W - 143L
1,612 Elo+
Solo
King Arthur
King Arthur
jeferson14050
King Arthur
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 15L
1,510 Elo+
Solo
Nemesis
Nemesis
o Viintage o
Nemesis
Level 28
God Stats
26W - 31L
1,601 SR
Queue Stats
649W - 651L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
7,161
716
7,109
7,098
3,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Mufasa4410
Nemesis
7
0 / 1 / 0
4,424
442
1,065
4,318
1,038
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
10
5 / 0 / 4
5,814
581
7,916
5,204
1,368
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Phosu
Cthulhu
9
0 / 1 / 1
4,995
500
4,762
6,148
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 0 / 6
6,326
633
2,874
6,801
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AdrianThicc
Xbalanque
8
0 / 2 / 1
4,459
446
3,053
6,451
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 3 / 1
4,478
448
1,991
6,084
2,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
iSemir
Anubis
10
2 / 4 / 1
5,812
581
5,868
7,894
3,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
jeferson14050
King Arthur
8
1 / 2 / 0
5,029
503
3,143
7,865
2,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
o Viintage o
Nemesis
8
0 / 2 / 1
4,933
493
3,835
5,891
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
3
3
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AdrianThicc
Xbalanque
0
2
1
0.25
L
0
3
1
0.17
W
5
1
4
7
W
Nemesis
Mufasa4410
Nemesis
0
1
0
0
W
Medusa
5
0
4
7
W
Cthulhu
Phosu
Cthulhu
0
1
1
0.5
W
3
0
6
6
L
Anubis
iSemir
Anubis
2
4
1
0.63
L
King Arthur
jeferson14050
King Arthur
1
2
0
0.5
L
Nemesis
o Viintage o
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,726
Damage
17,890
29,569
Taken
34,185
12,344
Mitigated
12,114
11,604
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AdrianThicc
Xbalanque
3,053
1,053
99
1,714
6,451
1,788
0
1,241
5,210
0
23,725
L
1,991
337
0
1,952
6,084
2,533
0
1,620
4,464
9,068
0
W
7,109
511
0
4,876
7,098
3,297
400
3,388
3,710
46,576
0
W
Nemesis
Mufasa4410
Nemesis
1,065
292
0
0
4,318
1,038
255
251
4,067
0
16,365
W
Medusa
7,916
3,299
0
1,739
5,204
1,368
791
1,898
3,306
0
38,550
W
Cthulhu
Phosu
Cthulhu
4,762
544
0
1,661
6,148
3,586
0
1,361
4,787
21,220
0
W
2,874
762
507
2,821
6,801
3,055
29
961
5,840
12,540
0
L
Anubis
iSemir
Anubis
5,868
555
0
2,796
7,894
3,561
280
5,122
2,672
34,890
0
L
King Arthur
jeferson14050
King Arthur
3,143
511
0
2,080
7,865
2,628
0
4,673
2,947
0
22,086
L
Nemesis
o Viintage o
Nemesis
3,835
1,920
0
552
5,891
1,604
0
1,719
4,147
0
26,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
24,711
274
Minions Killed
222
0
Camps Cleared
0
886,361
Distance Traveled
912,365
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,459
446
45
5
0
182,526
2
L
Ares
4,478
448
11
1
0
193,101
3
W
Anubis
7,161
716
98
10
0
156,258
2
W
Nemesis
4,424
442
39
4
0
182,456
0
W
Medusa
5,814
581
70
7
0
177,702
3
W
Cthulhu
4,995
500
39
4
0
198,148
3
W
Ymir
6,326
633
28
3
0
171,797
1
L
Anubis
5,812
581
70
7
0
147,095
0
L
King Arthur
5,029
503
46
5
0
188,755
1
L
Nemesis
4,933
493
50
5
0
200,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role