Player Matchup

Tsukuyomi
Tsukuyomi
Chapilla97
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,709 Elo+
Party 1
Nu Wa
Nu Wa
Gab444
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,586 Elo+
Party 1
Artio
Artio
GingerAsHel
Artio
Level 12
God Stats
2W - 5L
1,736 SR
Queue Stats
23W - 16L
1,628 Elo+
Solo
Bacchus
Bacchus
bEED0N
Bacchus
Level 17
God Stats
5W - 0L
1,819 SR
Queue Stats
57W - 73L
1,539 Elo+
Solo
Artemis
Artemis
skromer
Artemis
Level 6
God Stats
2W - 1L
1,689 SR
Queue Stats
2W - 2L
1,646 Elo+
Party 1
Team Averages
Level 22
1,649 SR
1,622 Elo+

VS

Team Averages
Level 7
1,555 SR
1,531 Elo+
Ares
Ares
Airplaneperson
Ares
Level 2
God Stats
20W - 26L
1,310 SR
Queue Stats
225W - 244L
1,500 Elo+
Party 2
Nemesis
Nemesis
AlchmstofTavoss
Nemesis
Level 5
God Stats
0W - 2L
1,298 SR
Queue Stats
3W - 7L
1,463 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Finsterbaby
Cu Chulainn
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,366 Elo+
Party 3
Ymir
Ymir
TSeratielT
Ymir
Level 4
God Stats
1W - 1L
1,773 SR
Queue Stats
2W - 2L
1,532 Elo+
Solo
Xbalanque
Xbalanque
paychen
Xbalanque
Level 18
God Stats
10W - 7L
1,894 SR
Queue Stats
111W - 135L
1,796 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chapilla97
Tsukuyomi
11
3 / 1 / 4
6,841
570
2,346
6,670
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Gab444
Nu Wa
11
5 / 0 / 5
7,226
602
6,695
2,774
812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 2
7,478
623
2,398
5,604
4,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
bEED0N
Bacchus
11
4 / 1 / 6
7,012
584
3,824
6,968
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
skromer
Artemis
10
2 / 1 / 7
6,052
504
5,351
5,810
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,537
461
735
7,964
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 0
5,484
457
4,993
7,592
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Finsterbaby
Cu Chulainn
8
0 / 3 / 1
4,763
397
1,065
4,142
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 2 / 0
4,121
343
392
2,710
956
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
paychen
Xbalanque
9
2 / 5 / 0
5,645
470
2,555
7,053
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
17
Kills
4
4
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
2
3
0
0.67
W
Tsukuyomi
Chapilla97
Tsukuyomi
3
1
4
5
L
Cu Chulainn
Finsterbaby
Cu Chulainn
0
3
1
0.17
W
Nu Wa
Gab444
Nu Wa
5
0
5
7.5
W
3
1
2
4
L
0
2
0
0
W
Bacchus
bEED0N
Bacchus
4
1
6
7
L
Xbalanque
paychen
Xbalanque
2
5
0
0.4
W
Artemis
skromer
Artemis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,614
Damage
9,740
27,826
Taken
29,461
15,777
Mitigated
10,852
11,269
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
735
106
0
838
7,964
3,819
0
3,263
4,701
7,341
0
L
4,993
3,015
0
1,743
7,592
2,350
0
2,415
5,152
0
26,080
W
Tsukuyomi
Chapilla97
Tsukuyomi
2,346
801
0
2,952
6,670
2,164
0
28
6,642
0
34,587
L
Cu Chulainn
Finsterbaby
Cu Chulainn
1,065
348
0
88
4,142
2,105
0
2,310
1,700
0
13,547
W
Nu Wa
Gab444
Nu Wa
6,695
818
0
871
2,774
812
2,083
270
2,504
35,464
0
W
2,398
62
0
2,359
5,604
4,569
723
0
5,604
38,176
0
L
392
0
0
150
2,710
956
0
1,879
831
4,883
0
W
Bacchus
bEED0N
Bacchus
3,824
693
0
1,469
6,968
6,723
740
615
6,353
13,010
0
L
Xbalanque
paychen
Xbalanque
2,555
1,282
0
500
7,053
1,622
0
2,893
4,160
0
24,267
W
Artemis
skromer
Artemis
5,351
3,346
0
3,618
5,810
1,509
1,276
214
5,596
0
23,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,609
Gold Earned
25,550
288
Minions Killed
135
0
Camps Cleared
0
1,043,651
Distance Traveled
830,360
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,537
461
16
1
0
177,957
0
L
Nemesis
5,484
457
43
4
0
211,083
3
W
Tsukuyomi
6,841
570
70
6
0
255,601
0
L
Cu Chulainn
4,763
397
29
2
0
192,615
1
W
Nu Wa
7,226
602
62
5
0
198,052
1
W
Artio
7,478
623
95
8
0
205,766
2
L
Ymir
4,121
343
6
1
0
76,412
1
W
Bacchus
7,012
584
27
2
0
206,038
1
L
Xbalanque
5,645
470
41
3
0
172,293
0
W
Artemis
6,052
504
34
3
0
178,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role