Player Matchup

Thor
Thor
Craitu
Thor
Level 5
God Stats
0W - 6L
1,183 SR
Queue Stats
9W - 12L
1,243 Elo+
Party 1
Yemoja
Yemoja
Kunashin
Yemoja
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 30L
1,243 Elo+
Party 1
Heimdallr
Heimdallr
Mizorere
Heimdallr
Level 42
God Stats
1W - 5L
1,142 SR
Queue Stats
83W - 79L
1,617 Elo+
Solo
Zeus
Zeus
OathZero
Zeus
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
113W - 87L
1,547 Elo+
Party 1
Loki
Loki
jeyde5
Loki
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 70L
1,581 Elo+
Party 1
Team Averages
Level 91
1,365 SR
1,446 Elo+

VS

Team Averages
Level 70
1,602 SR
1,741 Elo+
Raijin
Raijin
ChaosJackalope
Raijin
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
122W - 97L
1,622 Elo+
Party 3
Tyr
Tyr
Extotype
Tyr
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 37L
1,703 Elo+
Party 3
Scylla
Scylla
Redwing646
Scylla
Level 59
God Stats
20W - 7L
1,802 SR
Queue Stats
44W - 30L
1,775 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rạscạl
Ah Muzen Cab
Level 134
God Stats
2W - 1L
1,324 SR
Queue Stats
419W - 347L
1,769 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ServusLupus
Kumbhakarna
Level 48
God Stats
20W - 7L
1,885 SR
Queue Stats
238W - 175L
1,834 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Craitu
Thor
18
0 / 8 / 4
11,660
833
1,700
18,384
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Kunashin
Yemoja
20
0 / 3 / 12
14,162
1,012
4,397
15,509
17,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
Mizorere
Heimdallr
20
3 / 5 / 8
13,470
962
14,365
16,253
7,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
20
7 / 10 / 7
15,120
1,080
32,433
23,024
9,364
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
jeyde5
Loki
19
6 / 9 / 5
14,198
1,014
14,316
23,634
11,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 17
15,608
1,115
24,145
15,450
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
3 / 5 / 22
13,959
997
10,741
16,476
21,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Redwing646
Scylla
20
5 / 4 / 18
14,115
1,008
18,000
14,351
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Rạscạl
Ah Muzen Cab
20
15 / 3 / 14
16,555
1,183
29,559
12,721
5,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
ServusLupus
Kumbhakarna
20
3 / 0 / 22
14,195
1,014
9,238
13,708
19,550
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
128
16
Kills
35
35
Deaths
16
36
Assists
93
Player
Kills
Deaths
Assists
KDA
W
9
4
17
4.38
L
Thor
Craitu
Thor
0
8
4
0.25
W
3
5
22
2.8
L
Yemoja
Kunashin
Yemoja
0
3
12
2
L
Heimdallr
Mizorere
Heimdallr
3
5
8
1.4
L
Zeus
7
10
7
1.05
W
Scylla
Redwing646
Scylla
5
4
18
3.5
W
Ah Muzen Cab
Rạscạl
Ah Muzen Cab
15
3
14
7.33
W
Kumbhakarna
ServusLupus
Kumbhakarna
3
0
22
14
L
Loki
jeyde5
Loki
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,211
Damage
91,683
96,804
Taken
72,706
53,190
Mitigated
59,800
9,524
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,145
501
0
0
15,450
7,245
0
8,875
6,575
49,165
0
L
Thor
Craitu
Thor
1,700
361
0
219
18,384
7,562
0
7,363
11,021
0
6,354
W
10,741
1,047
0
1,405
16,476
21,480
0
7,552
8,924
0
27,572
L
Yemoja
Kunashin
Yemoja
4,397
267
4,142
2,934
15,509
17,803
0
9,280
6,229
15,270
0
L
Heimdallr
Mizorere
Heimdallr
14,365
7,332
0
196
16,253
7,267
0
7,437
8,816
0
41,092
L
Zeus
32,433
1,732
0
1,259
23,024
9,364
0
11,754
11,270
89,938
0
W
Scylla
Redwing646
Scylla
18,000
955
0
345
14,351
5,680
0
7,476
6,875
40,102
0
W
Ah Muzen Cab
Rạscạl
Ah Muzen Cab
29,559
13,413
0
4,979
12,721
5,845
0
5,727
6,994
0
77,609
W
Kumbhakarna
ServusLupus
Kumbhakarna
9,238
1,900
0
1,356
13,708
19,550
0
7,200
6,508
16,492
0
L
Loki
jeyde5
Loki
14,316
2,730
0
774
23,634
11,194
0
15,549
8,085
0
30,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,610
Gold Earned
74,432
282
Minions Killed
285
12
Camps Cleared
10
1,281,061
Distance Traveled
1,471,299
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,608
1,115
57
4
4
262,877
1
L
Thor
11,660
833
15
1
2
197,700
1
W
Tyr
13,959
997
34
2
1
336,587
0
L
Yemoja
14,162
1,012
12
1
0
286,403
0
L
Heimdallr
13,470
962
69
5
4
266,287
1
L
Zeus
15,120
1,080
139
10
2
247,517
0
W
Scylla
14,115
1,008
65
5
1
267,696
0
W
Ah Muzen Cab
16,555
1,183
121
9
4
280,594
0
W
Kumbhakarna
14,195
1,014
8
1
0
323,545
4
L
Loki
14,198
1,014
47
3
4
283,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role