Player Matchup

Neith
Neith
PremeTheDean420
Neith
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Odin
Odin
kandybis420
Odin
Level 123
God Stats
2W - 1L
1,735 SR
Queue Stats
43W - 31L
1,778 Elo+
Party 2
Nemesis
Nemesis
levièďdz
Nemesis
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 7L
1,259 Elo+
Solo
Team Averages
Level 50
1,507 SR
1,512 Elo+

VS

Team Averages
Level 59
1,588 SR
1,484 Elo+
Loki
Loki
FatalUndertow
Loki
Level 29
God Stats
4W - 22L
1,500 SR
Queue Stats
60W - 116L
1,530 Elo+
Party 1
Vamana
Vamana
MassaMufasa
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,325 Elo+
Solo
Zeus
Zeus
WillWallace1305
Zeus
Level 120
God Stats
24W - 30L
1,763 SR
Queue Stats
102W - 184L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 11
11,588
724
5,027
7,157
2,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
13 / 1 / 6
12,661
791
20,141
13,263
11,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
levièďdz
Nemesis
10
0 / 9 / 5
8,884
555
822
10,212
3,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
9,823
614
4,654
10,068
2,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
14
6 / 4 / 1
10,551
659
6,424
12,101
6,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 9 / 6
11,005
688
11,773
11,857
3,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
19
Kills
11
11
Deaths
19
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Vamana
6
4
1
1.63
W
6
1
11
11.5
L
4
9
6
0.78
W
13
1
6
16
W
Nemesis
levièďdz
Nemesis
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,990
Damage
22,851
30,632
Taken
34,026
16,465
Mitigated
12,852
3,209
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,654
1,373
0
782
10,068
2,989
0
0
9,895
0
9,752
L
Vamana
6,424
3,505
202
2,573
12,101
6,712
331
288
11,595
0
36,992
W
5,027
739
0
1,404
7,157
2,407
1,927
3,682
3,475
0
27,735
L
11,773
767
836
1,907
11,857
3,151
0
28
11,604
47,506
0
W
20,141
3,144
0
1,275
13,263
11,057
0
6,107
7,156
0
46,732
W
Nemesis
levièďdz
Nemesis
822
704
0
530
10,212
3,001
217
2,042
8,170
0
6,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,133
Gold Earned
31,379
108
Minions Killed
128
0
Camps Cleared
0
798,146
Distance Traveled
785,315
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,823
614
13
1
0
247,117
0
L
Vamana
10,551
659
48
3
0
309,080
0
W
Neith
11,588
724
50
3
0
246,728
0
L
Zeus
11,005
688
67
4
0
229,118
4
W
Odin
12,661
791
49
3
0
292,944
5
W
Nemesis
8,884
555
9
1
0
258,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role