Player Matchup

Danzaburou
Danzaburou
Heketike
Danzaburou
Level 39
God Stats
13W - 16L
1,505 SR
Queue Stats
43W - 40L
1,521 Elo+
Party 1
Hou Yi
Hou Yi
HowdyPerdner
Hou Yi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,642 Elo+
Party 1
Ares
Ares
Re-Icculus
Ares
Level 17
God Stats
28W - 21L
1,586 SR
Queue Stats
47W - 43L
1,386 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Toblomoro
Ah Muzen Cab
Level 11
God Stats
4W - 4L
1,462 SR
Queue Stats
4W - 7L
1,471 Elo+
Solo
Sylvanus
Sylvanus
Vincrx
Sylvanus
Level 8
God Stats
1W - 0L
1,325 SR
Queue Stats
7W - 8L
1,446 Elo+
Solo
Team Averages
Level 16
1,476 SR
1,493 Elo+

VS

Team Averages
Level 24
1,627 SR
1,479 Elo+
Fenrir
Fenrir
B-NASTY344
Fenrir
Level 27
God Stats
1W - 3L
1,715 SR
Queue Stats
22W - 24L
1,503 Elo+
Solo
Loki
Loki
BigMoxon0504
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,557 Elo+
Solo
Bellona
Bellona
DJLazzyLeff
Bellona
Level 18
God Stats
8W - 11L
1,560 SR
Queue Stats
102W - 83L
1,470 Elo+
Party 2
Achilles
Achilles
Jayrod1380
Achilles
Level 25
God Stats
16W - 9L
1,707 SR
Queue Stats
103W - 78L
1,457 Elo+
Party 2
Discordia
Discordia
Nuttman21
Discordia
Level 19
God Stats
2W - 1L
1,655 SR
Queue Stats
46W - 67L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Heketike
Danzaburou
20
17 / 3 / 19
15,054
1,158
33,870
15,396
8,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
20
12 / 5 / 24
15,067
1,159
31,766
21,441
11,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 4 / 16
12,737
980
14,232
17,630
22,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
Toblomoro
Ah Muzen Cab
19
4 / 5 / 21
12,724
979
13,241
13,804
6,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Vincrx
Sylvanus
20
3 / 5 / 28
12,877
991
10,066
20,634
14,047
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B-NASTY344
Fenrir
18
5 / 12 / 8
12,727
979
16,674
27,018
14,237
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 19 / 12
11,686
899
11,222
30,090
12,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
DJLazzyLeff
Bellona
19
0 / 4 / 13
11,560
889
12,986
19,883
22,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Jayrod1380
Achilles
19
13 / 2 / 5
15,272
1,175
21,866
22,580
31,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
Nuttman21
Discordia
20
3 / 7 / 12
13,464
1,036
19,765
15,621
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
72
44
Kills
22
22
Deaths
44
108
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
B-NASTY344
Fenrir
5
12
8
0.75
L
1
19
12
0.37
L
Bellona
DJLazzyLeff
Bellona
0
4
13
1.63
W
Danzaburou
Heketike
Danzaburou
17
3
19
8.83
W
Hou Yi
12
5
24
4.8
L
Achilles
Jayrod1380
Achilles
13
2
5
7.75
L
Discordia
Nuttman21
Discordia
3
7
12
1.29
W
8
4
16
4
W
Ah Muzen Cab
Toblomoro
Ah Muzen Cab
4
5
21
2.9
W
Sylvanus
Vincrx
Sylvanus
3
5
28
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,175
Damage
82,513
88,905
Taken
115,192
62,755
Mitigated
87,670
28,115
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
B-NASTY344
Fenrir
16,674
6,102
441
766
27,018
14,237
0
4,882
21,986
0
33,410
L
11,222
5,335
0
1,690
30,090
12,956
0
6,263
23,702
0
28,394
L
Bellona
DJLazzyLeff
Bellona
12,986
4,061
0
1,443
19,883
22,669
0
4,177
15,607
0
21,734
W
Danzaburou
Heketike
Danzaburou
33,870
20,158
0
1,805
15,396
8,428
0
3,542
11,430
0
53,338
W
Hou Yi
31,766
18,620
0
5,022
21,441
11,307
0
6,591
14,240
0
61,226
L
Achilles
Jayrod1380
Achilles
21,866
9,964
0
1,889
22,580
31,104
0
5,207
17,148
0
37,982
L
Discordia
Nuttman21
Discordia
19,765
1,742
0
0
15,621
6,704
0
3,095
12,451
47,510
0
W
14,232
1,369
0
802
17,630
22,158
0
3,815
13,143
21,841
0
W
Ah Muzen Cab
Toblomoro
Ah Muzen Cab
13,241
8,475
0
1,491
13,804
6,815
0
1,188
12,296
0
31,207
W
Sylvanus
Vincrx
Sylvanus
10,066
3,501
11,990
7,005
20,634
14,047
0
3,383
16,631
27,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,459
Gold Earned
64,709
201
Minions Killed
209
7
Camps Cleared
3
929,052
Distance Traveled
1,167,264
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,727
979
36
3
1
194,383
0
L
Loki
11,686
899
52
4
0
221,886
1
L
Bellona
11,560
889
16
1
0
252,795
0
W
Danzaburou
15,054
1,158
48
4
1
198,840
0
W
Hou Yi
15,067
1,159
57
4
3
187,966
0
L
Achilles
15,272
1,175
36
3
2
266,861
0
L
Discordia
13,464
1,036
69
5
0
231,339
0
W
Ares
12,737
980
15
1
0
196,544
0
W
Ah Muzen Cab
12,724
979
46
4
3
196,887
0
W
Sylvanus
12,877
991
35
3
0
148,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role